Welcome Guest [Log In] [Register]
Add Reply
Iuzza; Hob; Shadow
Topic Started: Oct 20 2014, 04:10 AM (212 Views)
Question
Member Avatar
The Ultimate

Iuzza


Posted Image

AlignmentGenderAgeOccupationResidence
Lawful NeutralFemale39ThiefThe Den

APPEARANCE
HeightWeightBuildOriginsRaceEyeHair
4'1”65lbsSvelteShadowHobVioletBlack
HobsAttire
On average the Hobs are not much to look at in any general terms-- if one even bothers to notice them in most instances anyway. They stand at roughly 4 heads, no matter the gender, which does little to say much about them other than their generally short stature. The tallest Hob I have ever bothered to encounter-- which is actually more than not surprisingly-- was no bigger than 4 and a half and he took little pride in this fact. Most Hobs saw him as something of a freak as he was unable to do his job as effectively at that height, but this was more a lack of his magical prowess than his height in general. Hobs themselves seem to think the taller the Hob the harder it is to fit enough magical energy within them. The shorter they are, the better they are at magic, but perhaps being a creature made of magic this is somewhat understandable-- as they are more condensed in some way. This seems to be a well held assertion amongst the Hobs I have met, but nothing I have seen substantiated in any way. Most seem equally adept at using the stuff in most cases.

Hobs, I have found, have a very leathery feeling to their flesh, as this is the only way I can find to describe it. They also come generally in one color: gray. Of course, there are exceptions to this rule and I have not actually been able to distinguish why this is, but I have seen a few cases where the Hobs have had black and brown tones about their flesh. The Hobs seem to regard these members of their society with some reverence as a sign of the pain their family line has endured during their enslavement.

The most prominent features of the Hobs lies within their face. In structure they resemble most humanoids well enough. Two arms, two legs, rather weak looking torso, perhaps even resembling a child until you get to the face. In the case of the male Hob, the head is usually oval shaped, but this may be a trick caused by their ears. The male Hob possess extraordinarily large ears which I've seen ranging from at least half the size of their head to that rivaling, if not exceeding, the total mass of the head. The females do not seem to possess this in most cases-- though it is not unheard of to have them lean more one way than another, but on average I found this holds true-- with their heads being generally round and possessing smaller ears on average which stay closer to the face instead of that of the males that jut out far longer. Without this difference-- and that of their choice in hairstyles-- there would be little to tell the two creatures apart based on 'gender' of any kind. It is also near impossible to whisper anything without them hearing-- I have found this out the hard way.

I cannot quite explain Hob hair. For such a bizarre looking creature you would not imagine that they had it, but whatever their hair is actually made from it is perhaps the softest thing I have ever touched in my life. It is almost as if they were able to produce silken strands straight from their heads. Neither males nor females seem to have the ability to grow hair anywhere other than the top of their head. The colors of their hair seems to vary greatly from almost any color I could possibly imagine, which seems to be a general trait that Hobs just seem to have in most cases when it comes to coloring. Perhaps it is just a general way from them to stand out, but certainly does help them differentiate one from another.

Any given Hob has very large, very vacant eyes with the color extending completely out from the pupil, which I have honestly not seen a color that the Hobs do NOT possess as an eye color. The male Hob does not seem to have to have a black pupil and it seems to be completely random as not a single Hob could tell me they shared this trait with their parents. Females seem to have exclusively black pupils, but their eyes are far less sullen and more expressive than that of their male counterparts. In most cases the female can almost look 'cute' merely because of the shape of their nose and their large expressive eyes. This trait however is quickly lost if you see a Hob 'smile'.


I am most certain that 'smiling' was not a trait that Hobs used to show happiness once upon a time, but perhaps they are not as off put by their bizarre appearance as I am to their 'smiling'. The Hobs have very thin lips-- almost to the point one does not want to call them that, but they are most certainly there – and underneath those lips is a row of nothing but pointed, sharpened teeth, not unlike the Earth shark. To see a Hob do this does little to put me at ease, but it is not often you see them do this and I believe it is just an attempt to mimic other races that use it.

-Excerpt from 'Magical Denizens' by Ruhtra Q. Kens
Posted Image



Posted Image

PERSONALITY
LikesDislikesHobbiesAspirationsFears
Planning;
Moonless Nights;
Meat
Teo;
Sweet things;
Spontaneity;
Ignorance;
Gambling;
Barnes;
Reading;
Making Money;
Bug Collecting;

Being one of The Richest;
Planning the biggest heist ever;
Miscalculations;
Being blamed
Iuzza is something of your typical Hob. They tend to put money before most things. The acquisition of said wealth is revered among their culture, but unlike that of the human world they only respect those that have made their way themselves and little else. They do not see things like birthright and tend to ignore those that try to force such entitlement on others. Hobs are among the first to ignore someone holding such an attitude and Iuzza usually tends to go one step beyond and ignores their general existence all together, which is probably for the best for all those involved.

