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Open Balance Discussion
Topic Started: May 12 2012, 01:23 AM (104 Views)
Taylor
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Coffee, Blood and Mind Games
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This is the place to discuss the Balance of WoWoN.

Rules:
1. This topic is meant to discuss the balance of both character and items, nothing else!
2. Post proper arguments explaining your opinions.
3. Discuss in a mature and respectful way.

Failure to comply with these rules will result in an instant deletion of your post, and a possible ban.

Have fun!
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Luke
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The Lost Wolf of the West
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Okay guys, here are the chars we want you to discuss:

~Manjji's attack.
~Chas3.
~Takeko
~Ein
~-Rukia

Have fun debating! =D
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LosenFlowers
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General
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Manjji's Box and Son should stay how it is. It all ready deals piercing damage and reduces opponents physical damage output by 10, and has no cooldown; so I see no reason to boost or nerf it.

Chas3 seems perfectly fine.

Takeko, seems pretty OP. I suggest either you reduce the protector or change it abit (say Takeko was 1v1 with my char, I'd loose ,if Takeko has the protector on, since my char deals only affliction damage and I wouldn't be able to deal direct damage to Takeko's health) , reduce the damage output of Mod Powers: Roaaarr by 5/10 or increase the cooldown of I'm a Lady =D by 1/2 turns.

Ein, can't see anything wrong with it.

-Rukia (yeech...). SLightly OP. Troll-o-Text, increase the cost of it to 2 mental, make it have a cooldown of 2 or change it to mental, channelling skill. Make It's Helpless stun a specific type of skill type.

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