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The End Of Mgo; What did you think of MGO, were the maps good the guns how the gamme runs ect
Topic Started: Mar 15 2012, 06:51 PM (1,410 Views)
GiantEnemyCrap
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Psycho Mantis
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Scotia
Sep 30 2012, 06:48 PM
If they do, I think they need to get their shit together and keep their Konami ID/PSN ID/ID/SSN/Birth Certificate/Blood sample/Thumb Print log-in system out of it. Just let us have one ID to use, our PSN. There is absolutely no need to cmplicate shit with multiple IDs.
i remember konami announcing they were officially dropping the konami ID service because of all the negative feedback.
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Rikitatsu
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Chico
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The Konami ID stuff was also used for other Konami games like PES, If I'm not mistaken... But yeah they dropped it, and I'm sure they learned their lesson.

Although to be honest, it didn't bother me much, because I just had to set it up once, and it was auto-login from there on.


I'm not sure how to feel about Kojima's comment, I'm happy we might see more of MGO, but saying the last game wasn't popular because it was made by Japanese devs for Japanese people...And so they plan to fix that... This thought makes me fear they will mess with the quirky gameplay to appeal to mainstream "cowadoody" western audience...MGO has a special charm, and I hope the guys at KojiPro LA understand that.

Charm aside, I hope it stays competitive, with flexible learning curve, and no dumbed down mechanics, like Aim Assist for example, or people dying from 3 shots to the torso.
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gamerstation151
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Johnny Sasaki
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What a load of sh**. And capcom saying a horror game can't be successful anymore. These developers talk a ton of bull crap these days.
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GiantEnemyCrap
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Psycho Mantis
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Rikitatsu
Oct 1 2012, 10:30 PM
The Konami ID stuff was also used for other Konami games like PES, If I'm not mistaken... But yeah they dropped it, and I'm sure they learned their lesson.

Although to be honest, it didn't bother me much, because I just had to set it up once, and it was auto-login from there on.


I'm not sure how to feel about Kojima's comment, I'm happy we might see more of MGO, but saying the last game wasn't popular because it was made by Japanese devs for Japanese people...And so they plan to fix that... This thought makes me fear they will mess with the quirky gameplay to appeal to mainstream "cowadoody" western audience...MGO has a special charm, and I hope the guys at KojiPro LA understand that.

Charm aside, I hope it stays competitive, with flexible learning curve, and no dumbed down mechanics, like Aim Assist for example, or people dying from 3 shots to the torso.
yea and i hope they dont get rid of the skill system MGO in mgs4 was using that was amazing. i also hope they dont implement a perk system like COD and no call strikes and such. but we will see. personally i would love a MGO that has the feeling of the one in mgs3 and the gameplay of 4. classic sneaking missions and great maps.
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baldgye
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BANNED
MGO2 = open world stealth team deathmatch
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Brett
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Wurmy
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how long do you recon servers will last?
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GiantEnemyCrap
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Psycho Mantis
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Hiloxam
Aug 8 2013, 04:10 PM
how long do you recon servers will last?
for MGO 3? probably 4 years or 5.
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TheOneEyedHound
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Vulcan Raven
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What where your guys names in MGO2?
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GiantEnemyCrap
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Psycho Mantis
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mine was either ElectroIdiot or Lt.Electroidiot.
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Nyxus
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Administrator
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I don't remember... I played it for about 20 minutes.
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