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| Welcome to Bar Down Sim League. If you're interested in applying for as a position as a GM or co-GM please register an account on the forums and apply in the designated area. If no positions are available feel free to apply to be on our GM waiting list. |
| BDSL - Collective Bargaining Agreement; a.k.a League Rules | |
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| Tweet Topic Started: Aug 15 2013, 11:30 PM (989 Views) | |
| Post #1 Aug 15 2013, 11:30 PM | RedBull |
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Table of Contents 01. The Fundamentals .. 1.1 Who is in Charge .. 1.2 GM Responsibilities and Requirements .. 1.3 GM Conduct .. 1.4 Sim Dates 02. Lines .. 2.1 How to Send in Lines .. 2.2 Line Restrictions .. 2.3 Goalie Limits 03. Trading .. 3.1 How to Post a Trade .. 3.2 Trade Committee .. 3.3 Future Considerations .. 3.4 Exploiting 04. Salary Cap .. 4.1 Salary Cap Limit/Floor .. 4.2 Exceptions .. 4.3 Penalties 05. Contracts .. 5.1 Contract Restrictions .. 5.2 How to Send a Contract Offer 06. Entry Draft .. 6.1 Draft Lottery .. 6.2 Diamonds in the Rough .. 6.3 Draft Participation 07. All Star Game 08. Waivers/Buyouts .. 8.1 Sending Down a Player 9. Other .. 9.1 Career Ending Injuries .. 9.2 Captain Meetings 10. Rewards .. 10.1 Rewards .. 10.2 How to get rewards 01. The Fundamentals ..:: 1.1 Who is in Charge? The league will be ran by James, RedBull and Backstrom. Anything related to the league can be sent to bardownsim@gmail.com. The Admin team reserves the right to make amendments to the CBA as deemed necessary for the health of the league. ..:: 1.2 GM Responsibilities and Requirements In this league you will GM a fantasy hockey franchise. It is required that you be active to certain degree. This includes being on the forums, and being available in some way for other GM’s to contact you, and attending any league events that you can. It is required that you check your PM’s in this league. Along this you will also have to post lines and instructions for most of the sims. There will be activity checks, Where you will need to post on to show that you’re still active and still want your team. If you do not sign on once every 24 hours you are at risk of losing your team. ..:: 1.3 GM Conduct This is a fantasy league. Nasty behavior, cheating, harassment or any other behavior deemed inappropriate will get you banned. Along with that every GM is responsible for managing their team regularly. Any GM absent for over 72 hours with out any notice can potentially lose their team. ..:: 1.4 Sim dates We will have 4 sims per week on ______ , ______ and ______ . 1 sim will be 7 EHM days. 02. Lines ..:: 2.1 How to Update Lines For each sim, posted your updated lines in the “Lines” section. All lines must fit with in the line restrictions and all changes must be in bold. ..:: 2.2 Line Restrictions EHM has some super tactics which need to be managed. To maintain realism in the league we have restrictions on line strategy use. Full Strength
Special Teams
..:: 2.3 Goalie Limits Goalies never play all 82 games in a season, teams always play their back ups. So we have a system for the number of games a goalie is allowed to play in a season is in relation with his endurance. Here's how it will work:
Once a goalie has played his minimum of games, he will need to be benched the remainder of the season. If you start a goalie that is not allowed to start anymore, you’ll get penalized. 1st offense - Warning 2nd offense - Goalie is benched for playoffs for as many games as he went over his limit. If team doesn’t qualify for playoffs forfeit a 4th round pick. 3rd offense - Goalie is benched for playoffs for as many games as he went over his limit, and has that many less games he can play next season. If team doesn’t qualify for playoffs forfeit a 2nd round pick. 4th offense - Fired It’s not our responsibility to check your goalie status every sim, check your lines, check last sim. This won’t happen if you just tell us what to do. 03. Trading If you comment on a trade that you are not involved in. You will be warned the 1st time. If it happens again