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Official MGS V Thread [Possible Spoilers & Nudes Of Zuben Inside]; PS3/Xbox 360/PS4/XB1
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Topic Started: Mar 27 2013, 10:50 PM (69,465 Views)
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Hoss
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Sep 6 2013, 08:37 PM
Post #1081
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- bracken3000
- Sep 6 2013, 08:36 PM
- Scotia
- Sep 6 2013, 08:34 PM
- bracken3000
- Sep 6 2013, 08:31 PM
- Scotia
- Sep 6 2013, 08:30 PM
- bracken3000
- Sep 6 2013, 08:28 PM
The perfect woman, sexy and doesn't talk 
Sure is sexist in here.
If you live with your girlfriend like I do, then you'd understand
I've been with my girlfriend for almost 11 years... And I've known her for around 22 years. What am I supposed to understand? You say this as if your problem = everyone's problem who is in a relationship. So what am I supposed to understand exactly?
God man, relax, its a joke, you got a girlfriend now get yourself a sense of humour I have one of those, too.
You don't know me very well, you should stop trying to tell me what I should be doing, when I'm already well along that way.
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TheOneEyedHound
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Sep 6 2013, 08:42 PM
Post #1082
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- Scotia
- Sep 6 2013, 05:15 PM

- TheOneEyedHound
- Sep 6 2013, 12:11 PM
Kojima better have a good reason, for this design. If I was one of those Africans I'll do my best to rape her.
I mean, the sunburn would be oblivion. She better be immune to pain or some fucking clone.
We already know she can control pigments in her skin,a s seen by her making a mascara-type application appear under her eyes to block the sun (like black sports tape and paint) when sniping. She most likely has this ability on her entire body, and thus can probably blend into her surroundings, which would give her reason to wear as little clothing as possible. Kojima said her design is integral to her skill, he just won't say what that skill is exactly, yet. Nice, that's what I wanted to hear.
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bracken3000
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Sep 6 2013, 08:44 PM
Post #1083
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- Scotia
- Sep 6 2013, 08:37 PM
- bracken3000
- Sep 6 2013, 08:36 PM
- Scotia
- Sep 6 2013, 08:34 PM
- bracken3000
- Sep 6 2013, 08:31 PM
- Scotia
- Sep 6 2013, 08:30 PM
- bracken3000
- Sep 6 2013, 08:28 PM
The perfect woman, sexy and doesn't talk 
Sure is sexist in here.
If you live with your girlfriend like I do, then you'd understand
I've been with my girlfriend for almost 11 years... And I've known her for around 22 years. What am I supposed to understand? You say this as if your problem = everyone's problem who is in a relationship. So what am I supposed to understand exactly?
God man, relax, its a joke, you got a girlfriend now get yourself a sense of humour
I have one of those, too. You don't know me very well, you should stop trying to tell me what I should be doing, when I'm already well along that way. your turning a joke into a big deal, leave it
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Hoss
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Sep 6 2013, 08:46 PM
Post #1084
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- bracken3000
- Sep 6 2013, 08:44 PM
- Scotia
- Sep 6 2013, 08:37 PM
- bracken3000
- Sep 6 2013, 08:36 PM
- Scotia
- Sep 6 2013, 08:34 PM
- bracken3000
- Sep 6 2013, 08:31 PM
- Scotia
- Sep 6 2013, 08:30 PM
- bracken3000
- Sep 6 2013, 08:28 PM
The perfect woman, sexy and doesn't talk 
Sure is sexist in here.
If you live with your girlfriend like I do, then you'd understand
I've been with my girlfriend for almost 11 years... And I've known her for around 22 years. What am I supposed to understand? You say this as if your problem = everyone's problem who is in a relationship. So what am I supposed to understand exactly?
God man, relax, its a joke, you got a girlfriend now get yourself a sense of humour
I have one of those, too. You don't know me very well, you should stop trying to tell me what I should be doing, when I'm already well along that way.
your turning a joke into a big deal, leave it Just stating what's on my mind. :3
Problem?
