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Lorelei Merrow; Human (Secretly a Water Elemental)
Topic Started: Jul 21 2014, 05:02 AM (190 Views)
Sparky Muse Lyras
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Lorelei Merrow

Calls herself either Scorpion or Aquaria Moonstone, depending on who asks, but her real name is Lorelei Merrow
Alignment: At this time Lorelei is a Neutral-Neutral.
Gender: Female
Age: Appears to be around 19 or 20 physically, under normal circumstances refuses to tell anybody her age
Occupation: None
Residence: Formerly in a castle near a lake, now she's a homeless wanderer


APPEARANCE

Posted Image
(Image is "Moonlit Nocturne" by Yue-Iceseal from Deviantart.com)
Height: 5'0"
Weight: 113 pounds
Build: On the skinnier side, built more for speed and flexibility than for power
Origins: Water Elemental. It's a secret she doesn't talk about, but she's from the former Merrow Clan, originally human but interbred with Water Elementals for as long as can be remembered, but since her mind has been partially "broken", so to speak, and she both hates and fears her own power, she tries to pass herself off as a normal and everyday human. Mostly it works, but those who look closely enough might be able to see something about the eyes or the way she moves that suggests that something just isn't quite right about this "Human".
Race: Human
Eye Colour: Blue
Hair Colour: Dark Brown
Unique Features: Scars on her wrists, where they look like they were slit, and above her left knee, where she appears to have taken a linear cut at some point, a tattoo on her lower back right above her ass that is her real name, the one her parents gave her at birth, and the one she's abandoned out of a desire to no longer be associated with the Merrow Clan. She also has the Merrow Clan symbol, the "M" of Scorpio from the Celtic Zodiac, tattooed on her arm just a few inches above her right elbow. It is normally covered up by her detached sleeve. It is also on the center of her back right above her name.
Attire: Sometimes dresses or skirts, sometimes animal hide pants and a shirt/tunic (I will describe what she's wearing at the start of every post anyways)


PERSONALITY


Lorelei Merrow is of the former Merrow Clan, a former settlement out in the wilds of the world that was annihilated a decade prior to the opening of the site. The mental scars and the horrors that she witnessed during the final battle of the Merrow Clan have affected her greatly, to the point where she has developed periods of insanity that some might suggest are the precursor to much worse mental diseases such as dementia, schizophrenia, or multiple personality disorder. Normally she is moody, quiet, does not like talking about her past, does not like large crowds, and for the most part is living on in this world aimlessly, not even so much as really seeking a purpose as she is fearing death too much to allow herself to die. However, when she is engrossed in battle, or on occasion when something triggers a psychotic episode, she will start laughing, flirt constantly, and sometimes will even attempt to inflict as much pain as possible on those around her- mental, physical, emotional, whatever she can inflict, she will attempt to do so. Other times she will take up the sword out of fear when she has a phobia triggered, but her fear is easy to see, as she sometimes shakes from head to toe and will attempt to attack and wound anything in the area in a wild and unpredictable pattern as her only goals are self-preservation and an escape from the horrors of her past.

Likes: Poison, water, cute things, purple, feeling the sensation of the elements upon her bare skin, swords, cats, bats, spiders, scorpions, the rain
Dislikes: Physical touch of others, intact clothes, undergarments, anything that feels like it really restricts her movements, sunny days, non-humanoids, those who wield magic or supernatural powers, that people will find out she has powers
Hobbies: Flirting with people, wandering around aimlessly, talking in third person when she's not in a murderous mood or having a psychotic episode
Aspirations: To kill, torture, and otherwise inflict pain both mental and emotional on those around her. Otherwise, at this time she has no real goals or dreams in life anymore, although she sometimes toys with the idea of finding the man who saved her life.
Fears: Touch, dogs, enclosed spaces, being bound, large crowds, wielders of magic and supernatural ability, fire, her past, dying, losing her Merrow Clan amulet, her own powers


PERSONAL HISTORY


For decades, in a castle by the lake that fed a stream than ran five miles south to the ocean deep within the uncharted wilds there has been a large clan of people calling themselves Water Mages known as the Merrow Clan living in a heavily fortified series of three castles connected to each other by walkways, stone archways, and swinging bridges far above the ground. Over half of these people trained themselves from the time they could walk to become assassins of those who could use magical abilities. They knew they could not stand alone, and had made several alliances with creatures of the wild so they might live in peace. Every generation, these lords of water magic became stronger.