then you will be gone. ..:: 3.1 How to Post a Trade When you and another GM have come to an agreement you must post the deal in the appropriate Trade forum. For draft picks, include the year, the pick value and team name the pick belongs to. You can trade injured players but you have to make that clear in the post. See example below of how to post a trade. To Detroit Red Wings: Joe Sakic {Injured 4 months} 07 COL 2nd To Colorado Avalanche: Steve Yzerman 09 DET 5th ..:: 3.2 Trade Committee The trade committee is in place to prevent trades that could damage the league long term. They will be stricter on newer GM's and more lenient with the more experienced GM’s. Why? Because the experienced GM’s have built up a trust in the league and are more likely to remain committed to their teams. The Trade Committee will have the final say. Under no circumstances can a GM comment in a trade thread that they were not involved in, only exceptions are Commissioners and TC. You can’t get mad at the TC for not explaining why they rejected if you don’t explain why you did the trade. That said, if one TC member rejects or approves and gives reasoning, if the TC members have nothing new to add they can simply say accepted or rejected. Trade Committee: For 2013/2014 Season:
..:: 3.3 Future Considerations Future Considerations will be allowed in any trade. The considerations must be posted be very specific. If a condition is met, its your responsibility to post in the trade topic and let the simmer know. ..:: 3.4 Exploiting There are many ways to exploit the trading process. This will not be allowed, and the following actions are done to avoid any form of exploitation. UFA Dealing. To prevent teams with a lot of cap room signing a UFA and then trading him, no signed UFA may be traded until the all-star break. Consistency Increases. You may not trade a player back and forth to get a consistency boost. This will also include trading a draft pick to a team, telling them who to pick, and trading for them to get a consistency increase. 04. Salary Cap ..:: 4.1 Salary Cap Limit/Floor There will be a $64,300,000 cap limit for each NHL team. We might changed this at the end of each season, we will NEVER change this mid season. If we are planning on changing it we will warn you at the deadline about a future cap change. There will be a $40,000,000 cap floor for each NHL team. ..:: 4.2 Exceptions During the off season you will be allowed to go over the cap, as long as you get under before the start of the regular season. If you are over cap by over 3 mill you can not send in UFA offers during the off-season. Any played injured for over 2 months will not count against a salary cap for the time he is injured. Any injury under 2 months is considered short term and will still count against you. ..:: 4.3 Penalties If you’re over cap for 1 sim - Bench best player 2 sim - Bench two best players 3 sim - Fired If you’re under cap for 1 sim - sign FA to 1 year contract @ 3 million 2 sim - sign FA to 2 year contract @ 3 million with NTC 3 sim - Fired 05. Contracts ..:: 5.1 Contract Restrictions The maximum contract that a player can have is 20% of the salary cap, and for a maximum length of 8 years. All signings and resigning are done through the corresponding Player Agent
..:: 5.2 How to Send a Contract Offer Send a PM to the corresponding Player Agent with all the contract information and reasoning. Feel free to use any reasoning, some reccomendations
..:: 5.3 RFA Compensation If your offer sheet an RFA, just like you would offer any other free agent, and he agrees to sign the compensation is as follows... $1,110,249 or below - No Compensation Over $1,110,249 to $1,682,194 - 3rd round pick Over $1,682,194 to $3,364,391 - 2nd round pick Over $3,364,391 to $5,046,585 - 1st round pick, 3rd Over $5,046,585 to $6,728,781 - 1st round pick, 2nd, 3rd Over $6,728,781 To $8,410,976 - Two 1st Round Picks, 2nd, 3rd Over $8,410,976 - Four 1st Round Picks 06. Entry Draft ..:: 6.1 Draft Lottery Just like the current NHL every team who misses the playoffs is put in the draft lottery. The only difference is the top 5 picks are all won in the lottery, so any team can move down a maximum of 5 spots in the draft. 