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| So, for those of you who have the game; have any gripes with it?; I have... some. | |
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| Topic Started: October 18, 2015, 2:17 pm (2,320 Views) | |
| WeirdRaptor | November 15, 2015, 11:37 pm Post #11 |
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Soul Mate
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Well, no. I don't want anyone resurrected. Dead is dead. Hoo boy, this is going to turn into a rant. What I mean is that its just wrong for them all to just be completely absent outside of a couple of cameos. So much wasted potential. Seiko should have been a presence in the game. There is so much they could have done with that. Should she continue being a guide to her friends, or perhaps she should have been corrupted by the Darkening? Or both. She could have started out still benevolent but then turned nasty later as the school rotted more. That would have been interesting, FAR more interesting than anything the game ACTUALLY offered, in fact. The implications of what happened to Mayu should have been explored, as well as the state of denial we find Morishige in. Where are the ghost children? Yuki, as in the REAL Yuki, Ryuu, and Tokiko? Miss Yui? Yoshie? Why no contact from these very important characters? These are all characters who SHOULD have been in the game, and no, flashbacks, cameos, mentions, and optional ouija boarding do not count. Would this have taken focus off of the new characters? Yes, and that is good thing! Sachi is the only one of the new characters that I don't find completely unlikable. Magari couldn't be more one-dimensional if she tried, the bad Pyramid Head ripoff is not scary, and Misuto is so utterly forgettable, boring, unappealing, and predictable. I really do think Sachi is the only good new villain, no, the only good addition to the cast, and she is criminally underused. More of her, please. I was so unimpressed with everyone else who isn't a member of the original cast. Yoshikazu >>>>>>>>>>>>>>>>>>>>>>>>>The Executioner Guy The Ghost Children, Sachiko, and Yoshi >>>>>>>>>>>>>>>>>>>>>>>>>>>>> Magari and Hoodie Guy Blood Covered Random Ghosts >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Blood Drive Hoodie Ghosts Heck, the only ghost in the game that scared me is Mayu. New playable/supporting characters: Aika is annoying, Kuon is creepy oh dear God please get her away, Haruyuki is also annoying, and Satsuki is good only for a certain important scene involving Misuto but is otherwise a completely forgettable character. While I am at it: Ayumi Shinozaki is the most annoying protagonist ever. At first, I thought having her take the driver's seat from Satoshi would be a good thing, but Blood Drive has done so much to make him likable and her grating that my sentiments have changed. I get the feeling Ayumi was repeatedly dropped on her head as a child. That is the only thing that can explain her stupidity and inability to learn from her mistakes or accumulate any long-term memory. I never though I would say this, but Ayumi Shinozaki is a better character in fan games. The fans know how to make her likable more than anyone on Team GrisGris. Oh yes, I went there. Next time they use Ayumi in a game, I hope that they let Jackkel Dragon write all her scenes. The game also has an overall feeling of being unpolished and rushed. The whole thing feels like wasted potential. This needs to be taken back to the shop like Dead Patient was. Before you ask, yes, I did enjoy the game. I just have a lot of problems with it. I love the new interior with the school, the death traps, and a lot of other things. Its just... This was a letdown for me. |
| "All you have to decide is what to do with the time that is given to you." -Gandalf | |
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| Zaion | November 16, 2015, 8:28 am Post #12 |
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FanFiction writer/Translator/Character Bio writer
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I don't know if you've seen any of my posts, but you'll see that Magari's been around since before Corpse Party Blood Covered. I'm not sure where you're getting the one-dimensional thing from, but perhaps it's because you only know her from Blood Drive. Although, even there she's a pretty complicated character. She has the same desire as Mist, and works for the Grave of Maltuva, but doesn't reach the same conclusion as Mist. She's also the only character who seems to know what's going on, and remembers Ayumi at the end of the game. I don't have much to say in terms of Mist. Those are largely opinions, and I can't argue with those. At the very least, I didn't feel he was predictable while I was watching it as he flip flopped between acting nice and being an ass, so I was curious to see if he was going to be evil as he looked or they were gonna actually make him into a likable character through the story. Of course, they showed their hand a bit early with the jungle gym scene, but it was up in the air until that point. Aiko went through a lot of character development throughout the game, especially if you knew her from 2U and CEMETERY. Inumaru's and Sayaka's relationship shows some pretty telling signs of Sayaka's own mental problems. Kuon has a lot of depth, especially once you figure out she might have been suffering from Savant's syndrome. Satsuki showed the limits that the Grave were willing to go to, and how they do their experiments. Plus, she showed a little of