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[Closed] Dragon Tamer's Dragon Paradise
Topic Started: May 7 2013, 03:37 PM (927 Views)
dragontamer74pe
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Ok to everyone who wants to challenge me, good luck. But we can't just rush in and just to make sureu don't cheat let's have some rules:

  • No cockiness or bad attitude (Server rules apply)
  • You choose the amount of battles
  • One battle per day
  • Item clause, sleep clause, freeze clause, wifi battle, species clause.
  • XY OU, tell me beforehand if there's a problem with the tier scripts.
  • If one of us disconnects then I'll decide if one of us was clearly going to win, if not we'll go again.
  • If you don't say the matches beforehand, it's a single match.

    Old rules:
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If you follow all these rules and somehow manage to beat me then you've broken a rule ;)jk. If you do beat me you will gain The Hiccup Badge and can advance further. Good luck in beating me but I have trained in the arts of dragons for years so don't underestimate me! Gl! B)

People who beat me;
Spoiler: click to toggle

Btw I am am commonly on between 0:30 server time and 1:20 server time and 8:00-11:00. I will be on later on weekends and may be on later during weekdays. If I'm not on between those times it will most likely be schoolwork.
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Solace
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Lucky Bird
Please be sure to record your Badge winners on the recording thread.
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ZeAwesomePrussia

It's sort of sad that you're banning the only good counter to dragons, Mamoswine. That's like saying "No taunt or phazing" on a baton pass team. No offense.
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dragontamer74pe
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Oh no i banned a counter i can do almost nothing about. Please explain how making my gym harder to pass is "sort of sad". If Mamoswine was allowed i may aswell just hand out badges to anyone with one registered in their team. Give me a dragon that counters Mamoswine and maybe ill unban it but i can't find any counter and atm it wrecks any team i make.
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Hallow Primordia
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I look forward to getting your badge someday soon
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Mikey122
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Banning mamoswine is what I'd do too... Lol
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Ender
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Day before yesterday I saw a rabbit. And yesterday a deer. And today you
I disapprove of this many rules. As a challenger this is the most annoying gym to play. You did well enough that all three league order testers agreed to put you higher up in the list. You've betrayed our confidence in you. You don't deserve gym 8 if you can't face the fact that monotyping an already-unbalanced game is unbalanced.

dragontamer74pe
 
No hazards eg: rocks, spikes, toxic spikes

You were able to handle my teams fine even when I did use hazards. I know one of Mystery Gift's wildcards at one point was Latias to Defog and it did its job fantastically. That is if your team minds- and it did fairly well even when I used hazards anyway.

dragontamer74pe
 
No Mamoswine

I get where you're coming from but it sucks being down a Pokemon that provides great offensive synergy. It's not fun. This game is ultimately about having fun, not being restricted from using things that are logically great decisions. It's slow- much slower than many viable dragons. It can outspeed some if it's scarfed (Protect scout) or Jolly (check some damage calcations and if you need to have a Pokemon with more defensive invest than usual to counter it then great. Otherwise, this is the whole point in a wildcard).Yes it has a hard-hitting ice shard

dragontamer74pe
 
No mega evolutions

Banning mega evolutions isn't even fair- many people build their teams all around their Mega Evolution. If being down one Mamoswine didn't suck as much as it did already, this rule breaks apart teams for no good reason. Manectric (which can only HP for super-effect anyway) and Gardevoir (slower than most dragons and incredibly weak to physical attack which most dragons have) are the only ones I can imagine you having trouble with. Both struggle against the heavy offense that dragons are often associated with.

dragontamer74pe
 
No Baton Pass

Baton Pass ban? You don't have Whirlwind, Roar, Perish Song, Taunt, or a wallbreaker? Grab a new wildcard if your dragons can't do this. I can't believe someone with as much of an understanding of the metagame as you can't deal with Baton Pass.

dragontamer74pe
 
No Evasion things whatsoever including the starf berry and accupressure sure is allowed.