Like nearly all wild strongholds of civilization outside the sanctuary, however, despite how strong they were they, too, were destined to fall from grace one day. It can be said with pride when the grand totals were counted the Merrow Clan, in its greatest and final battle when their strongholds were assaulted, took three with them for every single man, woman, or child killed; however, forsaken by their allies, many whom had betrayed them and joined with their enemies, the Merrow Clan could only hope to fall. Some died without a kill to their name; others took more than than twenty with them before they were ended. However, with the sheer numbers against them, and that some of the non-humanoids they fought took a great deal of time to die and some did not until days after the battle of the Merrow Clan had ended, the result was inevitable.

Lorelei was among the unlucky ones captured alive. Bound, stripped bare, and tortured for three days, it was a mere stroke of luck she managed to escape. Running as fast and as far as she could, she made it twelve hours away before her pursuers finally caught her. Beating her savagely, binding her again, herself in hysterics, they began to drag her off when a passing warrior intervened and slaughtered her attackers. He did not seem to care for her or her predicament; in truth, had her attackers not spotted him and called out to him, he most likely would have left her to die. As such, he treated her wounds and escorted her back to her home long enough for her to equip herself with a weapon before leaving her.

Lorelei has since wandered around the unclaimed lands, killing non-humanoids or those who used magical or supernatural powers, for the last ten years. Her mind partially broken from her imprisonment and torture of those who attacked the Merrow Clan, she does not remember the paths she takes or most that she sees. Throughout the years she has made many trips back to the ruins of the Merrow Clan fortresses in order to get new clothes whenever she starts to outgrow whatever she is presently wearing, but she always leaves again. She shows up every now and again at some settlement or adventurer's camp for food or medicine, but otherwise she is nothing but an aimlessly wandering swordswoman at the moment. When she makes social contact, she does not talk about her past, only gives her name, has a tendency to flirt, but leaves without going to bed with anybody. Those who try and touch her usually wind up with bruises or cuts from her sword. In order to obtain goods or services from adventurers she meets, she trades them fish she has caught, or travels with them for a little bit as an extra sword. She does not, however, remember the people she has met this way- any of them. Without any real goals for the future, she has stopped caring about the people she does not know, and therefore does not bother to remember them.


SKILLS


Lorelei has some skill with a sword but she is by no means a master. She is quite skilled at running and is rather acrobatic, but she has no clear fighting style or strategy other than "hurt the other person and try not to die". She also knows how to fish and cook what she catches, and she has a natural instinct for finding sources of water. As she was raised near a lake, Lorelei is also a strong swimmer.



POWERS


Water Manipulation:

Lorelei's mind isn't entirely unbroken anymore, and as a person who hates people with magic or supernatural abilities, she tries to hide the fact she has powers at all. However, like the rest of her bloodline, she had control of water at birth. Techniques they used to use included enhancing one's physical strength and speed by manipulating the water within their own bodies, creating a special poison designed to kill non-humanoids, and binding or drowning their opponents. With her present state of mine, any real control she once had is gone, however. She is limited to the most basic of techniques taught by her kind to others.

Walking on water: Lorelei possesses the ability to walk on water. However, she cannot run on water, but rather must walk slowly.
Water whip: If there is a source of water, or a water-based substance, Lorelei can take control of it and, while keeping her focus on it to keep is as solid as a whip, lash it around at speeds fast enough to leave bruises. She cannot make it take any shapes or anything; it's just a floating mini-stream of water that is as long as her arm at the longest. At most she can control a stream of water for twenty minutes, though if she ever has to resort to using her powers she usually loses focus and therefore loses the water whip within two minutes.



POSSESSIONS


Rose Red- Lorelei posses a special hundred-year-old sword called "Rose Red" named for its design. Its original intent was for killing non-humanoids with a toxin coating the blade, one that was created by the powers of the bloodline of the Merrow Clan which Lorelei can no longer produce herself in use with her powers. The toxin is present on her blade and applied in the very creation of it, so while the poison is a permanent feature of the blade it only takes effect if the blade manages to draw blood, for there is no other way for it to enter the system. Given that it's a hundred years old and no new poison has been applied in fifteen years there is almost no effect to the poison, other than making non-humanoids cut by the sword enough to draw blood a little sick for an hour or two. For humanoids, they might feel a little upset in their stomach, or might develop a slight fever, but for non-humanoids, for whom the poison was originally intended, the sickness might extend as far as throwing up and having their movements slowed by a tenth due to a slight stiffness in their muscles as the original and no longer applicable fresh poison's first effect was to paralyze the limbs, and with the applied fever of the current poison they might find it harder to focus. It is not in any way lethal and is usually out of the system within two hours.