Magari's personality through her Ex-chapter. I think most of your rants seem to be about how the characters you mentioned don't have clearly stated, or rather boring objectives in terms of the plot, but that's probably more of an issue with the lack of stuff that was portrayed in Blood Drive than the characters themselves. It does mean Blood Drive wasn't well written though, since it's relying so much on you reading material other than itself to make sense and gain depth. Ayumi's fixation on saving her friends and getting the Book of Shadows was pretty much the same in Depth of Despair and Blood Drive. If you're talking about how she tends to run off, get tricked, or break into tears, then I saw those as positive things because it makes her more realistic. Let's be honest here. A highschool girl who's never been in a fight or serious incident (that she remembers) for her entire life isn't going to be calm or in control in that situation. The fact that she still goes on even with the whimpering and bawling is what makes her appealing as a character. We've already seen enough strong female characters. Having one that's pathetic, but still keeps trying isn't bad. In regards to the other children, and their dead friends. I can sort of sympathize as to why they were not included. Firstly, it's more than a tad cliche to have dead ghost friends help you out in the school. Secondly, there's a lot of text already in the game. Writing out their interactions in regard to everything else would have been a nightmare, especially since they would probably either give another partial explanation for something, or explain the same thing numerous times. That would be a nightmare to sort out who was going to say what and whether something had been covered already. I know that from experience having written out scenes like that already. Plus, it's hard to do that AND keep it so it's funny/engaging to the readers. Thirdly, it would have made things a bit too easy. Having help from a ghost would trivialize more than a couple of issues, and also threaten to reveal the twist with the black spirits way too early. e.g. They could have the spirit scout out the area in front of them, open up doors that are locked, etc. etc. Keeping them missing was probably the easiest way they could force the characters to deal with the problems the hard way, while not making the spirit look and feel pretty useless as they'd just be floating around. It could also solve Ayumi's issues the moment they met. She's blaming herself for what happened. If the people who died said they don't blame you, then that guilt can't really stick without looking obsessive or mentally ill. Corpse Party likes hinting people are more disturbed than they seem (e.g. Kuon, Sayaka, Naho) and having the spirits meet Ayumi would have made Ayumi's own mental issues a bit too apparent. Edited by Zaion, November 16, 2015, 8:31 am.
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Check out my fanfic Corpse Party: Blood Drive Aftermath. I can also translate from Japanese to English. Open to requests. | |
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| DeathkaiserG | November 16, 2015, 9:36 am Post #13 |
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Faraway Black Jewel
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@Weird: I guess you are one of the guys that are turned off by Kuon because She tried to hit on satoshi huh? Yeah like Zaion said... She is very interesting cause she isnt exactly normal and has a savant syndrome... which is not only translated into physical but into spiritual as well. Oh come on she's a bundle of joy :3 Misuto? Forgettable? What the hell are you talking bout? He has the most beautiful hair that is only matched by his Asshole-iness xD Magari aint flat... she is pretty interesting... her goals, her past and what she is now. I would want to see her again in the next chapters if its possible. |
![]() "It is way easier to sneak past a dead person." -- Killian (Killian Experience) | |
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| Zaion | November 16, 2015, 10:04 am Post #14 |
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FanFiction writer/Translator/Character Bio writer
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lol I knew you were going to post on this topic after WeirdRaptor talked about Kuon. |
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Check out my fanfic Corpse Party: Blood Drive Aftermath. I can also translate from Japanese to English. Open to requests. | |
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| DeathkaiserG | November 16, 2015, 11:39 am Post #15 |
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Faraway Black Jewel
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Well, of course... My Sweet bundle of joy is being bullied ![]() Yeah... the most apparent reason why they dislike Kuon because she hits on Satoshi, her student... there is nothing to dislike about her... Well, she is a bit controlling at times but thats one of the points that makes her interesting as a character. Literally, a character that wants to help so much it hurts *In both ways... both her and to others* She is beautiful, caring and willing to sacrifice for others... She has done exaggerated things to serenade satoshi... because she devoted in helping others that she doesnt exactly know how to like one normally... in other words... its her first time loving someone... and thats reaaaaaalllll cute.... Seriously,whats not to like... Edited by DeathkaiserG, November 16, 2015, 11:42 am.