Evasion Clause is a thing.

dragontamer74pe
 
You tend to chose how many battles it'll be out of unless I request differently. This must be done before the battle.

The rule on how many battles- just erase that. It's redundant with the league rule: 1 or best of 3, decided before the first match begins.

dragontamer74pe
 
One challenge a day unless I say otherwise.

One challenge a day unless you say otherwise- One challenge per day is the standard rule. Let's not make exceptions, please.

dragontamer74pe
 
No weather (moves too)

Weather is allowed in the league. It is standard XY OU.

dragontamer74pe
 
If either of us disconnect I'll decide what happens. It'll most likely be a rematch unless there is a clear winner.

A disconnection (as in the server tracks it as a disconnect as opposed to a forfeit) calls for a rematch. Simply logging off may be treated as a forfeit. The reason is that logging off can be abused as a forfeit, and there is no way to guarantee that the team isn't changing. This applies to both the challenger and the leader.

All in all, you are the only League Member with any restrictions. Standard XY OU with Sleep, Freeze, and Self-KO. Other clauses besides No Timeout are allowed, but you seem to be the only one who didn't get the memo: please don't ban standard OU meta. We've gotten many complaints and the league only just recently reopened. Take a good look at your ruleset and then ask yourself if you really have the right wildcard.
Edited by Ender, Mar 28 2014, 10:46 PM.
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ChuchuLP

I believe there is still a counter to Mamoswine that can be considered. Kingdra.

Both Earthquake and Ice Shard, the most notable moves commonly used by Mamoswines are normally inflicted on Kingdra. Even Icicle Crash only guarantees a TKO on Kingdra, while Kingdra is more faster and has a better chance of beating Mamoswine ending it's ways. Here are a couple of stats that determine that Kingdra will stand up against the mighty dragon slayer, Mamoswine.

252+ Atk Mamoswine Icicle Crash vs. 0 HP / 0 Def Kingdra: 160-189 (54.9 - 64.9%) -- guaranteed 2HKO

252+ Atk Mamoswine Earthquake vs. 0 HP / 0 Def Kingdra: 187-222 (64.2 - 76.2%) -- guaranteed 2HKO

252+ SpA Kingdra Surf vs. 252 HP / 4 SpD Mamoswine: 390-462 (91.9 - 108.9%) -- 50% chance to OHKO

Kingdra being the faster of the two having a good chance of KO'ing Mamoswine is awfully well. Not to mention that even if it doesn't kill it in one hit, it is still able to kill it the next turn due to being able to fend off against Mamoswine. Pretty much this is the only dragon counter the dragons have. I hope you take this into consideration as you decide if you shall keep Mamoswine banned or unbanned.
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Ender
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Day before yesterday I saw a rabbit. And yesterday a deer. And today you
Kingdra is 2HKOed- that means it takes one hit when it switches in and the other when it's outsped. Alternatively, the Mamoswine its it on the switch and then goes forced out- only to come back one more time later and no longer be in check.
Edited by Ender, Mar 29 2014, 11:39 AM.
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ChuchuLP

Homura
Mar 29 2014, 11:38 AM
Kingdra is 2HKOed- that means it takes one hit when it switches in and the other when it's outsped. Alternatively, the Mamoswine its it on the switch and then goes forced out- only to come back one more time later and no longer be in check.
When Kingdra is in, it won't switch in. In order to be able to use Kingdra to it's fullest, you would only switch it in when one of you Pokemon dies and when Mamoswine is on the field. This would allow you to get rid of Mamoswine still with OHKO if he doesn't switch. But most likely he will, which the user of Kingdra will switch once more in order to predict the playstyle of Mamoswine.
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dragontamer74pe
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Homura
Mar 28 2014, 10:35 PM
dragontamer74pe
 