- TheOneEyedHound
- Sep 6 2013, 08:42 PM
- Scotia
- Sep 6 2013, 05:15 PM

- TheOneEyedHound
- Sep 6 2013, 12:11 PM
Kojima better have a good reason, for this design. If I was one of those Africans I'll do my best to rape her.
I mean, the sunburn would be oblivion. She better be immune to pain or some fucking clone.
We already know she can control pigments in her skin,a s seen by her making a mascara-type application appear under her eyes to block the sun (like black sports tape and paint) when sniping. She most likely has this ability on her entire body, and thus can probably blend into her surroundings, which would give her reason to wear as little clothing as possible. Kojima said her design is integral to her skill, he just won't say what that skill is exactly, yet.
Nice, that's what I wanted to hear. Yeah, I dig that Kojima isn't doing it just for the sex aspect of it. Though I am real curious what her actual ability is.
Edited by Hoss, Sep 6 2013, 08:47 PM.
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TheOneEyedHound
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Sep 6 2013, 08:49 PM
Post #1085
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- Nyxus
- Sep 6 2013, 06:40 PM
- Scotia
- Sep 6 2013, 05:15 PM

- TheOneEyedHound
- Sep 6 2013, 12:11 PM
Kojima better have a good reason, for this design. If I was one of those Africans I'll do my best to rape her.
I mean, the sunburn would be oblivion. She better be immune to pain or some fucking clone.
We already know she can control pigments in her skin,a s seen by her making a mascara-type application appear under her eyes to block the sun (like black sports tape and paint) when sniping. She most likely has this ability on her entire body, and thus can probably blend into her surroundings, which would give her reason to wear as little clothing as possible. Kojima said her design is integral to her skill, he just won't say what that skill is exactly, yet.
Very good point! Joosten said there is a reason Quiet looks like that, and she can't reveal it yet, but that could very well be it.
Lots of info I collected from previews and summarized (only the new stuff): Spoiler: click to toggle During the opening event of Kojima Productions’ new studio in LA, a lot of new information about Metal Gear Solid V was revealed. Here’s a summary.
The life bar seems to be gone. In stead, the screen will turn bloody and red when Snake gets hurt, and he will regenerate health automatically if he takes cover long enough (this feature was also in previous Metal Gear games, if Snake kneeled or took a prone position). The interface has been toned down a lot, also as a result of the removing of the health bar and other items and bits of information.
Source: Gameinformer
Players can use their scope to mark enemies and vehicles, so they appear on the map. Context sensitive buttons let Snake open locked gates, or interrogate guards. After this has been done, the objective will appear on the map automatically. The threat ring from MGS4 makes a return, only this time it isn’t around Snake anymore, but against the screen. When Big Boss gets spotted by an enemy, the game will go into a slow motion, during which the player can still silence the enemy, and the alert phase will be canceled. This was done to help players in compensation for the extra difficulty posed by an open world design, and the lack of a radar. Don’t worry, the famous alert sound is still there. The exclamation mark seems to be gone though. During driving sequences, the player can switch between first and third person view. Enemies can take out tires of vehicles Snake is driving. Player can call in a helicopter for extraction (as we already knew), but the player isn’t safe until he’s actually boarded and flying away. Big Boss received information over the codec when he saw certain things through his scope. Kojima explained that story moments would mostly be told through the players perspective. Source: Kotaku
Snake can grab enemies in higher positions and drop them down to their death, similar as in Uncharted. The demo being played was very similar to the one at PAX, but this time players had to retrieve a red FOXHOUND patch (the logo of the new LA studio). Also, the demo was in English, with Big Boss voiced by Kiefer Sutherland. He also spoke the famous line ‘Kept you waiting, huh’. The demo was being played on the easiest difficulty setting. Kojima will show a more difficult playthrough at TGS. Source: Shacknews
