| Changes Have Come | |
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| Tweet Topic Started: Aug 27 2012, 07:14 PM (123 Views) | |
| Hekton | Aug 27 2012, 07:14 PM Post #1 |
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Content Update 1.5: Hotfix 2 Deployment 2012-08-27 09:00 We will be deploying a second hotfix to resolve a number of issues that were reported within WAKFU Content Update 1.5. Here is a list of the changes that will be made. The hotfix is scheduled to begin deployment on Monday at 11 PM PST, and will last for approximately 3 hours. During this time, all game servers will be temporarily unavailable. Please feel free to monitor the Server Status sub-forum for up-to-the-minute news regarding the state of the game server. Classes General All spells that couldn’t be cast without target can now be used on the Sadida Totem. Ecaflip Kittikaze: Description of the spell’s effects will now be correct. Flea Love: Can no longer be applied to self. Eniripsa Psykosis Flask & Infected Flask: Will now deal the intended damage when cast on the side or on the back of the target. Eniripsa & Pandawa Absorption & Karchamrak: it will no longer be possible to cumulate Absorption levels while carrying an Eniripsa with a Pandawa. Enutrof Smacker & Prime of Life: Combat movements under Smacker and Prime of Life will now work correctly. Feca Glyphes: It will be possible to transform a neutral Glyph with a Bubble, Volcano, or Fecammer. Peace Armor: The Peace Armor visual effect will be correctly removed when the Feca finishes the fight under this appearance. Osamodas Crackler Punch: Creatures under the Crackler Punch effect will run instead of walk. General: Female Osamodas will have horns again. Pandawa Dairy Springer & Milk Fountain: Will deal the intended dmg when cast on the side or in the back. Karchamrak: Animation problems in spectator mode linked to the Karchamrak at the end of the fight have been fixed. Rogue Pulsar: A character defeated with Pulsar will play his death animation correctly. Wall of Bombs: Exploding a bomb placed in the center, leading to a wall of flames will not split the wall in two parts. Sacrier Rejectattoo, Sacrier's Fist & Assault: These spells will now have the effect “if the target is stabilized, it receives 1 to 10 additional damage”. Sacrier's Fist: Will now pull the target instead of moving the Sacrier. The description was changed accordingly. Blood Pact: The spell is rebalanced and will now have at level 20 +20% HP to the Sacrier and +8% to his allies, instead of +30% and +6%. Smasher: The evolution of Incurable in critical hit was changed. Sadida Tree: This spell will not take the PvP HP bonus into account. Dolls: Upon death, dolls will disappear from the fight. Voodoll: A totem bound to a dead Sadida will disappear from the fight. Sram Double: Will correctly disappear on the first hit. First Blood: Will now work correctly in PvP. Xelor Xelor Punishment: It will now be possible to target the cell of the current time of the Dial with this spell. Rollback & Temporal Burn: Rollback will now work as intended with Temporal Burn. Combat General: If a player gains a level during a fight (thanks to a quest for example), he will no longer receive his entire HP back. Damage Rebound & Counter: The mechanic was changed. Damage Rebound will no longer reduce the damage rebounded. The target will receive 100% damage and rebound x%. The effect Counter will however reduce the rebounded damage. A chat feedback message was added in case of aggression by another player. The animation of a spell cast twice in a row will display correctly. Scalded State: will work correctly on 9 cells monsters. PvP: The PvP HP bonus will be better displayed. Ultimate Bosses Croupiers: They have been moved in front of the entrance of the waiting rooms. Excarnus & Magmog: Area of effects (beacons, barrels, etc.) will now be automatically destroyed at the beginning of their turn in an area of 3 cells around them. Excarnus: Will now take the cooldown of his Totem spells into account. Milkar: He will now have a state “Hunter Instinct” giving him 3MP at the beginning of his turn if he is in “Were” and no player is in a radius of 8 cells around him. Monsters World bosses have finally vanished from the World of Twelve for good! You will not be able to fight them anymore. Dungeons Forfut: Vampyro will no longer skip his turn when under the effect of K'mir or Crackler Punch. Quests Glai Down the Law: Will now trigger correctly. Furthermore, to make it coherent, the quest name was changed. Challenges Oh Moogrr, Where Art Cow?: Can now be completed correctly. Treesylum: Can now be completed correctly. Richie Riktus: Can be completed by a Sadida using a Totem. Heads or Tails: This challenge in Kelba now has better feedback. Guilds Chest: it will now be possible to store Craft Haven-Gems in the guild chest. Professions Blood Red Amethyst: The level 85 required to harvest this Blood Red Amethyst will be correctly displayed in the Professions Book. Flank: Will now be obtainable on Wild Gobballs. Crab Stick: Will now be obtainable on Sufokia’s Crabs. Leather Shop: Sewing Workshop, recipe level 95 in Carpentry will now be named Leather Shop. A Kama Minting Machine in the Martial Path of Brakmar couldn’t be reached: it has been relocated inside the building to be available once again. Death Cap: Will correctly appear in the weather interface of a Clan Member. Crow Feathers: Will be harvestable to Trappers lvl 50. Items General: Items granting a bonus to spells level will also impact the element mastery correctly. Inventory: Equipment slots will no longer stay greyed out once an item was dumped. Sets: Level of the merged sets will now be displayed and equal the level of the higher item of the set. Milkar, Excarnus, Black Crow and Magmog sets: Can be merged. Pioneer Set: Can be stored in a chest. Blue Piwi Set: Will grant its bonus again. Apisauce: Apisauce will now have a condition preventing it from being consumed if HP is not lower than the maximum HP. This should prevent you from using them unintentionally. Fire of Love: the feedback to light a torch is now correct when the Fire of Love is equipped. Pets Milimoowolf: Its inventory icon will now have the same color as in game. Haven Bag Permissions: Individual permissions granted in the Haven Bag will now be limited to 25 entries. |
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| Hekton | Aug 27 2012, 07:14 PM Post #2 |
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Can't believe, they have taken one of my abilities, and gave me a weaker version of my support skills. Also weakens our 1v1 fight capabilities. I certainly hope Sacrier gets free respec.
Edited by Hekton, Aug 27 2012, 07:15 PM.
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| Asura's Wrath | Aug 27 2012, 07:53 PM Post #3 |
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Agreed, sacs got an unnecessary nerf. |
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| Caelali | Aug 27 2012, 09:10 PM Post #4 |
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Administrator
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That's a lot of reading! Nice though, thank you for posting
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7:26 PM Jul 10