Iuzza has something of a temper, which is made all the worse by her general inability to censor herself in most situations. She will say the first thing on her mind and will do so more quickly and harsher the less she likes any given person. Perhaps not the friendliest creature to be around, but this is belied by her general loyalty to those that she does hold in some semblance of regard-- earning this is no small order though-- short of proving yourself a capable source of income or saving her life it is difficult to truly get through to that undying loyalty.



Posted Image
SKILLS
Hindsight: Yours will be 20/20 if you try to scam her again. Iuzza is very trained in the art of the lie and can inherently tell if she is being lied to by anyone unskilled in doing so. Even those skilled in lies, once something they have told her has been exposed, she will see through them and find their tells.
Art of the LiftGiven any item that is not kept a close eye on, Iuzza could lift it without anyone knowing if it was even there to begin with.


POWERS

Racial Traits: Description
Shadow Self Hobs are born of shadow and thrive in the shadow. Given the right conditions with low to no light a Hob becomes increasingly hard to perceive from the very shadows themselves even to those that should normally be able to detect them in such conditions. The Hob can move and will most likely constantly do so, but they are unable to interact with any physical object for 10 seconds after entering or exiting this state-- outside forces however can interact with them.
Night Vision Hobs can see in the dark as clear as if it were day-- they are however, very susceptible to bright flashes and do tend to get blinded by light extremely easily.
Bite>Bark Hobs have incredible jaw strength and have been known to be able to bite straight through bone with their razor sharp teeth. They are not known to use this attribute to fight, but it is a possibility. Their teeth also regrow after being lost-- much like a shark.
Hearing Aid Those big ears aren't for nothing-- Hobs have hearing akin to most animals.

Magicks: Description
Shadow Puppet Shadow Puppet is a basic doppelganger spell. The user actually manipulates their own shadow as a body double in most situations to fool targets and lead those that rely too heavily on their eyesight. The Puppet has no smell and makes no sound, but looks exactly like the user, but cannot interact with objects and has a tendency to become 2 dimensional when it turns too quickly. Only one Puppet can exist at any given time.
Shadow Bomb A small ball of shadow, about the size of a golf ball, that is formed by the user by condensing with pure shadow magic. This object can be passed and thrown by anyone in the near vicinity, but when it experiences enough jolting force, usually as slight as a decent drop, the ball with explode in a 5m diameter blast, causing a medium pain (4-6 on the pain scale depending on resilience) to linger in the target for about a minute, subject to reduction based on healing capacities and causing a shadow spike to form in the off hand (the weaker of the character's two , incapacitating that limb for 2 minutes. This attack pierces normal armors if they are not fortified to protect against magical attacks, which would reduce the pain to mild and negate the spike from forming.

Shadow Spike: The Shadow Spike is a form of magic that wrecks havoc on the nervous system. It is purely magic that makes it difficult for one to move the limb that is spiked. In most cases the limb is ABLE to move, but in doing so it causes high pain (8-10) but is subject to reduction by those with increased fortitude (willpower, Enhanced spirit, enhanced mettle), magical resistances, and can be cured by the lightest of holy magics.

Spoiler: click to toggle



POSSESSIONS

Focus Dagger A magical artifact that allows the user to channel energy easier-- also good for stabbing.
Focus Gauntlet A magical artifact that allows the user to channel energy easier-- also looks swanky.


RELATIONSHIPS

Character I
Character II


HISTORY
The Hobs

Topic Title I
Topic Title II



Posted Image
Edited by Question, Nov 1 2014, 03:18 AM.
Offline Profile Quote Post Goto Top
 
Cent
Member Avatar

Let us know when they are ready Q
Offline Profile Quote Post Goto Top
 
Question
Member Avatar
The Ultimate
Ready and waiting, good sir.
Offline Profile Quote Post Goto Top
 
North
Member Avatar
Endure & Survive.
Alrighty, so..

Shadown Self: does the ability mean they can not be hit by physical objects for 10 seconds after they drop into the Shadows, and if so does it have any kind of cooldown?

Shadow Flame: Is it a magical effect or does it behave like natural fire? Does it burn out or is it going to burn the whole city down during the day with no way to extinquish it...

Shadow Bomb: Mainly I'm curious about 'how' it paralyzes things. In a world with elementals and golems plus things like combat regeneration ~ would it stop that too?





