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We've moved! If you're looking for a place to roleplay, check out a more recent venture: the Collective Isles.

It's another play-by-post forum roleplay like this one. The game is set in a multiverse full of life, magic, adventure, and its own brand of chaos. Players can even submit applications for their own worlds, adding to the scope of the setting.

There's no limit to character advancement; as long as you continue to participate, your character will learn and grow. Character development and interaction are as important to our community as the epic adventures which await. We're welcoming roleplayers of all experience levels, including first-timers.

Stop by and say hello: http://forum.collectiveisles.info

You can also visit us in IRC!

Server: us.darkmyst.org (or eu.darkmyst.org)
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Welcome to Alpha Sanctuary!

This is a roleplaying forum set in a fantasy world called Sanctuary. Players create their own characters, go on adventures, and participate in an overarching story which gradually shapes the world around them. If you think you might be interested, read through some of our content and submit a character application for review. We would love to have you!

Before submitting your application, please register an account. If you're not sure what your character name is going to be, feel free to use something else until you submit your application. At that time, let us know you'd like to change your name, and we'll accommodate you. Using the same name for your account and character makes reading in-character threads much easier, so it's strongly encouraged.

Refer to the newcomer's guide for help getting started.

Enjoy your stay!

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Lydina Kingdom

Regular Forum Arrival Woods
As the legend goes, the first humans were given life here by Maxidim Lydina. A number of wood elf settlements lay throughout. As one continues east, hills rise out of the terrain. The official boundary of the woods is that enforced by dragons for permanent human settlement - the edge of the Spine.
An Unlikely Pair Mar 30 2012, 07:03 PM, By Aleksandra Kira
Topics: 6 Replies: 289
Regular Forum (No New Posts) Arwood Glen
A checkpoint on Lydina's eastern border with the Spine. The buildings are all wooden and resemble massive trees. Raised platforms at various heights serve as foundations for buildings, giving the town the impression of being an intricate tree house. Angled ladders join the assorted platforms together.
No Posts in Forum
Topics: 0 Replies: 0
Regular Forum (No New Posts) Gladina
Though the town's plantations are the heart of its economy, it's the surprising host to the most prestigious magic academy in Sanctuary, Nalthor. Enchantments sold throughout Sanctuary make up a large portion of Gladina's income. Nalthor Academy also offers a popular curse removal consultation service.
No Posts in Forum
Topics: 0 Replies: 0
Regular Forum Godsreach
Capital of Lydina Kingdom, center of commerce, and home of Godsreach Palace. Maxidim Lydina founded the city in ancient times. The southwest half of the city is the human district; the northeast portion, somewhat neglected by guards, is the elven district.
Abandoned Mar 20 2012, 11:42 AM, By Nyull Latress
Topics: 30 Replies: 1,106
Regular Forum Shorepoint
Lydina's border checkpoint on the border of Shore Country. Two watchtowers mark the enforced border. Without valid identification and a clean record, travelers are denied passage. Long lines of horse-drawn carts wait on either side of the border for permission to go through. There are several successful establishments here including taverns, restaurants, trade shops, and even a dog racing pit.
Border Patrol Jan 15 2012, 11:42 PM, By Elita Eleos
Topics: 1 Replies: 30
Regular Forum (No New Posts) Sydira
The Priests of Nmarogg, devoted to the worship of Maxidim and his divine children, call this island city their home. Pilgrims visit at least once in their lives to honor the gods.
No Posts in Forum
Topics: 0 Replies: 0
Regular Forum Western Grasslands
Open grasslands between Gladina and Godsreach, populated by a diverse range of wild animals. Three major trails through the region connect Gladina, Godsreach, and Shoretown in a loose triangle. Migrating bandit camps dot the areas just off the main path. Beware of delvours and packs of wolves.
The Evening Before Exodus! Mar 19 2012, 04:46 PM, By Sorai Kelldar
Topics: 5 Replies: 245

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