| MGS HD Collection; Talk about the Metal Gear Solid HD Collection goes here | |
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| Topic Started: Mar 18 2012, 01:36 PM (3,631 Views) | |
| baldgye | Jun 17 2012, 03:03 PM Post #121 |
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lvl ur shit up yo and reseach better shit |
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| Nyxus | Jun 17 2012, 05:29 PM Post #122 |
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These large belt-fed guns like the PKM. But you should capture it, take out the soldiers and the driver (though I still don't know what exactly triggers him to come out). |
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| Matieo | Jun 19 2012, 04:35 PM Post #123 |
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Ignorance's Bane
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Turns out I did have a rocket launcher lolz that helped alot - the driver popped the hood and all I had to do was kill him. |
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| Nyxus | Jun 20 2012, 12:38 AM Post #124 |
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Doing some sidequests in PW. I lost a chopper yesterday, but captured a new armored vehicle today. |
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| GiantEnemyCrap | Jun 20 2012, 04:10 AM Post #125 |
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Psycho Mantis
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if you tranq all the soldiers and then get the tank or choper's health down a bit the pilot should pop out. |
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my tumblr comic. if you want to add me on PSN or XBL PM me bro. | |
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| Nyxus | Jun 20 2012, 02:58 PM Post #126 |
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Yes, I found out yesterday that the soldiers can't be asleep or unconscious either, they have to be either dead or recruited to trigger the next wave. |
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| gamerstation151 | Jun 30 2012, 05:01 PM Post #127 |
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Johnny Sasaki
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Guys! I stayed up till 12 to get the vita collection yesterday. It's pretty darn cool, I'm just gonna list some observations I made. CAUTION! HUGE NITPICKING IMMINENT! The Start menu is strangely blurry and has high latency. But that doesn't really matter. Despite what digital foundry said, i think MGS2 looks slightly better than MGS3. AA could be better but MGS2 still looks good. Resolution is good, you wont notice that MGS2 is sub native resolution. MGS3 looks ever-so slightly blurry this could be to compensate the sub-native resolution. Transfarring works well Frame-rate keeps jumping back and forth from 30 to 60 in MGS2. This is my only complaint with the MGS2 conversion as it is quite noticeable. Indoor textures really good in MGS2 Cut-scenes look really good in MGS3 Zero's voice is weird at times in MGS3 Don't look at the grass in MGS3, it's very jagged. The sound is fantastic in both games. I haven't played much of it so bare with me. Who is getting this game? Edited by gamerstation151, Jul 1 2012, 01:48 PM.
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| Nyxus | Jun 30 2012, 05:15 PM Post #128 |
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The newly voiced lines you mean? For the Vita control scheme? I remember in the HD Collection the colonel sounded very different from the original voice, you could clearly hear which lines were new. |
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| gamerstation151 | Jun 30 2012, 05:56 PM Post #129 |
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Johnny Sasaki
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I don't think i have heard the new line that was added. But i meant in the cutscenes, when he is on the gunship it is fine. But when you hear him through the radio as you are falling to earth it sounds a bit odd. Like it was voiced by someone else. |
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| Nyxus | Jun 30 2012, 06:34 PM Post #130 |
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Hm, I don't know. Maybe it's because of the radio filter they used. |
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| Hoss | Jun 30 2012, 07:22 PM Post #131 |
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One and Only
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It blows my mind how we can't crouch walk in MGS3 on the Vita, but in the 3DS version of MGS3, we can.
Edited by Hoss, Jun 30 2012, 07:22 PM.
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| gamerstation151 | Jun 30 2012, 07:59 PM Post #132 |
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Johnny Sasaki
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I'd rather they didn't change a think and just remastered it like they did. Additional observations: Noticeable ghosting during cut-scenes on MGS2 |
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| Hoss | Jun 30 2012, 08:08 PM Post #133 |
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One and Only
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As far as I can remember, that's always been in MGS2, it's extremely noticeable when going through the deck halls (lights out, flashlight, etc.) on the ship, in the prologue. |
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| gamerstation151 | Jul 1 2012, 01:46 PM Post #134 |
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Johnny Sasaki
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Oh right, I'm glad there isn't ghosting anywhere else. Can't stand it. |
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| Nyxus | Mar 10 2013, 04:50 PM Post #135 |
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To unlock Paz' diary I have to fight an impossibly difficult Pupa? Nice. |
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| baldgye | Mar 10 2013, 04:56 PM Post #136 |
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yeah... 100%'ing PW is a pretty dumb process of painful grinding that I couldn't cope with lol |
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| Nyxus | Mar 10 2013, 05:18 PM Post #137 |
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I'd just like to at least have all the CODECs... |
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| VicAcid | Mar 11 2013, 12:30 AM Post #138 |
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Psycho Mantis
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Don't get me wrong, I love PW, but you have to be a madman to plat it. To much grinding. |
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| baldgye | Mar 11 2013, 12:31 AM Post #139 |
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Grinding that for me, ruins the experience of playing the game. Because all the cool shit you can get in that game, is locked behind and inside a castle of grinding so impenetrable it might as well be made from solid diamond. |
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| Nyxus | Mar 11 2013, 12:34 AM Post #140 |
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Yeah I just think it's a shame you have to grind to even unlock story elements. For secret items such as weapons okay, but the story shouldn't require grinding if you ask me. |
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