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Ezla Fulgura; Lightning Elemental
Topic Started: Aug 22 2014, 04:57 AM (79 Views)
Wackman
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Ezla Fulgura

Alignment: Lawful Neutral
Gender: F
Age: 24
Occupation: Knight of the Order
Residence: Sanctuary along with the other Knights


APPEARANCE
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Height: 5’7
Weight: 150 lbs
Build: Tall and slender build
Origins: Elemental - Lightning
Race: Human
Eye Colour: light Brown
Hair Colour: Blond
Unique Features: She has a scar that goes across her face
Attire:

For a Knight of the order, she wears very little armor. She favors speed, flexibility and mobility over the limited movement of heavier armor. Her clothes are too clean to be considered peasant`s clothes, but not elaborate enough to be considered Noble wear.

One thing to note, she usually wears gloves.


PERSONALITY

Likes: Sanctum, The Chancellor, The Order and the Knights, has an affinity with animals.
Dislikes: Wraiths, Criminals, Corruption, Noble head games
Hobbies: Gun Juggling, Running the course, Enjoying a drink and dance at the tavern
Aspirations: To be a longstanding member of the order.
Fears: Failing in her duties, disappointing The Chancellor/Knight Commander

Ezla doesn`t talk much sober. She tends to be blunt and straight to the point. She is very dutiful, and keeps everything she owns in complete order. The Order`s rigorous discipline is shown in everything she does. She is honest and forthright. She dislikes the wraith due to their hidden and concealed nature, and doesn`t think the Chancellor ought to use them.

However, she is VERY proud of her skills as a gunner. She often twirls her weapon around her finger with relative ease and when alcohol is involved would do dangerous trick shots to those that challenged her.


PERSONAL HISTORY


Ezla was a citizen in Sanctum. She was born of a Taylor and a Seamstress who worked for a Noble. The Noble housed all of his “employees” in their estate. Ezla had found and brought home a small lightning elemental: a thunder kitty. She fed it, and kept safe and hid it from her parents for the longest time.

Although, it was for naught… 12 years ago a bandit raid overcame Sanctum and destroyed the Estate they inhabited. She witnessed her parents get violated and butchered before her very eyes. When they cut down her parents as if they were insignificant pigs; they went for her.

Her face got slashed once across it as she tried to force her way past them. She saw the elemental cat lunge and zap one of the bandits, only to be cut down by the next one. Its frail weak body getting thrown at Elza. She caught it, and something happened.

In its last breath, the creature fused with the girl. There was a bright light, and electricity flowed through her young body. The pain was immense, but hers was nothing compared to the bandit. She found herself surrounded by dead charred bodies.

This was 12 years ago… Her powers granted by the creature saved her life and The Knights of the Order took her in. Was it because she was a lightning elemental now? She didn`t care… They were kind. They showed kindness and compassion, put a roof over her head, taught her discipline and she was eternally grateful for it.

So she stands now as a knight of the order.



SKILLS


Knight of The Order Training: Elza was trained as a knight. She is able to wield military melee grade weapons: long sword, mace, rapier, bow and arrow and crossbows. She is also very discipline in both physical and mental fortitude. She is not one to panic during times of crisis, nor does she tire easily.

Acrobat: Ezla has amazing acrobatic skills. She uses her enhanced mobility and flexibility to easily use her environment to her surroundings. She can easily climb trees, parkour across the city, flip to the side, behind and the front. Very light on her feet.

Gun training: She knows basic gun safety, how to load and handle a flintlock pistol.

Trick shot: She is amazing with her guns. She can juggle them, twirl them, and shoot them and hit a target as it lands in her hand.



POWERS


Electric hands: Gifts from her pet, her hands are permanently electrified. A single touch of one hand is the equivalent of getting tased. A grown man will be rendered helpless as the electricity will flow through his body. It can be lethal if used for a long period of time, or against the elderly and children. There is no range for her electricity; she has to physically touch whomever she wants to shock and too get the full effect she has to press her palm against them.


POSSESSIONS


Modified Flintlock: Ezla owns a modified flintlock that does not fire bullets. Instead the inner mechanism has been altered by the good folk within the tower. There is an orb that will gather her electrical energy when she wields the weapon, and pulling the trigger will let the electricity burst out.

The bolt of electricity will travel up to 30 feet in a straight line; beyond 30 feet and it stops dead in its track and vanishes. The force has enough stopping power to stop a charging grown man in his track, and the electricity will flow through their body of whoever gets hit and it also causes 2nd degree burns.

The orb takes 1 second to charge before it can fire again.

Once the bolt is unleashed, the gun becomes hot, and if she fires 3 times straight without letting it cool she will have to drop the weapon.

Dagger: Ezla also has a slightly modified dagger. The hilt will conduct her electricity unto the blade.



RELATIONSHIPS




THREAD TRACKER

Edited by Wackman, Aug 22 2014, 06:07 AM.
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King
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It's good to be the King.
Wackman
Aug 22 2014, 04:57 AM

SKILLS


Knight of The Order Training: Elza was trained as a knight. She is able to wield military melee grade weapons: long sword, mace, rapier, bow and arrow and crossbows. She is also very discipline in both physical and mental fortitude. She is not one to panic during times of crisis, nor does she tire easily.

Acrobat: Ezla has amazing acrobatic skills. She uses her enhanced mobility and flexibility to easily use her environment to her surroundings. She can easily climb trees, parkour across the city, flip to the side, behind and the front. Very light on her feet.

Gun training: She knows basic gun safety, how to load and handle a flintlock pistol.

Trick shot: She is amazing with her guns. She can juggle them, twirl them, and shoot them and hit a target as it lands in her hand.



POWERS


Electric hands: Gifts from her pet, her hands are permanently electrified. A single touch of one hand is the equivalent of getting tased. A grown man will be rendered helpless as the electricity will flow through his body. It can be lethal if used for a long period of time, or against the elderly and children. There is no range for her electricity; she has to physically touch whomever she wants to shock and too get the full effect she has to press her palm against them.


POSSESSIONS


Modified Flintlock: Ezla owns a modified flintlock that does not fire bullets. Instead the inner mechanism has been altered by the good folk within the tower. There is an orb that will gather her electrical energy when she wields the weapon, and pulling the trigger will let the electricity burst out.

The bolt of electricity will travel up to 30 feet in a straight line; beyond 30 feet and it stops dead in its track and vanishes. The force has enough stopping power to stop a charging grown man in his track, and the electricity will flow through their body of whoever gets hit and it also causes 2nd degree burns.

The orb takes 1 second to charge before it can fire again.

Once the bolt is unleashed, the gun becomes hot, and if she fires 3 times straight without letting it cool she will have to drop the weapon.

Dagger: Ezla also has a slightly modified dagger. The hilt will conduct her electricity unto the blade.
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