The holographic gear Snake used in the demo is called the iDroid. Snake can use searchlights and gun mounted flash lights to blind and distract enemies. Snake can still throw empty gun magazines to distract enemies. The game will feature less cutscenes and smoother transitions between them and gameplay. Source: Polygon
During interrogation, the player can choose between multiple lines for questioning. Source: Gamespot
If you mark a destination using the tablet, it will appear on the screen in the game world, so not just on a map. Item selection will happen on the center of the screen now, using sub options, and obviously it won’t be permanently there. The lens flare seen in some of the videos isn’t just cosmetic, it is there to warn the player that they might be detected. A lens flare will come from the direction of something that might spot Snake, like a searchlight. So the lens flare is the caution alert phase. Human enemies have a cone directional lens flare, similar to the cone field of view on the map of previous Metal Gear games. This lets the player know from which direction the alert is coming. The music lets Snake know in which alert phase he is, because there is no radar anymore to indicate this. The interface, switching between weapons for different alert phases, seemed really fluent. There seemed to be auto-aim. At the end there was a cutscene. Snake put on the patch he retrieved, and when he did that the ‘XOF’ on it turned to ‘FOX’. Source: Gametrailers
Snake can now sprint, really fast. Source: Nerdreactor
Ground Zeroes takes place in 1975, and The Phantom Pain in 1984. This is a reference to Orwell’s novel, among other things. According to Kojima, MGSV is not being ‘westernized’. He simply tries to give the game a global appeal, just like he did with the original Metal Gear Solid. The Kojima Productions LA studio is not involved in the game’s story, only in the multiplayer. There’s a reason Quiet looks the way she looks. Source: Kotaku
Screens taken from: VG24/7 Layout is a bit messy, it looks more organized on the site itself: http://metalgearsolid.nl/?p=9380 Kinda off topic: Didn't you gain heath faster if you got in the box? Or was it a myth?
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bracken3000
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Sep 6 2013, 08:51 PM
Post #1086
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- Scotia
- Sep 6 2013, 08:46 PM
- bracken3000
- Sep 6 2013, 08:44 PM
- Scotia
- Sep 6 2013, 08:37 PM
- bracken3000
- Sep 6 2013, 08:36 PM
- Scotia
- Sep 6 2013, 08:34 PM
- bracken3000
- Sep 6 2013, 08:31 PM
- Scotia
- Sep 6 2013, 08:30 PM
- bracken3000
- Sep 6 2013, 08:28 PM
The perfect woman, sexy and doesn't talk 
Sure is sexist in here.
If you live with your girlfriend like I do, then you'd understand
I've been with my girlfriend for almost 11 years... And I've known her for around 22 years. What am I supposed to understand? You say this as if your problem = everyone's problem who is in a relationship. So what am I supposed to understand exactly?
God man, relax, its a joke, you got a girlfriend now get yourself a sense of humour
I have one of those, too. You don't know me very well, you should stop trying to tell me what I should be doing, when I'm already well along that way.
your turning a joke into a big deal, leave it
Just stating what's on my mind. :3 Problem?
- TheOneEyedHound
- Sep 6 2013, 08:42 PM
- Scotia
- Sep 6 2013, 05:15 PM

- TheOneEyedHound
- Sep 6 2013, 12:11 PM
Kojima better have a good reason, for this design. If I was one of those Africans I'll do my best to rape her.
I mean, the sunburn would be oblivion. She better be immune to pain or some fucking clone.
We already know she can control pigments in her skin,a s seen by her making a mascara-type application appear under her eyes to block the sun (like black sports tape and paint) when sniping. She most likely has this ability on her entire body, and thus can probably blend into her surroundings, which would give her reason to wear as little clothing as possible. Kojima said her design is integral to her skill, he just won't say what that skill is exactly, yet.
Nice, that's what I wanted to hear.
Yeah, I dig that Kojima isn't doing it just for the sex aspect of it. Though I am real curious what her actual ability is. No problem, lets just drop it.
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Nyxus
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Sep 6 2013, 08:51 PM
Post #1087
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@ Hound: I don't know, but you had a special ambulance box in PW, I believe.