No Mamoswine
I get where you're coming from but it sucks being down a Pokemon that provides great offensive synergy. It's not fun. This game is ultimately about having fun, not being restricted from using things that are logically great decisions. It's slow- much slower than many viable dragons. It can outspeed some if it's scarfed (Protect scout) or Jolly (check some damage calcations and if you need to have a Pokemon with more defensive invest than usual to counter it then great. Otherwise, this is the whole point in a wildcard).Yes it has a hard-hitting ice shard



dragontamer74pe
 
No Mamoswine
I get where you're coming from but it sucks being down a Pokemon that provides great offensive synergy. It's not fun. This game is ultimately about having fun, not being restricted from using things that are logically great decisions. It's slow- much slower than many viable dragons. It can outspeed some if it's scarfed (Protect scout) or Jolly (check some damage calcations and if you need to have a Pokemon with more defensive invest than usual to counter it then great. Otherwise, this is the whole point in a wildcard).Yes it has a hard-hitting ice shard


Great... It can 2hko my entire team with little to no trouble. It can force out 4/6 pokemon and more with very little prior damage. Admittedly I can eventually beat it but it will at least require me to sac one and then have one of the most important pokemon heavily weakened. Against good users of mamo though, they can get way more kills. I'm assuming here jolly orb which is the only set I would consider against me.

Now you said I can beat scarf mamo with protect. Ok, that provides I have a wildcard and someone is using scarf mamo against me. You also said what are wildcards for. Yes, they are for beating the counters to the type but how many things beat dragon? A lot more than mamo and unfortunately skarmory, rotom-W or any other mamoswine counter won't fit in and counter as much as my current one does. If you have one which you think will then plz say so.

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You were able to handle my teams fine even when I did use hazards. I know one of Mystery Gift's wildcards at one point was Latias to Defog and it did its job fantastically. That is if your team minds- and it did fairly well even when I used hazards anyway.


Cause my latias isn't tight enough for spots anyway. None of my current team can put down hazards and it's not like I can defog when I like. Good pressure from the other team mean my pokemon are taking huge amounts of damage, further lessoning their ability to take on the pokes they can beat. If I allowed hazards people would use it very early and then I'd have to get latias in everytime to defog them or have my pokes taking huge damage.

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Banning mega evolutions isn't even fair- many people build their teams all around their Mega Evolution. If being down one Mamoswine didn't suck as much as it did already, this rule breaks apart teams for no good reason. Manectric (which can only HP for super-effect anyway) and Gardevoir (slower than most dragons and incredibly weak to physical attack which most dragons have) are the only ones I can imagine you having trouble with. Both struggle against the heavy offense that dragons are often associated with.


