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Supreme Spellcasters
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Topic Started: Aug 16 2006, 05:34 PM (211 Views)
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Indignation
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Aug 16 2006, 05:34 PM
Post #1
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- Elemental Hero Master
- Aug 8 2006, 08:26 PM
Hey there.......and welcome to what you will find to be a informative article. This is my first attempt at an article at this site so I hope you enjoy it.
While Spellcaster decks may not be considered as Tier one decks in the eyes of many players, recent releases helped immensely in further supporting such a playstyle. I will break down some of the individual cards and their variable usefulness in a deck such as this.
Dark Magician of Chaos: a solid 2800 beatstick on top of retrieving a Spell card. Add to it the ability to remove the monsters it destroys from play and it is a force to be reckoned with.
Chaos Command Magician: While this card has fallen out of favor some time ago, its effect helps it to protect itself from some of the regular creature destroyers/removers (Chaos Sorceror, Zaborg, Night Assailant, Exiled Force, D.D. Warrior Lady, D.D Assailant)
Cybernetic Magician: What this card lacks in card advantage, its effect makes up for. Being able to make any monster into a 2000 attacker (even your opponent’s if they are running a overpowering deck) is an ability not to be taken lightly....especially if used on Injection Fairy Lily on a wide open opponent and then using her effect to pump her even further for a rather hard smack to your opponent’s life points.
Injection Fairy Lily: Her effect may be costly but can be most useful off Magician’s Circle after your first monster has already paved the way for her.........plus since you don’t have to declare her effect till damage step, it might make your opponent second guess wasting a Sakuretsu Armor or something when you don’t necessarily have to pump her.
Kycoo the Ghost Destroyer/Skilled Dark Magician: Solid ATK power on both........plus Kycoo’s effect will at least keep your opponent’s graveyard a lil thinner plus prevent them from summoning Chaos Sorcerer and the like as long as he remains on the field.
Apprentice Magician: Best when used in combo with Breaker, giving him a second chance to pop an opponent’s face down after using his token the first time. Also good to help search out a MOF or Old Vindictive in a hurry.
Magical Dimension: One of the main centerpieces of this deck. It helps to eliminate some of the weakness of this type of deck by tributing some of your flip monsters after their effect is used such as Gravekeeper’s Guard, Apprentice Magician and Magician of Faith and summoning more powerful monsters such as Dark Magician of Chaos.
Since most of the monsters in the deck require only a single sacrifice, Magical Dimension adds an added punch by giving you the option of destroying a monster on the field as well. In addition, if a monster is destroyed via this card’s effect, the monster you summon can not be destroyed with a summoning stopper such as Bottomless Trap Hole or Torrential Tribute since they would miss the timing.
It can also be used during battle after already attacking your opponent with a Spellcaster and then using this to sac off the monster you just attacked with for another monster with a possible wide open shot at your opponent’s life points
Another use of this card and possibly its best one is usually in response to when one of your Spellcasters is about to be taken away via Snatch Steal or destroyed via effect or in battle.
Magician’s Circle: Another key element to this deck as it allows you to keep your monsters pounding at your opponent’s life points. While this card does allow your opponent to summon a monster as well, most decks are very thin on Spellcasters so you might end up forcing out your opponent’s Breaker without being able to get his token or possibly even a Magician of Faith since there are the normally the only two main Spellcasters seen in most decks aside from Tsukuyomi who can’t be Special Summoned.
Cards such as Sangan and Scapegoat are there for additional fodder for Magical Dimension just so long as you have another face up Spellcaster on the field.
The deck build would go as follows:
Dark Magician of Chaos x1 Chaos Command Magician x2 Cybernetic Magician x1 Injection Fairy Lily x1 Kycoo the Ghost Destroyer x3 Skilled Dark Magician x2 Apprentice Magician x2 Magician of Faith x2 Old Vindictive Magician x2 Sangan x1 Breaker the Magical Warrior x1 Tsukuyomi x1
Magical Dimension x3 Smashing Ground x2 Heavy Storm x1 Mystical Space Typhoon x1 Graceful Charity x1 Premature Burial x1 Snatch Steal x1 Book of Moon x1 Scapegoat x1 Pot of Avarice x1
Magician's Circle x2 Bottomless Trap Hole x2 Sakeretsu Armor x2 Mirror Force x1 Torrential Tribute x1
As previously stated, this may not be the most popular form of deck right now but its efficiency makes it worth trying.
Do not Spam this topic. You can discuss things but in a good manner. Be respectful.
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FlavorOfTheWeek
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Aug 16 2006, 06:06 PM
Post #2
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The Cool Guy on the Block
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Chaos Sorcerer?
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Spectre
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Aug 16 2006, 06:18 PM
Post #3
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- Cascade
- Aug 16 2006, 06:06 PM
Chaos Sorcerer?
QFFE
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Indignation
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Aug 16 2006, 06:45 PM
Post #4
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Yes you can discuss it but in a respectful manner and or until you obviously see that the other person won't change their opinion.
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TopDecking Samurai
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Aug 17 2006, 01:10 AM
Post #5
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BANKAI
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Theres only 5 lights in the deck so Sorcerer wont be a good choice for it, sorcerer is good I know but you can win without him, and with the deck packing magical dimension I think it can deal with opposing sorceres and Zaborgs since its a quick play.
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Twisted.Angel
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Aug 17 2006, 01:04 PM
Post #6
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Plus sorceror is banned now, so no point in suggesting him, like I said before great article and remember my suggestions. Hopefully they will help you in the future.
Glad to see you on the team.
T.A
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 /Sig by the Angel/ AngelicInspiration
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~Virgil~
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Aug 18 2006, 02:19 AM
Post #7
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My mind is my secret weapon.
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He's not banned until September 1st Twisted, so that statement is still valid.
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War fills more graves than it keeps empty.
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