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![]() "It is way easier to sneak past a dead person." -- Killian (Killian Experience) | |
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| WeirdRaptor | November 16, 2015, 8:02 pm Post #16 |
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Soul Mate
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Before I begin, let me just say that my opinions pretty much remain the same. @ Zaion: On Magari: I believe that the narrative of Blood Drive alone should have been enough to let me see the meat of this character. Do I need to have seen Thor to understand Loki in The Avengers? It helps, but ultimately no, because Whedon is a good enough to writer to give us the long and short of it very nicely. Just in the few exchanges he has with Thor, you learn very quickly what makes Loki tick even without knowing all the specifics. At the end of it, I felt nothing for Magari. Mist: So it seems that he is a take him or leave him character in general, huh. Aiko: I know she went through character development. I just don't like her. Inumaru and Sayaka relationship: To me, Sayaka is just kind of there and Inumaru is an extension of that, except more annoying. Thank merciful heavens neither of them are in any of the main games for very long, though. Kuon: I understand this character, too. I just found her scenes with Satoshi beyond creepy. Satsuki: I agree that the stuff surrounding her is interesting, but I still find Satsuki herself forgettable. In that case, those things should have been IN the game. I do not care if that means that game would be delayed or even longer. I should not have to go look up additional materials to find out what makes a specific character interesting. They should be able to speak for themselves in each and every separate appearance they make in any one entry into a franchise. At the end of Blood Drive, I do not feel anything for most of the new additions. I agree that those are genuine character flaws and can be good layers to her, but I still think Jackkel Dragon handled it better. Depths of Despair did a much better job of portraying how those are tragic flaws and I think that is because JD did so much more to show how much utterly broken she was. While in Blood Drive, I feel like I'm watching someone try to dig their way through a brick wall with a plastic spoons, and no matter how many times the spoon breaks, and no matter how many times she is told it will not work, she gets another one out and tries again. I also hate how she continues to disregard Kishinuma throughout Blood Drive. Okay, he is not owed her feelings. She is not into him, then so be it, but by damn, he is owned some respect! In all, Ayumi in Blood Drive strikes me as the kind of kid who would end up murdered in the back room of a Freddy Fazbear Family Diner. But hey, she made me appreciate Satoshi so much more. Just sort of? I was just typing in the first things that came to mind as options. I do not actually expect anyone to use that. Still not an excuse to just exclude half of the main characters. The whole point is that they are all still in there until freed. Then do something else with them. I can see Seiko turned yandere for Naomi due to the Darkening working nicely. Anything is better than a complete lack of them. I would think that her mental issues should be obvious since she is the main character. @ Deathkaiser: Kuon: I understand appreciate the finer points of the character, but Miss Yui beat her to punch as the lovable quirky teacher in my book, and we never got creepy scenes with her hitting on Satoshi. I felt more comfortable in Heavenly Host than I did during any of the scenes where Kuon visited the Mochida household. By the end of the second time Satoshi went home and found the hot spring installed, I was begging to go back to HH. Mist: I found Kizami to be a more entertaining asshole character. Of course, he had such a magnificent VA. Magari: I disagree entirely. But I will agree that she isn't flat in a couple of areas.