Edited by Nyxus, Sep 6 2013, 08:51 PM.
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bundy
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Sep 6 2013, 09:28 PM
Post #1088
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Do you guys think KP will release this gameplay footage to the public some day?
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Nyxus
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Sep 6 2013, 09:43 PM
Post #1089
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I think not. We'll probably have to wait for TGS (not that long anymore). Everyone has an opinion about Quiet it seem:
https://twitter.com/rhipratchett/status/376027867236155392
https://twitter.com/Demize99/status/375973640426110976
Edited by Nyxus, Sep 6 2013, 11:21 PM.
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baldgye
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Sep 6 2013, 11:38 PM
Post #1090
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Pretty smart tweet, comparing MGS to real life, which makes sense given how historically accurate and realistic the events in the series has been so far.
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Nyxus
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Sep 6 2013, 11:43 PM
Post #1091
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Of course, Liquid and Vulcan Raven walking around bare chested in Alaska is very realistic.
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Matieo
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Sep 6 2013, 11:55 PM
Post #1092
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- baldgye
- Sep 6 2013, 11:38 PM
Pretty smart tweet, comparing MGS to real life, which makes sense given how historically accurate and realistic the events in the series has been so far. Spend enough time on the internet wrapped up in the delusions of others, and you're bound to have the lines between reality and fiction blurred.
Scotia's been spot on with his posts. It's all just trivial and redundant, and leads to hypocrisy.
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Hoss
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Sep 7 2013, 03:30 AM
Post #1093
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Don't mind me...
Spoiler: click to toggle
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Mark
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Sep 7 2013, 07:12 AM
Post #1094
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Lots of info the past few days! Thanks for posting, Nyxus! I find it interesting that Kojima chose to name the holographic gear iDroid. It could have been named anything, but it seems that he has chosen a name resembles devices that we use in our daily lives.
Kojima has done things similar before... (Calorie Mate and others) However, this name is formed from two products. I wonder if this is a hint that he will be incorporating the use of tablets and phones into the game. Some of the other next gen games are also including techniques like this.
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Hoss
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Sep 7 2013, 07:14 AM
Post #1095
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- Mark
- Sep 7 2013, 07:12 AM
but it seems that he has chosen a name resembles devices that we use in our daily lives.
Kojima has done things similar before... (Calorie Mate) Calorie Mate is a real product... Been around since before I was born. (almost 30 years)
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Mark
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Sep 7 2013, 07:20 AM
Post #1096
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Sorry, I was not clear with my post. I meant to say that Kojima has included real products in his games before.
I just read Nyxus' post again. "If you mark a destination using the tablet, it will appear on the screen in the game world, so not just on a map." Is this talking about an in game tablet, or real tablet that can be used with the game?
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Nyxus
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Sep 7 2013, 10:21 AM
Post #1097
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- Scotia
- Sep 7 2013, 03:30 AM
Don't mind me... Spoiler: click to toggle
Image isn't showing.
@ Mark: Not sure actually...
Edited by Nyxus, Sep 7 2013, 10:22 AM.
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baldgye
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Sep 7 2013, 12:20 PM
Post #1098
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From the sounds of it a tablet in the real world.
I've only just read some of the previews of the build show at KPLA and if they are showing off the easy mode rather than the normal mode that's pretty awesome. The problem I have with the more open world games that have stealth missions (ARMA) is that one fuck up and you've got a whole hour of game to replay that's slow paced and methodical. Having no way to quickly be like shit undo! would be fucking brutal, especially if you have missions or objectives that require you to time shift in the midst of them.
The stick to cover stuff I think it's great as I've never really liked how the cover has worked in precious game and how easily you can accidentally pop out of cover.
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Hoss
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Sep 7 2013, 01:00 PM
Post #1099
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Image was broken.
Was this:

NO SPOILER TAGS CAUSE IDGAF!
Edited by Hoss, Sep 7 2013, 01:01 PM.
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Nyxus
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Sep 7 2013, 01:12 PM
Post #1100
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Kojima would retweet that.
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