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| Annual Productivity and Population Growth | |
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| Tweet Topic Started: Aug 10 2016, 09:43 PM (27 Views) | |
| Astoria | Aug 10 2016, 09:43 PM Post #1 |
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Ya boi
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As we now have statistics to somewhat rank the power of nation whilst still keeping things fair, we should of course also have annual growth in national statistics. This not only adds realism, but also encourages players to do more RPing to get better stats. This system is created more out of functionality than anything else though. To start, we have annual population growth. Factor 1- GDP per capita -Nations with a gdp per capita below 5,000 will gain 5 percent of their population annually. -Nations with a gdp per capita below 10,000 will gain 3 percent of their population annually. -Nations with a gdp per capita below 20,000 will gain 2 percent of their population annually. -Nations with a gdp per capita below 40,000 will gain 1.25 percent of their population annually. -Nations with a gdp per capita below 60,000 will gain .75 percent of their population annually. -Nations with a gdp per capita above 60,000 will gain .2 percent of their population annually. Next, we have economic (GDP) growth. Factor 1- Population Growth (yes, your economic growth is based on your population growth which is based on your gdp per capita....) -Nations with a 0-1 percent population growth rate shall receive a .2 percent boost to their gdp. -Nations with a 1-2 percent population growth rate shall receive a .6 percent boost to their gdp. -Nations with a 2-3 percent population growth rate shall receive a 1.2 percent boost to their gdp. -Nations with more than 4 percent annual population growth rate shall receive a 1.8 percent boost to their gdp. Factor 2- Trade Partners -Your nation will gain 0.5 percent of its gdp per established trade partner. Factor 3- Organizations -Get an extra 0.5 percent to your gdp for each trade organization you're in! |
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2:23 PM Jul 11