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3DSmax or gmax
Topic Started: January 3 2014, 10:36 PM (382 Views)
metrorail
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Owner/ Head Operator of TCRX TCLRT Light Rail Syatem
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Is there anyone here that is good with 3DSmax or gmax and knows how to export with them and animate stuff?
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RZTaylorJr
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Simply click export and make sure animation is selected. In order for it to export an animated file there has to be a dummy object or 'bone' on the mesh. Trainz only understands animations with the prefix b.r. so what ever you name your dummy objects they have to start with b.r. ex b.r.fan b.r.wheel etc... Not sure why Trainz did this but they did. As far the export itself, simply click export and the option for animation and geometry will appear. Make sure both are selected. It will export the necessary '.im' (mesh) file and the '.kin' (animation) file.
This is a good animation tutorial. Pretty old but it gets to the point
http://www.worldoftrainz.com/Pages/Tutorials_UTC/GmaxAnimFanTut.htm
Edited by RZTaylorJr, January 4 2014, 09:41 AM.
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metrorail
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Owner/ Head Operator of TCRX TCLRT Light Rail Syatem
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ok ill try but 3d models aren't my strong suite ive tried on many different occasions and never got the hang of it but if anyone else has pointers or wants to help me with this project to make it go faster just post here or shoot me a PM. Anyway thanks RZ
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RZTaylorJr
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No problem. When it comes to rendering objects in 3d, especially for Trainz, practice makes perfect. Don't start with locomotives and rolling stock. Start with something easy. I worked through the WOT tutorials to get me started and from there youtube helped me the rest of the way.
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metrorail
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Owner/ Head Operator of TCRX TCLRT Light Rail Syatem
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ok cuz im mainly a route builder and reskinner so when it comes to 3D modeling i know nothing
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RZTaylorJr
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My first model was a sign lol....
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