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| "All you have to decide is what to do with the time that is given to you." -Gandalf | |
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| Zaion | November 16, 2015, 9:15 pm Post #17 |
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FanFiction writer/Translator/Character Bio writer
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Note that I did mention this from the get go. Regardless, I think liking a character is pretty similar to liking a person. You only start to like them because you can relate to them and understand them, and if you don't, you end up often disregarding or ignoring them. The reason I'm defending them is because I've spent a lot longer getting to know them for my writing. If you want to continue disliking them, it's totally fine to ignore the fact that there are other things that describe them. However, that is mostly to do with the way Blood Drive was written, and not how the characters were designed. i.e. it was the introduction that failed miserably, and not the fact that the person being introduced was really unlikable. (Although in Kuon's case that sounds like exactly what happened.) Although it's difficult to see from only seeing the game, there is a difference between bad character design and bad utilization of characters. I'm actually most confused over your feelings that JD did a better portrayal of Ayumi than Blood Drive. Besides the fact that DoD was focused entirely on Ayumi with no sub-plot of Nirvana, cults, or the destruction of the world (which would by that nature alone make Ayumi's plight more important as it is the only thing we're looking at.), the very fact that Ayumi was able to remain a functional human being in society for 5 or 6 years after killing Satoshi made her seem a lot more mentally stable than the Ayumi of Blood Drive. She didn't try to harm herself, and even became an illustrator. The Ayumi i know wouldn't have recovered from that without a lot of help, so it seemed odd that she seemed to be functioning normally on her own. You say she was utterly broken in DoD, but doesn't the fact that she's obsessing about her friends to the point her actions almost seem insane mean that she is more broken in Blood Drive? Perhaps my sympathy towards DoD Ayumi is lesser because she's a grown woman who appears to have gotten over everything, and is suddenly thrown back into a past situation. I'd imagine if you tried to save your friends, ended up killing one more in the process, and then didn't do anything about it for a couple years, you're probably not in the mood to try again and did your best to bury the wound as deep down as possible in order to deal with life. She seemed pretty calm when she first arrives in HH again, especially since it's so sudden. On the topic of Yoshiki, her not listening to him saying slow down is pretty standard in terms of their relationship. Additionally, both tunnel vision a lot. Yoshiki abandoned Ayumi by accident during the events of Blood Drive, even though she yells at him to wait. This behavior is largely because they're trying so hard that they're losing sight of their surroundings, but that was more a plus for me than a minus, since it felt more realistic. In regards to your later points about the lack of the other characters, the only thing I can say is that you need to take it up with the Kedouin at this point. I can't re-write Blood Drive for you in a way you want, especially if you yourself have no idea how the characters you want to see are to be used. Honestly, a darkening Seiko would probably be one of the worst ideas to do, since it destroys her character completely. She's a major supportive character in Corpse Party and her death is tragic because she is such a unambiguously good character. Having her do evil things would break that image, and run the risk of making a very popular character unlikable. What I'm saying it would do is that it would turn a one-sided affection into rape, because Naomi is obviously not interested, and having Seiko force herself onto Naomi would be pretty much rape. Having a character rape someone is one of the easiest ways to make them unlikable and unforgivable. Even DC comics and Marvel uses that as a technique to separate traditional villains from villains who are just unlikable. Having Seiko darken and then try to attack Naomi would be a literal nightmare in terms of writing it and reading it. |
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Check out my fanfic Corpse Party: Blood Drive Aftermath. I can also translate from Japanese to English. Open to requests. | |
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| DeathkaiserG | November 16, 2015, 11:00 pm Post #18 |
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Faraway Black Jewel
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@Wierd: well, While i think Yui is the lovable teach... Kuon is in a whole new different level... she has this healing aura of sorts that what i like about her. Dont get me wrong, i dont hate miss Yui or anything... think of it like a Paladin and a Cleric. Seriously, Kuon hitting Satoshi is quite a lovely memory for me... she is like a cute airhead in love... giving 5 star take outs... hot springs... something not a normal one would do even if you're damn rich... A Pure Maiden in Love Misuto: I dunno... Like a Kuon Yui thing... Misuto is an Grade A-Asswipe... on the other hand, Kizami is the logically inclined Psyhotic... though yeah, Kizami is more awesome... but i definitely wont forget Misuto like what you said... a man who has lost everything.... a man whom blames the person that was protected by his most precious one in which she died in the process... (i know you hate this kind of villain but opinions) Lol... i was about to make that joke as well... Magari is an enigma... she isnt your typical character... at times, she'll treat you to delicious donuts and at times she would try to kill ya... its kinda ambiguous as if she is just trying to make a home like the one she didnt have. To each of his own opinions... but BD characters aint that bad as you thought of it... Edited by DeathkaiserG, November 16, 2015, 11:08 pm.