Mega manectric is more of a pain. Volt switching around and hp ice doing quite a bit of damage to most of my team. Intimidate is the most annoying thing as it means my counter is weakened every time it comes in.
Gardevoir can hit through my subs and can easilly hit every member of my team for super effective damage. 100 base speed is good too. It outspeeds 4/6 of my team and hits everything for se damage. Out of the 2 that outspeed it I have a special attacker and my scarfer. I do have priority but it isn't stabbed and therefore won't ko.
Tyranitar summons sand and has insane bulk. people can sweep my team with a dd set if they get lucky. Ice punch beats my scarfer, stone edge, most of my team and then eq, my wildcard. It can also just tank and destroy. People will use ice punch against my team.
Alakazam does huge damage and it's not even fun. Everything gets 2hkod and I have to sac then revenge all the time. It outspeed 5/6 of my team.
Abomnasnow is so annoying. It has huge bulk, so it can take an attack then beat the pokemon. Admittidly I don't have too much trouble with it, but if it has ice shard then that'll be great...
Bannette has priority WoW and is a pain in the neck. It also has priority destiny bond which is very hard to play under, especially if I'm locked into outrage. It also has very powerful stabs.
Mega absol hits my entire team hard and knock off has huge power at the first turn on a poke. I can revenge it but it isn't easy due to a very strong sucker punch and it's great attack and speed stats.
Mega Aggron is only 3hkod by chomp's eq. That is 4x super effective. It can then 2hko back. I have to sac a poke or 2 to beat this. This thing has crazy bulk.
Mega Blastoise has good bulk and can ohko a tonne of my team. Those that it can not ohko, it can 2hko. Only way I can beat it is to sac and revenge and often then I may need to take the aggron route which means sacing another to get some extra damage on it.
Mega Charizard X outspeeds my dragon dancer and hits everything super effectively with it's stabs. If my scarfer is gone and it gets a dd it's gg or if it gets 2 dds up (which then that's my fault) then it's gg. Even without setting up then it's a pain and can ohko every poke after a dd.
Mega Charizard Y summons sun which I'll get round to later. It's managable and I don't have too many problems dealing with it's damage...
Mega Heracross I have very few issues with but I haven't played it. I should be able to deal with it though.
Mega Houndoom can hit hard with dark attacks but mostly managable. It's more annoying than anything but it does outspeed 5/6 of my team.
Mega Pinsir can do some damage but it won't get too far. 1-2 kos most but often gets a ko.
Mega Ampharos is useless against most but against me it is just ugh. I have to sac and revenge which is so annoying as everything gets ohkod bar 1 poke. If I give it one turn then I'm in trouble and it can find that off 2 of my pokes or my scarfer if locked into the wrong move.
Mega Medicham gets a ko everytime it comes in as it hits all my pokes super effetively if it has ice punch. It's damage is insane and can ohko everything. It can be revenged but it is a pain as I have 2 pokes that outspeed it and 1 is my scarfer, it kos the rest.
Mega Mawille is just op. It's op in everything. Sub set is what you use against me and that is all. It ohkos everything providing it has fire fang. It always gets a ko and it has decent bulk too. It's op outside of my gym anyway.
Mega Scizor has very good bulk. With an sd up it will be very tough to take down but I haven't battled against one. I imagine it'd be able to do a lot but I have this covered well.
Mega Gyarados is just like normal gyarados. Except I'd rather see the mega form as it means I can eq it. It does do huge damage but it's manageable.

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Baton Pass ban? You don't have Whirlwind, Roar, Perish Song, Taunt, or a wallbreaker? Grab a new wildcard if your dragons can't do this. I can't believe someone with as much of an understanding of the metagame as you can't deal with Baton Pass.


Bp isn't always easy to spot. It can mean a poke I struggle with but can beat can sweep my team. I have never been able to deal with it well, even with normal teams. Smash pass smeargle is just awful. if it can get a ss to a lot of pokes it's gg and very little I can do about it.

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Evasion Clause is a thing.

I'm not sure it covers starch berry which is a luck inducing berry. It's very inconsistent but annoying. It's also for bright powder. The clause doesn't cover everything evasive atm.

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The rule on how many battles- just erase that. It's redundant with the league rule: 1 or best of 3, decided before the first match begins.


I don't really care how much it is often. I let the challenger decide as it may be a lack of time they have. It also gives them some control and is decided before the battle.

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One challenge a day unless you say otherwise- One challenge per day is the standard rule. Let's not make exceptions, please.


I have not made an exception and nor do I intend to. I don't know why I put the end bit there, I'll edit that.

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Weather is allowed in the league. It is standard XY OU.


So hail breaks multiscale, so does sand. It also cancels leftovers and the damage I can't recover. Sun is annoying but not undealable with, it just costs 1-2 pokes to get rid of the chlorophyll poke which shouldn't happen. It's rain which sucks. Makos team could outright destroy mine. Ice beams at +2 speed, I cannot del with. However it's Kabutops and Kingdra which I can't beat. They will kill till the rain goes. This is unfair. I may as well say to anyone who uses it say, well you'd win anyway, have a badge.

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A disconnection (as in the server tracks it as a disconnect as opposed to a forfeit) calls for a rematch. Simply logging off may be treated as a forfeit. The reason is that logging off can be abused as a forfeit, and there is no way to guarantee that the team isn't changing. This applies to both the challenger and the leader.


