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Metal Gear Rising: Revengeance; General thread for the game
Topic Started: Mar 19 2012, 01:23 PM (24,463 Views)
baldgye
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Edited by Scotia, Apr 19 2013, 08:03 PM.
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Hoss
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Yaku96
Apr 19 2013, 07:56 PM
Lol @ this raging ppl.
Lol @ your idiocy. Get the fuck off this forum. Go back to GT.
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SolidLiquid
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Yaku96
Apr 19 2013, 07:56 PM
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Banned.
Just removed him, actually.
Edited by SolidLiquid, Apr 19 2013, 08:34 PM.
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Hoss
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You're way late, bro. I already banned him, lol.

(That's my image lol)
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SolidLiquid
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I know I didn't ask Nyxus or Scotia, but I believe I did the right thing.
Scotia
Apr 19 2013, 08:34 PM
You're way late, bro. I already banned him, lol.

(That's my image lol)
Ah, I took the pleasure of removing him.
Edited by SolidLiquid, Apr 19 2013, 08:35 PM.
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Hoss
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Nigger, read. :p

Edit: Lulz
Edited by Hoss, Apr 19 2013, 08:35 PM.
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GiantEnemyCrap
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thank you Scotia always keeping these forums safe and happy.
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Brett
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Let's face it, rising hast got an amazing replay value.
It doesn't give you them feels like MGS does.
I think they should of incorporated a crappy online system.

Either the standard TD/capture the flag/ FFA or a co-op mission mode.

It would of been a flop, but at least an enjoyable flop.
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baldgye
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Wtf?
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Brett
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u 'eard me!

I want some fast cyborg ninja slashin team death match.
Only for an hour of my life though. it's not like i'd sit there and rack up 1700 hours on it ;) haha
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baldgye
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sounds pretty dumb lol
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Brett
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"It would of been a flop, but at least an enjoyable flop."
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baldgye
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which is why I said wtf
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Brett
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Just one of those things, where a select number of fans would of enjoyed, but the world would of hated.
I would of enjoyed.
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baldgye
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anyone here excited for the blade wolf DLC for MGR coming next week sometime??
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GiantEnemyCrap
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try anarchy reigns.
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if you want to add me on PSN or XBL PM me bro.
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Brett
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I didn't grab sams dlc, but i just saw the promo for bladewold and it looks like it could be quite cool
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Matieo
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Finished the game last night. Mmm... think I'm gonna watch Kojima's 'Rising' trailer every time from now on to delude myself into thinking this game had better story and characters than it actually did.

Loved how short the game was, though. Definitely suited the gameplay. Other than that, I'm a bit surprised there was such an uproar over "no dodge" when this game first came out. Parrying is soo much more satisfying, and is essentially the same timing mechanic we see in other HnS titles. And when I needed to "dodge" I'd just ninja run or jump.
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VicAcid
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I still have to play the full game but man was the demo a blast. I found the parry mechanic to be way more interesting than a simple block button
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