Pre War: So as our 2nd official war, with a pull of about 13/32 - Eh, that's something we're going to need to work on. I feel like because we're so new, and we're slowly falling into place, we'll definitely figure out what times work best for everyone.
Our pull reflected sign ups, but it seemed like the time was just conflicting with too many other things.
Here is some pictures from our pre-war fun I really like those T N T spams we've got going, and I definitely think that dragging out the <3333's worked to our advantage.
During the War:
1st round our binds were solid, our tanks were solid, and our overall performance was really great.
2nd round was really sketchy. I'm not sure if it was just a bad day, a few people got KO'ed, or we piled their tanks, but it wasn't up to par with r1. Binds lacked, (I know I had 0 run to catch up with their tanks to bind) and it was just over all rough.
Spam was better second round, but there's still room for improvement. Callers also need a little more work - We'll try to work in some calling practices to help those of us who are a little rusty
Shout outs to some amazing tanks by Georgiie and a few others ^^ & to Gameshark for stepping it up to call.