If one side looks like they'll win I'll award that side the match. That's if it's late on. I can see if a move is changed if I see 5 moves or it doesn't seem logical. It also says challeger got disconnected so ik if they disconnected.

That is all for Ender.

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I believe there is still a counter to Mamoswine that can be considered. Kingdra.

Both Earthquake and Ice Shard, the most notable moves commonly used by Mamoswines are normally inflicted on Kingdra. Even Icicle Crash only guarantees a TKO on Kingdra, while Kingdra is more faster and has a better chance of beating Mamoswine ending it's ways. Here are a couple of stats that determine that Kingdra will stand up against the mighty dragon slayer, Mamoswine.

252+ Atk Mamoswine Icicle Crash vs. 0 HP / 0 Def Kingdra: 160-189 (54.9 - 64.9%) -- guaranteed 2HKO

252+ Atk Mamoswine Earthquake vs. 0 HP / 0 Def Kingdra: 187-222 (64.2 - 76.2%) -- guaranteed 2HKO

252+ SpA Kingdra Surf vs. 252 HP / 4 SpD Mamoswine: 390-462 (91.9 - 108.9%) -- 50% chance to OHKO

Kingdra being the faster of the two having a good chance of KO'ing Mamoswine is awfully well. Not to mention that even if it doesn't kill it in one hit, it is still able to kill it the next turn due to being able to fend off against Mamoswine. Pretty much this is the only dragon counter the dragons have. I hope you take this into consideration as you decide if you shall keep Mamoswine banned or unbanned.


And does this mamoswine have an item? Life orb normally and it'd be jolly with no hp investment. Kingdra also is just awful outside of rain. I tried it ages ago and it failed numerous times. It has good coverage but realy bad stats and it just isn't good enough. Also by adding it in I'd be making a hole to a bunch of other pokes to beat 1 pokemon. Also by using an otherwise useless pokemon who doesn't even beat that pokemon.
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Ender
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Day before yesterday I saw a rabbit. And yesterday a deer. And today you
There is a point when you have to accept that your type can't beat everything. You put yourself at a disadvantage by becoming a gym leader. Yes this game does sometimes requires sacs and choosing the right Pokemon to sac was what saved me battles when I was Normal gym (no bans on weather, hazards, species).

Dragonite is a completely broken Pokemon. If sand/hail/rocks aren't there to break the multiscale, it will ALWAYS get a setup with phenomenal builk AND defenses AND movepool, and a +1/+1 nite is one of the most threatening Pokemon of the metagame. The reason it's not on everyone's team is that enforcing no hazards is difficult. This is a genuine counter to Dragonite. This is like me banning stealth rocks just because I run Volcarona. I strategically choose Stealth Rocks to break Focus Sashes (please tell me you don't have a sash; sash and banned hazards is fucking broken), Multiscale, Talonflame, and Volcarona. It is helpful for menial damage but that is not the main purpose.

Most of those Mega Evolutions are ones you can see on their registered teams on the species list. Remember they can only use one Mega Evolution, and changing something to counter that one Mega seems like a better alternative than breaking most of your challengers' teams. Yes you might have to give up your wildcard if it's one of the harder ones to deal with, but that's why you get a wildcard.

Yes weather is completely unfair, even in the regular metagame. However, if you know your opponent has Politoed (registered teams list) then grab your special Kingdra and scarf Nite. You might not outspeed everything but you can easily break walls and force switches. You get Veil/Powder against sand teams. You can run Rain Dance on your Kingdra if you can see the opponent is going to run a weather Pokemon.


(14:58:28) +[HH]SilverRain: Being a gym leader is about having a disadvantage and finding a way to get over it and banning the thing is not the way
Edited by Ender, Mar 29 2014, 05:10 PM.
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Mikey122
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...So are those rules no longer applied?
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Psycho Blue

I challenge you. Can u be on at midnight eastern time?
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