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![]() "It is way easier to sneak past a dead person." -- Killian (Killian Experience) | |
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| WeirdRaptor | November 17, 2015, 1:09 am Post #19 |
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Soul Mate
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@ Zaion:I did note it, and I think it is bad writing. Every story should be self-contained and should have all the necessary bits to make everything in it understandable. I should not have to delve into anything but Blood Drive to fully understand everything and everyone in it aside from having played the two previous main games in the series. I should have all the information I need coming off of Blood Covered and Book of Shadows. This is the exact amount of Corpse Party I should have to experience to understand Aika and the others: Blood Covered Book of Shadows Blood Drive Nothing else should be necessary. Fair enough. Well, the way Blood Drive is written is problematic, then. I should be able to grasp everything from what I see of them in the game. If we are to liken these characters to real people, then the fact that there is no official translation for 2U and Cemetery is like having someone willingly hide most of themselves away from you and continually not open up to you, creating an air of distrust. Simple. DoD Ayumi doesn't leave me tearing at my own hair in frustration. Its not that DoD Ayumi is stable. Its that she had given up until the situation put a fire under her. Its not very well portrayed. Its not so much pitiable as it is infuriating. The main thing I keep thinking in reference to Blood Drive Ayumi is You little idiot! You can only watch someone run headfirst into a brick wall, figuratively speaking, so many times before it becomes painful to watch, for all the wrong reasons. That is not the impression I got from DoD Ayumi at all. I'm not talking about her rushing off ahead of him. I'm talking about her abandoning him after he had just received critical injuries from Mist when he tried to stop her from entering HH. He could have died from being slammed into a concrete wall that hard. In fact, Ayumi has already SEEN a dear friend die from being slammed into a wall with incredible force, making her abandonment of Kishinuma in that moment even more despicable. Also, she hardly seemed to care. She never even apologized or admitted that she was wrong even AFTER having the fact that the Book of Shadows wasn't in HH explained to her on no uncertain terms. We never even hear an apology after she finally realizes that there is no raising them from the dead. And all those other times before that in previous games when she showed little to no gratitude for the shit Kishinuma puts up with in the name of protecting her. I don't think we ever hear her say Thank you. Why he puts up with her will forever be a mystery to me. At least Naomi stops acting like a brat by the time of Blood Drive. Its not my job to come up with things to do with these characters. I am simply explaining my point. Whoever said anything about rape? I was thinking more along the lines of her murdering Naomi so that they would be together forever in HH, because Darkening induced insanity. If they make a point to show that Seiko has completely lost it and that's left are the base desires, then no sympathy is lost. @ Death: I still like Miss Yui better. Whatever floats your boat, but I am not in on this particular fetish. I don't hate that kind of villain in and of itself. It just has to be VERY well done before I buy it. Mist just leaves no impression on me. He lacks Sachiko's overpowering presence and sheer psychotic malice mixed with childish playfulness however twisted, Kizami's... Kizaminess, Yoshkikazu's sheer intimidation, the innocent and yet dangerous qualities of the Ghost Children, the off-putting nature of Yoshie, and in general, he is just very lacking in comparison to every antagonist of the series that came before him. Fair enough, but Blood Drive failed to make me care about any of them. I still like the old characters, though. Well, maybe if I didn't HAVE to somehow play a game and a read a manga that aren't even translated into a language I can read to 'get' Blood Drive... |
| "All you have to decide is what to do with the time that is given to you." -Gandalf | |
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| Zaion | November 17, 2015, 4:45 am Post #20 |
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FanFiction writer/Translator/Character Bio writer
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Alright, I'm not a major fan of repetition, so let's just stop saying that Blood Drive wasn't well written. You keep on bringing it up over and over again, and it's beginning to give me a headache since we've already established that at least 5 posts ago. Now, as for the new stuff; - DoD Ayumi I would call what you described a reactive character, while Ayumi in Blood Drive is a proactive one. Boiled down to this point, which one is better is a matter of opinion. Personally, watching someone fail over and over again yet still keep trying is something I like. I'm curious as to what specific moments set you off, although it's sounding more like everything set you off. Was it her sticking her hand down the stone wolf's throat, or was it climbing the white coil? In regards to those actions, I felt that there wasn't much else she could do in either situation. Simply put, what could she have done to not piss you off is what I'm asking, because at the moment it sounds like you just want her to stay put until someone or something throws her into Heavenly Host at random. - Yoshiki I wasn't worried about Yoshiki at the time either. He wasn't bleeding, and although he was winded he could still talk. Plus, Ayumi was more than a little pissed at the time at him for throwing the Ever After stones under a truck. Comparing that situation to Mayu's is more than a little ridiculous, since she can see he's still got all his arms and leg, and that he's alive. She was shocked by that though, so she wasn't completely ignoring him. There are a few reasons as to why I feel Ayumi treats Yoshiki more than a little harshly. 