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Start Game; 62 Contestants Remaining
Topic Started: Mar 12 2013, 05:17 PM (557 Views)
Varkanax
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Ix Gamemaster

Introduction

((Game Start))

62 Contestants Remaining...

The first rays of sunlight had begun to intrude on the still quiet of the dark as the Gamemaster brushed past the Kodax guards surrounding the compound. He turned briskly to the tall, thin being standing beside the guards and nodded once in deference.

“Are they all awake?” he asked.

“They are,” said the being, his voice a cold, nasal rasp. The Gamemaster grinned. He’d been looking forward to this for months, the sixteenth iteration of their program, the so-called “Eternal Game.” Their fifteenth game had been a resounding success, the dimensional transporter working perfectly. Now, at the orders of his superiors, he was ready to move on to the first public game, the game his superiors had entrusted him to perfect.

“I’ll give them the briefing.”

The being nodded and stepped aside, his hands tight around his weapon, a curved dagger that appeared almost scythelike. He beckoned to several of the guards, and they followed him into the heart of the compound.

Inside a room, sixty beings were seated, hands cuffed with Inhibitor Bindings. Most of them looked bleary-eyed, but were quickly awakening from what he’d been sure had been a deep sleep. The tranquilizers were wearing off. The compound was massive— it had to be, to house several competitors who were over twenty feet tall— and even the strongest of them found they could not break free of their bonds. It was clear the Inhibitor Bindings were doing their job.

They were a mixed bunch, these contestants. Many of these beings, the clearly weak ones, were talking amongst themselves, and many looked truly afraid. Still others simply stared coldly back at him, curious, while still others seemed to have no reaction at all. The Gamemaster surveyed the room, reveling in the horror he’d created among the weak.

“May I have your attention, please?” the Gamemaster asked. No one seemed to pay him any heed, and the murmurs of fear from several contestants grew louder grew louder. “Attention!” he barked, and immediately the room fell silent.

“All right, that’s better,” he said, when all fifty-two pairs of eyes were fixed on him. “I am—here he hissed an unpronounceable word in his own language-- and I will be your Game instructor. Do any of you know why you are here?”

Every one of the beings seemed mystified, though several whispered among themselves. Then the Gamemaster spoke again, “All right, quiet, quiet. I’m here to make you all kill each other.”

That brought them all to silence. Every single one of the beings fell silent at once. Many of them seemed shocked. Others had disbelief written on their features. Still others seemed to have no reaction to the news at all.

“But—why?” asked an Agori, his voice a stutter. “Why would you do this?”

“You are now part of the Eternal Game,” said the Gamemaster. “Your old lives are gone, and now you exist at the whim of the Empire of Xaterex.”

That was a word several contestants recognized. Several of them were no doubt from alternate dimensions that shared the world of Xaterex. He said no more. These contestants didn’t need to know about the history of his world, about how after the Elemental Kingdoms were destroyed, the Ix had joined together to create the most successful empire the world had ever known. For them, it was all superfluous detail.

Besides, many of them came from Xaterex. To them these games would be old news by now. Indeed, he saw an Agori, Jade Lindariel (Contestant No. 26) clearly recognized the term, as did Toa Jareroden (Contestant No. 31). To others, however, such as Toa Keihan (Contestant No. 19), who came from dimensions far beyond the world of Xaterex, this word meant nothing.

“This year, to commemorate last year’s fabulous game, my superiors in the Empire have perfected the Dimensional Engine, a portal creator that allows us to kidnap beings from other worlds. We have decided to utilize this Engine in this game in order to…give the worlds a better show, so to speak.

“But this doesn’t matter to you. What matters to you is that you are now on an island, in the middle of the Western Seas. The Vortixx kindly leant us this island for our game, wasn’t that nice of them…hmmm?” he asked. “And they expect a good show, as do we all. I expect all of you to do your best. The one true rule in the Eternal Game is that you must kill each other until only one being—the victor—remains alive.”

All was silent for a moment. Then the Gamemaster smiled. “Any questions? You can ask me anything.”

“It can’t be,” gasped one Agori, whom the Gamemaster vaguely remembered as Mavan (Contestant No. 61). A look of fear and shock was plastered across his features. “Why would you do this?”

The Gamemaster was silent for a moment. Then he gestured to one of his guards, who pulled out a heavy Arcaean pistol.

Two shots, that was all. Mavan crumpled, blood pouring from his throat.

