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MGS/Kojima News Thread; Thread for smaller Kojima related news that doesn't fit in the other threads
Topic Started: Apr 12 2012, 12:02 PM (7,671 Views)
Hoss
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In b4 lolgamerstation derps it up about phones again.
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Nyxus
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I just have a regular phone that can text and call, I don't really need more tbh...
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baldgye
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Yeah I kinda know what you mean, but being able to have a device that can do so much is pretty awesome, would love it if the GBA emulator came to iPhone, but that's not gona happen lol
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Nyxus
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I understand the appeal of them, sure. But I just don't really need it at this point. Plus, I only use prepaid. As for gaming, I wouldn't really do that a lot on a smartphone, I already have handhelds for that.
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baldgye
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yeah ive yet to hit that 'thing' for touch screen gaming... GTA I love but its just not a good way to really play those games...

but lolprepaid nyx wtf
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Hoss
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Dem prepaid phones, Nyx is livin in the year 1990.
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gamerstation151
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Bam! Bought a Lumia 800
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Hoss
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>Windows phone

pffthahaha
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Nyxus
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Yeah prepaid fits me fine, I guess I use about 30 euros a year if I use it a lot. :P
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baldgye
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Nyxus
Dec 5 2012, 07:51 PM
Yeah prepaid fits me fine, I guess I use about 30 euros a year if I use it a lot. :P
while I couldn't really live without a smart phone... fucking wish WISH my phone bill was anything like that ;_;
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Nyxus
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New Fox Engine screens.
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novazero
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Tweet from Kojima -- ''Just finished editing first trailer. Having coffee break now. The next one will be a lot heavier so that I'd better start doing it by end of this year.''

Awesome!
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Rikitatsu
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Bunch of interviews from Dubai:

http://www.youtharabia.com/gaming/one-on-one-with-hideo-kojima/
http://www.gameoverviews.com/interview-with-hideo-kojima/
http://www.thearabgamer.com/2013/01/i-interviewed-hideo-kojima-in-dubai.html

Here's one in Arabic:
http://saudigamer.com/2013/01/19/hideo-kojima-meeting/

I'll translate (roughly) the interesting bits:

SG: (Asked about MGS4's long cutscenes, and whether Ground Zeroes will adapt a way to tell the story without the use of cutscenes)

HK: *Laughs* I know, I know, but I had to make the cutscenes in MGS4 long because it was last game in the series (I assume he means SS story), so I had to explain everything. You will see the same thing with Metal Gear Rising, but its not my fault! As for Ground Zeroes, we are applying a new method to tell our story that I think players will like very much.

(Asked about the choice system in games like Mass Effect and the Walking Dead, and whether we'd see it in future MGS games)

HK: ".... What I'm trying to do right now, is give the player the freedom to do whatever he wants, and gets the (story's) events in the order he wants based on how he decides to choose the missions and play the game, but at the end, the player receives the message I originally designed and intended, without change."
Edited by Rikitatsu, Jan 20 2013, 06:05 AM.
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Nyxus
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I hope cutscenes will still be there. Those in MGS4 were perfect. But it sounds to me like there will be cutscenes, just the order is somewhat dependent on how the player goes through the game.
By the way, you can read Arabic?
Edited by Nyxus, Jan 20 2013, 01:31 PM.
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Rikitatsu
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^ Yep, I can.
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Nyxus
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Cool. I used your translation as a basis for a post on the site, if you don't mind.
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Cartman
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wonder what that means for the story, it's hardly gonna be as tightly structured if we can approach it however we like, I mean say each location has its own story going, if you can swap inbetween and do it as you please then that means that there can't be that much connecting the story together inb4missionaftermissionwithlittletonostorycontext

too bad about the cutscene thing
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Hoss
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in b4 Cartman hates it 100%
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Cartman
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Jan 20 2013, 06:51 PM
in b4 Cartman hates it 100%
cutscenes out the window "innovative" real time cinematic gameplay confirmed

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baldgye
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inbefore "its like PW"
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