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| Current Tech Tree; Status: Finalized (25 June 08) | |
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| Tweet Topic Started: Jun 5 2008, 10:43 PM (229 Views) | |
| palantir | Jun 5 2008, 10:43 PM Post #1 |
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Perioikoi
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VI 2 TECH-TREE Factions have 3 levels, Saxons may build 4th level in some areas. Building / Lvl / Cultures or Factions Limited To (no entry means all can build) RELIGIOUS Pagan Shrine1VIKING ONLY Pagan Sacrificial Shrine3VIKING ONLY Christian Shrine1 Christian Chapel 2 Christian Church 3 RELIGIOUS COMMUNITY Abbey 1 Priory 2 IRISH/ALBA/NORTHUMBRIA ONLY Monastery 3 IRISH ONLY CORE Warrior Hold1 Fort (saxon burh)2 Fortress 3 Stone Fortress4SAXON ONLY WALLS Palisade1 Stockade2 Stone Wall4SAXON ONLY TRADERS Trader1 Merchant2 Market3 ENTERTAINMENT Drinking Hall1 Alehouse2 Inn3 SMITHS Blacksmith2 Master Blacksmith3 BARRACKS Muster Field1 Mead Hall2 Royal Court3 PORTS Boat Builder1 Slipway 2 Shipwright3NOT WALES RANGES Butts2 Bowyer3 WELSH ONLY STABLES Stables2 Horse Farmer3ALBA & WELSH & MERCIA ONLY FARMS Forest Clearing1 Basic Farms2 Improved Farmlands +20%3 Improved Farmlands +40%4SAXON ONLY MINES Mine3 Mine Complex4SAXON ONLY ROADS High Roads 1 Old Roman Roads 2 NOT BUILDABLE MINTS Royal Mint 3 SAXON ONLY REGIONAL BUILDINGS (hinterland) 6 X 9-level trees, one for each region. Preset. Not buildable. EDB name form: rb_x where x is the internal region name; e.g. rb_ulaid Trees used: 21 / no ZoR active Edited by palantir, Aug 14 2009, 08:18 PM.
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