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Character Restrictions
Topic Started: May 7 2014, 10:29 PM (592 Views)
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This is a Vampire: the Masquerade game first and foremost.

Because we're trying to create a dynamic political and social game, there are some restrictions as to what people can/can't play. The main reason behind this is that if everything in the World of Darkness was playable, the game would be very diluted and have no real direction.

Base Approval

Camarilla Clans: Brujah, Gangrel, Malkavian, Nosferatu, Toreador, Tremere & Ventrue

Independent Clan: Ravnos, Giovanni & Follower of Set

Tremere Paths: Blood*, Alchemy, Oneiromancy and Spirit Manipulation

*Blood will always be the Tremere's first path. No exceptions

Age Background: 1-3 (anything higher is not approved at this time)

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High Approval


Tremere Paths: The Hearth Path, Elemental Mastery and Neptune's Might

Any of the Merits/Flaws marked with a *

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Not Currently Playable

Sect: All Sabbat

Other Clans: City Gangrel, Lasombra Anti-Tribu, Tzimisce Anti-Tribu, Assamite

Bloodlines: All

Other Supernatural Creatures: Werewolves/Fera, Sorcerers/Mages, Hunters, Demons and Changeling

Everything Else: Mortals, Ghouls and Kinfolk

Tremere Paths: BioThaumaturgy, The Focused Mind, Hands of Destruction, Mastery of the Mortal Shell, Path of Corruption, Path of Curses, Path of Shadowcrafting, Path of Technomancy, Path of Transmutation and Vine of Dionysus.

Age Background: 3-5
Edited by Administrator, Jun 5 2015, 09:27 AM.
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