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Haine Amarae; Primal- Half-Elf
Topic Started: Aug 4 2014, 12:15 AM (262 Views)
Haine
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<Haine Amarae>

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Alignment: True Neutral
Gender: Female
Age: Appears mid 20's.
Occupation: The Order
Residence: Quarterage


APPEARANCE

Height: 5'11
Weight: 175
Build: Slender
Origins: Primal
Race: Half-Elf
Eye Colour: Brown
Hair Colour: Red
Unique Features: Mysterious as the dark side of the moon. Yes.
Attire:
Spoiler: click to toggle



PERSONALITY

Likes: Hot springs, sweets, fireworks
Dislikes: Dishonesty, cheap wine
Hobbies: Archery!
Aspirations: Avenging Magus Talus, climbing the ranks within The Order.
Fears: Missing her mark, letting Talus' sacrifice go in vain.


PERSONAL HISTORY

Haine grew up in a flourishing city far from here. She was a master archer, leader of the rangers, whose primary job was to patrol the city walls and protect the citizens within. Maintaining such a position, she grew to be close with the royal family, serving loyally to fend off swaths of orcs, trolls, and other hordes that would seek to destroy their sacred home. There was a taint that spread from within the city, though, and went straight to the heart-- infecting their King. When the deeds he asked of her grew to gruesome, she rebelled, raising a formidable force to overthrow the corrupt king and bring peace back to the city; she was not successful. A battle ensued and Haine had been grievously injured and brought to the King.

She was beaten within an inch of her life and imprisoned, labeled a traitor, sentenced to death. They would make her well enough to stand trial, ultimately to be hanged or beheaded in front of her peers and beloved citizens, to be made an example of.
While imprisoned, she befriended her neighbor, a strong mage who had been imprisoned when he spoke up against the corrupt king, Magus Talus. Knowing their ultimate demise, he performed a blood rite that bonded his spirit with hers, so that should he be killed, his essence would empower hers so that she would be able to break free and flee.

And that's exactly what she did.


SKILLS

Swift as a coursing river.
Shoots arrows with the force of a great typhoon.
Strength of a raging fire.

Expert Marksman.


POWERS

Magus Essence- Haine is able to draw from the spirits around her, channeling energy through the Mage's soul within her.

Arcane arrow- able to manifest arrows without physical components. Arrows can penetrate through most armor, including magic-made. The longer she holds the arrow knocked, the stronger the damage it will deal, gaining strength modifiers as she charges up.
Normal- bullet
Strong shot- hunting rifle
SUPER- CANON BALL WITH EXPLODING EFFECTS
Able to imbue shots with Fire

Arcane armor- Haine is able to conjure skin-like armor that blocks physical and most magical abilities but is limited to how much essence she has dumped into it.
Able to charge up to absorb additional damage (extra effective against magical effects).
Normal- deflect small-scale magics such as magic missiles, small-scale fireballs.
Charged- bullets (still take damage, just less)
SUPER SUPER CHARGE- CANON TIER


POSSESSIONS

Spoiler: click to toggle
Lightseeker- a bow that needs no quiver. Haine draws arrows from seemingly thin-air to fire magic arrows that can pierce even the thickest armor.


RELATIONSHIPS

Knight Commander Orphael- N-notice me, sempai!
Ezla- Partner in Crime Beloved friend within the Order


THREAD TRACKER

Protection Detail
A Squire's Squander
Political Intrigue: Breaking Point *EVENT*
Edited by Haine, Oct 8 2014, 02:09 PM.
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King
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It's good to be the King.
Haine
Aug 4 2014, 12:15 AM

SKILLS

Swift as a coursing river.
Shoots arrows with the force of a great typhoon.
Strength of a raging fire.

Expert Marksman.


POWERS

Magus Essence- Haine is able to draw from the spirits around her, channeling energy through the Mage's soul within her.

Arcane arrow- able to manifest arrows without physical components. Arrows can penetrate through most armor, including magic-made. The longer she holds the arrow knocked, the stronger the damage it will deal, gaining strength modifiers as she charges up.
Normal- bullet
Strong shot- hunting rifle
SUPER- CANON BALL WITH EXPLODING EFFECTS
Able to imbue shots with Fire

Arcane armor- Haine is able to conjure skin-like armor that blocks physical and most magical abilities but is limited to how much essence she has dumped into it.
Able to charge up to absorb additional damage (extra effective against magical effects).
Normal- deflect small-scale magics such as magic missiles, small-scale fireballs.
Charged- bullets (still take damage, just less)
SUPER SUPER CHARGE- CANON TIER


POSSESSIONS

Spoiler: click to toggle
Lightseeker- a bow that needs no quiver. Haine draws arrows from seemingly thin-air to fire magic arrows that can pierce even the thickest armor.

Approved!
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