“Clean up the mess,” the Gamemaster ordered, his voice deathly cold. Every single being in the room save the guards was staring at the bloody corpse of the Agori. He turned back to the other contestants. Every single one of them was silent now, staring at him, a wide range of expressions on their faces. Some were shocked, others just stared coldly back.

“To answer his question, it is because of a simple principle,” said the Gamemaster, his voice cold. “Survival of the fittest. We will find out, in these games, who has what it takes to survive in the arena…and who does not. Mavan here clearly did not. I did him a small favor.”

“Now, where was I…” mused the Gamemaster, as if nothing had happened. “The rules. There are so few of them. It’s the beauty of this game, everything is permitted in the arena. The only true rule is that you must kill one another until only one of you remains alive. This contest will be broadcast across Xaterex. Trust me, we’ve been watching every one of you for months, and there is quite the betting pool going on at the moment. Some of you already have bets. Others…don’t.” he gestured to Mavan’s corpse, and snickered.

“Each of you will be given packs that will include weapons that will aid you in your slaughter of the competition. For those weapons that are hard to operate, we have included an instruction manual. Those of you who don’t know how to use a knife, you’re on your own.

“These packs will also include a map of the different zones in the arena, which brings me to a new part of the rules only introduced this year- danger zones. Every time I make an announcement—which will be every twelve hours, each night—I will announce new danger zones and when they will take effect.

“Some of you may have noticed the tranquilizer darts contained some black fluid. This so-called Shadowdermis has long since vanished into your body and will remain there until we give the lucky winner an antidote. It will not kill you, and has no side effects, but it is linked to a nice red button in my headquarters. If any of you enter a zone I have announced as a danger zone, this Shadowdermis will detonate within you and boom! One less contestant.”

The Gamemaster grinned. “This Shadowdermis has another function. Aircraft patrol the skies above the island, and we have a defense force of boats surrounding the island at all times. However, even those are useless. The Shadowdermis trackers are impossible to remove my any means, and if we sense you attempting to remove them, attempting an escape either by air or sea, we’ll do the soldiers a favor and blow you up from inside out. So, please, don’t try to flee. You’re in it ‘till you win it…or lose it, I guess."

The beings simply stared. It was real, they knew. They truly would be forced to kill each other.

“Each contestant will leave this transport aircraft at ten-minute intervals, in order of their number,” the Gamemaster went on. “We—I will not be ignored,” he spat at Propheci (Contestant No. 12) who was whispering to a Le-Matoran thrall Satau (Contestant No. 62). No doubt the strange being was attempting to use its powers of psionics on the Matoran to convert him into a thrall. He drew the Ix pistol from his belt and fired once at Satau. The bullet buried itself in his heart and he fell from his seat.

A hush fell once again over the remaining contestants as they looked at the Gamemaster. “I have plenty of bullets,” he said. “Do not speak again unless called upon.”

No one spoke after that.

“As I was saying, contestants will leave this transport aircraft at ten-minute intervals, in order of their number. We will undo your Inhibitor bindings then. Do not think about doubling back and attacking us with your weapons in your supply pack, because this area will become a danger zone for each of you once you get off the craft until our aircraft is off the island."

The mood had changed since the third death. Those who were afraid deliberately shied away from his gaze, while others simply stared back at him in blank shock. Some, however, were different. The mighty titan, Chronus Raïd (Contestant No. 21) seemed bored by the proceedings, while several others, such as Keelara (Contestant No. 22), seemed to be sizing up the situation. For a moment, the Gamemaster's eyes met the cold, unreadable expression of another being, Szeth (Contestant no. 51). His face was a blank, cold mask and his eyes absolutely cold. He quickly looked away, momentarily unnerved.

“Are there any further questions?” he asked.

Everyone was silent for a time. Then a brutal-looking being known as Alec Nozev (Contestant No. 6) rose to his feet. His eyes betrayed nothing of his emotions. “I was wondering when the game begins,” he said, his voice cold.

“As soon as you leave the aircraft,” said the Gamemaster. “You should have plenty of time to get as far away from the center of the arena, the Amphitheater, as possible, but I’m sure we’ll have a bloody first day anyway. We always do,” he grinned.

“Oh, and I forgot to add—each of you gets a copy of the game’s rules in your pack as well. You would do well to heed them.”