1st - 25.0% 2nd - 18.8% 3rd - 14.2% 4th - 10.7% 5th - 8.1% 6th - 6.2% 7th - 4.7% 8th - 3.6% 9th - 2.7% 10th - 2.1% 11th - 1.5% 12th - 1.1% 13th - 0.8% 14th - 0.5% ..:: 6.2 Diamonds in the Rough There will be two DITR, one for each conference. A random 3rd-5th round pick from each draft will be chosen, given a con boost and one of the following boosts selected at random. Pot Boost – Increase pot +10, max of 89. Offensive Package - Increase shooting, playmaking and stick handling ceilings by +10 each, max of 110. Defensive Package – Increase checking, positioning and hitting ceilings by +10 each, max of 110. Core Package – Increase SK, EN, PE, FA, and ST by +8 each, max of 110. The GM’s will not be aware of the random boost. Con Boost Options If con is below 50 = + 20 con If con is between 50-65 = +15 con If con is between 65-75 = +10 con If con is between 75-85 = +5 con If con is above 85 = +2 con ..:: 6.3 Draft Participation Participation is required. Either showing up, or sending in a list, or both to be on the safe side. 07. All Star Game The All-Star Game MVP will receive +3 Endurance, and -5 Greed. 8. Waivers Buy-outs ..:: 8.1 Sending Down a Player If you wish to waive a player, post a new thread with his name and if he is unclaimed in 24 hours he will be sent down. ..:: 8.2 Buy-outs Every NHL team gets 1 buy-out of any player who has cleared waivers to start the 12/13 season. After that free buy-outs are only given to players below 70 OA. 9. Others ..:: 9.1 Career Ending Injuries A player under 30 can’t get a career ending injury. If they do in game we’ll manually change it to 1 year. ..:: 9.2 Underagers You will be allowed to have 1 underager sent to your farm team. This will not change. Bought you may purchase having a second one using the rewards system. ..:: 9.3 Captain Meetings If your teams captain meets with a player, post it in team functions section and the player will receive a con boost of +1 to a maximum of 80. You may post up to 3 captain meetings a year. 10. Media Rewards ..:: 10.1 Rewards 10 points - Rename Prospect Redeeming 10 points will allow you to rename a game-generated prospect to whatever you like (within reason). You cannot change the name of a player who is an actual prospect.(MAX 2 per season) 10 points - Shorten Injury You can cash in 10 GM points to shorten the length of a player's injury by 2 weeks.(MAX 3 per season) 10 points - Scouting Report Redeeming 10 points will net you a scouting report on any player you want. This may be a prospect of yours or an upcoming player in the draft. Report will reveal details about the player such as their potential to become a star, their average ratings when fully developed, and more. A useful tool if you're on the fence about a draft choice when the Entry Draft rolls around or uncertain about a trade.(MAX 5 per season) 15 points - Two Under-Aged Players in the AHL Everybody will get one underager to place on their AHL team. If you redeem 15 points, you can assign an extra under-aged prospect to your farm team to speed up development. (MAX 1 per season) 20 points - Delay Retirement Delay a player's retirement for an extra year. This can only be used one time per season by team and only one time on a single player. For example, if you delay Iginla's retirement in 2012-2013, you can not use this on him any other time. (MAX 1 per season) 20 points- Alternate Position Change Select any alternate postition for any player you wish (Excludes Goalies, MAX 3 per season) 30 points- +2 Attribute Boost +2 to any Attribute you choose including CON (Players under 75 OA only, Players over 25 years old only, MAX 3 per season) ..:: 10.2 How to get rewards (in specific order) Write 1 team article [1-2 points] or 1 league article [1-3 points]. Max 1 per day. Participate in reward based league events [Power rankings, playoff pools, etc...] They will be posted in league news when they come up Have an avatar image - 1 point per season Have a signature image - 1 point per season Edited by James, Oct 21 2013, 09:56 AM.
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3:10 PM Jul 11