1) She knows he's attracted to her, and she doesn't return those feelings in the first game and is undecided in the second 2) She's already set up as someone who's bad at showing others what she's thinking. 3) She doesn't like people helping or going out of their way for her. 1) was first hinted at in Blood Covered, and then re-affirmed with Ayumi's last statement in Blood Drive. Dealing with that sort of situation is more than a little awkward, and does make saying simple things like thank you more than a little difficult. 2) Ayumi didn't tell her own mother that Hinoe had died, or that she hated herself to the point she was slitting her own wrists. For that sort of person, saying things like that is more than a little difficult. 3) This was already established in the Ex-chapter of Blood Covered, but Ayumi doesn't like it when people do things for her. They don't have to save her, it can be even as simple as an offer to keep her company. That means doing something for her isn't really a favor for her. She doesn't like it, and it's hard to thank someone for something you didn't like. As for why Yoshiki puts up with this (besides it being from the effects of the Curse of the Shinozaki) Ayumi is someone who is always helping other people out, and asking them if they're okay. That's the reason why she helped Yoshiki out in the bathroom, and why Yoshiki likes her. She cares about other people, which is something he stopped doing when he was wondering if he should punch Tsubota. In the Japanese, it isn't out of anger that he attacks Tsubota, but a feeling that nobody cares about him, so it doesn't matter what he does anymore. Yoshiki was a pretty self-destructive person back then, and Ayumi saved from that. That's why feels he owes her, and why he finds her attractive. Also, it was Yoshiki, Satoshi, and Naomi who told her to stop blaming herself. In that case, she can't apologize to them because they don't want that. Sure, she can apologize for getting them mixed up in this, but the things she was tricked about were all revealed to them around the same time e.g. The Book of Shadows not being in the Nirvana, the Land of Corpse Spell being impossible, etc. If the people you need to apologize to are there when the villain is explaining how they tricked you, is there really a need to apologize at all? - Other character complaints Although you did say this was a rant, saying blatantly that you didn't get what you want isn't something I can really discuss. I like theorizing and problem solving. You had a problem with there not being enough exposition for the characters, and I pointed out how there were reasons they could not be implemented, and asked if you had any requests for what might have been good scenes for them. Although I did disagree with the Seiko thing, saying, "They should have done better." in regards to everything else isn't helpful to anyone at this point. This is probably more than partially my fault for even trying to deal with this, but I was curious if there was a line of logic behind the disgruntlement. - Seiko That still wouldn't make it any better. Seiko's charm is her cheery nature, even in the face of hopelessness. If darkening strips her of that, then it's still the same as making her unlikable, because it means that she wasn't strong enough to give in to her base lusts. Humanity is about balancing the wants and needs of the self with the wants and needs of others. It is because Seiko gives so much to Naomi that she is a great positive force within CoPa. Additionally, forced love suicides are pretty bad as well, and still entails forcing your desires onto others. When that is mixed with sex, it becomes rape. On it's own though, it is still a disgusting trait that most people do not like. Furthermore, the only thing darkening does is make you act in an exaggerated manner. This means that any action a character does while under darkening is something they had the potential of doing without it. i.e. If a person murders someone while darkening, they already had the capacity to murder within them. Darkening is a opening up of someone, and not an addition. If Seiko shows any negative traits during darkening, it means that those negative traits were part of her from the beginning. Seiko's semi-cherub status (which I'm going to be calling at this point because highly positive force is too long), cannot be preserved in anyway if she does something bad while darkened. - Mist Reading through your comments, I think the major issue with Mist was that he has no duality. Kizami can look suave, sexy, and dependable, however, he's seriously broken on the inside. Sachiko was a innocent little girl turned murdering machine. Yoshie was a school nurse who loved children, and then became what she was in the game. Yoshikazu simply kept the triage of monstrosity going. i.e. He didn't talk. He was mysterious. He was unkillable. Mist started as a rude character and ended as a rude character. There was no development for him, and they showed their hand too early. Well, most of his development happened off screen, so there's no helping that in anyway or form. Perhaps reading this might make things a little better. |
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Check out my fanfic Corpse Party: Blood Drive Aftermath. I can also translate from Japanese to English. Open to requests. | |
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2:01 PM Jul 11