“Now, if there are no further questions, you may begin to leave. Good luck to you all. You will hear from me again in twelve hours.
“The first contestant is Tabaris,” he said.

He reached out in the aura field at the same time he said the being’s name, and the Inhibitors unlocked. Immediately Tabaris (Contestant No. 1) rose to his feet, took the pack containing his weapon, and left the massive room.

Even though many of the contestants were physically more powerful than he was, the Gamemaster wasn’t at all worried. There was enough technology here in this ship to kill any contestant who dared attack them.

One by one, in ten-minute intervals, the contestants filed out, grabbing their packs as they went. Not one of them dared to even look at the fallen bodies of the two dead competitors, not beneath the watchful eyes of the Gamemaster, whose gaze was ice.

((Continued in the Arena...))

N061: Mavan - DECEASED
N062: Satau - DECEASED
60 Competitors Remaining...

----

OOC:

All of the characters I killed in this chapter were my own characters, who weren't entered. None of the fifty main competitors were harmed.

This kicks off the Game! The arena subforum is now open for posting. Rolls will be posted shortly, so go right ahead and start posting. The game works by a series of interlocking threads. From now until next week (or thereabouts) it will be the first TWELVE HOURS in the arena. There are currently NO DANGERZONES in affect. PREGAME will remain open for TWO MORE WEEKS, so that should give you all time to post there if you want.

You can now post in the Arena subforum. You can make topics in any of the arena subforums, and they can be titled whatever you want them to be, short of something inappropriate.

Rolls:

Six of 'em:

N027: Vicoran N047: Torash (Keihan, Swap Card used)

N017: Shalon

N013: Noctus

N040: Bleze

N018: Polemistis N029: Vantelic (FireDrag1091, Swap Card used)

N043: Pakori

You have ONE WEEK (24 hours game-time) to write the death scene, or to swap rolled characters with either a SWAP or HERO. For reviews of what these are, check out the game rules.

Please note that the first topic you write DOES NOT have to be a death scene. In fact, I find it's best to wait and do a few threads before you write the death scene (if you plan on it, you have the chance for a swap or hero), to give rolled characters more screen time. PM people for death rights if you want, or request them here.
----

Just a note from Varkanax: Please try to be as realistic as possible. Mega-alliances are discouraged, as is attempting to bend the rules to your character(s) benefit. We’re all learning what works and what doesn’t here, so don’t hesitate to post a reply to this topic if you’re confused about anything said here, or you want to work out a death scene. Or PM an administrator. Anyway, without further interruption, the arena subforum is now open...

LET THE GAMES BEGIN!

~Varkanax
Edited by Varkanax, Mar 18 2013, 07:50 PM.
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Rando07
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R&O
Regarding events, such as when characters die, would those be announced across the island like in the previous Eternal Game? Also, when the dangerzones are revealed, would the characters be aware of this or not?
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Varkanax
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Ix Gamemaster

Yes and yes. Dangerzones will be announced along with announcements, which will be every week.
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Rando07
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R&O
Ah, okay. Thanks for clearing that up.
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Varkanax
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Ix Gamemaster

Just like to say here to everyone that the first day of the game was a great one! You have a further SIX DAYS for the playing of either Swaps or Heroes.
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Delta
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The Awesome One
This is devilishly fun...yes I'm mad. Get over it.

But yes, twas a great first day!
Edited by Delta, Mar 13 2013, 12:28 PM.
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21bub21
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Erm. Can anyone explain how these swap/hero thing works?
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Varkanax
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Ix Gamemaster

From the FAQ:

Q. How can you save your characters from death by being rolled?
A. With an ace in the hole. There are two ways of saving your character(s) from death when they’re randomly picked to die. Once is by using a swap, the other by asking another player to swap one of their own characters out for yours.

Example: Your character is rolled, but you're in the middle of this fantastic storyline with them and they just can't die yet. ONE TIME, and one time only, you may swap your rolled character with another one of your characters who isn’t fulfilling your needs at the moment. This is referred to as playing a Swap Card.

If your character is rolled again, you cannot save them with a swap, because your swap has already been used. Another way of saving the character is by asking for another user to sacrifice one of their own characters in to die for your rolled character. This is referred to as playing a hero card.

(Note that the Swap Card is only available if you have two or more characters, for obvious reasons, but Hero Cards can be played by anyone)
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Varkanax
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Ix Gamemaster

Okay, all deadlines passed.
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