The Scorpio "M" Amulet- Around her neck on a black leather cord Lorelei carries a smooth, orb-like piece of Sapphire that has the symbol of the Merrow clan carved into it, which very closely resembles the "M" of Scorpio in the Celtic Zodiac. It does not hang down very far, so it is almost like a choker, but there's a bit too much room around the neck for it to be considered one. Every member of the Merrow Clan was given one on their seventh birthday. Lorelei usually has hers hidden underneath a purple scarf loosely tied around her neck, as it is the one piece of her past she does not want to lose. It has no special properties.



RELATIONSHIPS

None at this time



THREAD TRACKER
Edited by Sparky Muse Lyras, Jul 22 2014, 07:39 PM.
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King
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Two things. 1) You left out the alignment. 2) How sick are we talking with this poison? And if it can't be removed how is it being transferred to other people?
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Sparky Muse Lyras
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..... oh,hey, didn't realize that was gone, XD My bad on the alignment;

Anyways, tried changing the wording of the sword; I know what it's supposed to mean but not quite sure how to phrase it. Sending it in for review again.
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Sparky Muse Lyras
Jul 21 2014, 05:02 AM

SKILLS


Lorelei has some skill with a sword but she is by no means a master. She is quite skilled at running and is rather acrobatic, but she has no clear fighting style or strategy other than "hurt the other person and try not to die". She also knows how to fish and cook what she catches, and she has a natural instinct for finding sources of water. As she was raised near a lake, Lorelei is also a strong swimmer.



POWERS


Water Manipulation:

Lorelei's mind isn't entirely unbroken anymore, and as a person who hates people with magic or supernatural abilities, she tries to hide the fact she has powers at all. However, like the rest of her bloodline, she had control of water at birth. Techniques they used to use included enhancing one's physical strength and speed by manipulating the water within their own bodies, creating a special poison designed to kill non-humanoids, and binding or drowning their opponents. With her present state of mine, any real control she once had is gone, however. She is limited to the most basic of techniques taught by her kind to others.

Walking on water: Lorelei possesses the ability to walk on water. However, she cannot run on water, but rather must walk slowly.
Water whip: If there is a source of water, or a water-based substance, Lorelei can take control of it and, while keeping her focus on it to keep is as solid as a whip, lash it around at speeds fast enough to leave bruises. She cannot make it take any shapes or anything; it's just a floating mini-stream of water that is as long as her arm at the longest. At most she can control a stream of water for twenty minutes, though if she ever has to resort to using her powers she usually loses focus and therefore loses the water whip within two minutes.



POSSESSIONS


Rose Red- Lorelei posses a special hundred-year-old sword called "Rose Red" named for its design. Its original intent was for killing non-humanoids with a toxin coating the blade, one that was created by the powers of the bloodline of the Merrow Clan which Lorelei can no longer produce herself in use with her powers. The toxin is present on her blade and applied in the very creation of it, so while the poison is a permanent feature of the blade it only takes effect if the blade manages to draw blood, for there is no other way for it to enter the system. Given that it's a hundred years old and no new poison has been applied in fifteen years there is almost no effect to the poison, other than making non-humanoids cut by the sword enough to draw blood a little sick for an hour or two. For humanoids, they might feel a little upset in their stomach, or might develop a slight fever, but for non-humanoids, for whom the poison was originally intended, the sickness might extend as far as throwing up and having their movements slowed by a tenth due to a slight stiffness in their muscles as the original and no longer applicable fresh poison's first effect was to paralyze the limbs, and with the applied fever of the current poison they might find it harder to focus. It is not in any way lethal and is usually out of the system within two hours.

The Scorpio "M" Amulet- Around her neck on a black leather cord Lorelei carries a smooth, orb-like piece of Sapphire that has the symbol of the Merrow clan carved into it, which very closely resembles the "M" of Scorpio in the Celtic Zodiac. It does not hang down very far, so it is almost like a choker, but there's a bit too much room around the neck for it to be considered one. Every member of the Merrow Clan was given one on their seventh birthday. Lorelei usually has hers hidden underneath a purple scarf loosely tied around her neck, as it is the one piece of her past she does not want to lose. It has no special properties.
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