Essentially this character has a lot of utility and racial traits for a 0ms character. I'd suggest limiting the effects of some or just removing some altogether. your call.
Offline Profile Quote Post Goto Top
 
Question
Member Avatar
The Ultimate
Edited. I changed some of the wording to hopefully give more the intent I was looking for and nixed the flame to hopefully lower some of the 'utility'
Offline Profile Quote Post Goto Top
 
North
Member Avatar
Endure & Survive.
Can you detail the shadow bomb ability some more?
Offline Profile Quote Post Goto Top
 
Question
Member Avatar
The Ultimate
IC added.
Offline Profile Quote Post Goto Top
 
Faith
Member Avatar
___Would you serve in Heaven,___ or rule in Hell?
The issue, as I understand it, with Iuzza’s Shadow Bomb ability is that she is imposing a lingering effect on another character with no explanation of ‘How’ the ability works or what the limitations are. Who decides which limb it cripples? Is it a physically imposed effect that can be partially negated by heightened durability, does it attack the nervous system? Is it purely magical in nature and if so can it be countered?

If it is none of these, it may be something you need an 'member OOC permission' tag to be able to do.

The second question I have is how much damage is ‘medium damage’, how much damage is that to an average human compared to someone wearing armour? In the RP description, I was getting the sense that the damage from the ability will ignore armour (which would be kind of cool).

I love complex unique abilities, but sometimes they need a little more mechanical explaining.
Offline Profile Quote Post Goto Top
 
Cent
Member Avatar

Question
Oct 20 2014, 04:10 AM
SKILLS
Hindsight: Yours will be 20/20 if you try to scam her again. Iuzza is very trained in the art of the lie and can inherently tell if she is being lied to by anyone unskilled in doing so. Even those skilled in lies, once something they have told her has been exposed, she will see through them and find their tells.
Art of the LiftGiven any item that is not kept a close eye on, Iuzza could lift it without anyone knowing if it was even there to begin with.


POWERS

Racial Traits: Description
Shadow Self Hobs are born of shadow and thrive in the shadow. Given the right conditions with low to no light a Hob becomes increasingly hard to perceive from the very shadows themselves even to those that should normally be able to detect them in such conditions. The Hob can move and will most likely constantly do so, but they are unable to interact with any physical object for 10 seconds after entering or exiting this state-- outside forces however can interact with them.
Night Vision Hobs can see in the dark as clear as if it were day-- they are however, very susceptible to bright flashes and do tend to get blinded by light extremely easily.
Bite>Bark Hobs have incredible jaw strength and have been known to be able to bite straight through bone with their razor sharp teeth. They are not known to use this attribute to fight, but it is a possibility. Their teeth also regrow after being lost-- much like a shark.
Hearing Aid Those big ears aren't for nothing-- Hobs have hearing akin to most animals.

Magicks: Description
Shadow Puppet Shadow Puppet is a basic doppelganger spell. The user actually manipulates their own shadow as a body double in most situations to fool targets and lead those that rely too heavily on their eyesight. The Puppet has no smell and makes no sound, but looks exactly like the user, but cannot interact with objects and has a tendency to become 2 dimensional when it turns too quickly. Only one Puppet can exist at any given time.
Shadow Bomb A small ball of shadow, about the size of a golf ball, that is formed by the user by condensing with pure shadow magic. This object can be passed and thrown by anyone in the near vicinity, but when it experiences enough jolting force, usually as slight as a decent drop, the ball with explode in a 5m diameter blast, causing a medium pain (4-6 on the pain scale depending on resilience) to linger in the target for about a minute, subject to reduction based on healing capacities and causing a shadow spike to form in the off hand (the weaker of the character's two , incapacitating that limb for 2 minutes. This attack pierces normal armors if they are not fortified to protect against magical attacks, which would reduce the pain to mild and negate the spike from forming.

Shadow Spike: The Shadow Spike is a form of magic that wrecks havoc on the nervous system. It is purely magic that makes it difficult for one to move the limb that is spiked. In most cases the limb is ABLE to move, but in doing so it causes high pain (8-10) but is subject to reduction by those with increased fortitude (willpower, Enhanced spirit, enhanced mettle), magical resistances, and can be cured by the lightest of holy magics.

Spoiler: click to toggle



POSSESSIONS

Focus Dagger A magical artifact that allows the user to channel energy easier-- also good for stabbing.
Focus Gauntlet A magical artifact that allows the user to channel energy easier-- also looks swanky.

Character Approved!

Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
« Previous Topic · Approved Characters · Next Topic »
Add Reply