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Happiness and Anger
Topic Started: Mar 5 2013, 09:54 PM (43 Views)
Shana
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Pokemon have feelings, folks. I know it may come as a shock, but they are living creatures. Happiness is an important factor in any Pokemon RPG. But for this site, Happiness is scaled on a factor of ten Happiness Points to an infinite amount of Anger Points.

Ten Happiness Points is the maximum amount of Happiness that a Pokemon can feel towards you. For Pokemon requiring an evolution by happiness, that Pokemon would require ten Happiness Points, and then level to evolve.

Happiness is obtained one way: Being kind to your Pokemon. While being modded, if a Mod thinks that you are going above and beyond to be nice to your Pokemon, they may award you with a Happiness Point. Cool, right? This is up to the mod's discretion, of course.


Anger works a bit differently. Say you were minding your own business one day. Then this massive creature comes, flushes you out of your house, beats the shit out of you, then stuffs you in a cage to be his slave. Would you be okay with that? Of course not! Neither are wild Pokemon! While wild Pokemon may be befriended, normal captures require you to weaken a Pokemon and toss some sort of Pokeball at it. After capture, a mod will determine the anger that that former wild Pokemon feels towards you.

This is done in a very simple way:

Equation
Pokemon's level when captured / 2


So if you capture a level 30 Pokemon by the traditional "beat it up and stuff it in a ball," you'd have a captured Pokemon at 15 Anger.


It is important to note that anger has no effect on gameplay. It is up to you to roleplay how your Pokemon behaves when it hates your guts. Mods will not enforce the whole "Tepig ignored orders!" thing. Mods may give Anger Points to your Pokemon if you are treating them poorly, however.
Edited by Shana, Mar 5 2013, 09:57 PM.
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