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WMD Production
Topic Started: Aug 10 2016, 09:52 PM (27 Views)
Astoria
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Ya boi

Since we are now entering an era in which multiple nations are attempting to create some type of WMD or WMDs (plural), we need a rule system to know how many WMDs each nation possess.

Upon researching a WMD technology fully, the nation that has completed the research would get said WMD for free. Just one of them. (One of them meaning one use of it)

For every other WMD of the same kind after this, it would be required that they are produced. Each type of WMD (nuclear, chem, bio, etc.) would cost a certain amount to produce based on its severity. This cost would be in US dollars and basically you can put down percentage of your GDP to create each weapon with a maximum of like 1 percent of your GDP being put forth (the weapons won't be too expensive) and you would be able to put said amount of money down each 'turn' with a turn being a day in reality until you have accumulated enough money to get another one of those WMD. Of course this turn system would only be for this, we aren't doing turn based RP.

Also, a nation that had not developed the technology can invest money to get their own WMD if they have an agreement with another nation that has developed said technology allowing the technology to be shared.
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