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Sunday
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Sep 1 2014, 09:20 AM
Post #1
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- Posts:
- 42
- Group:
- Members
- Member
- #11
- Joined:
- Nov 25, 2012
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Topic(s): Welcome Back Event - 5 SP Biotope Challenge: Biotope 8 - 8 SP
Character: Zen
Results: 13 SP
Request: Add and use SP (Speed), Add and Modify (Jackhammer, added a few jacks) Tech, Adjust Special Ability and Strength Trait Description
Changes
| Fighting Techniques |
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Pressure Sheet Type: Defensive Range: 0-10 meters away Skills: Special Ability
| Zen can create thin sheets of air pressure, capable of redirecting attacks. It is unable of absorbing damage and force, only redirecting it. If the attack is too strong either only part of the attack is redirected, and thus only weakened. Even a single sheet can redirect the force of a speeding truck.
| Pressure Bullets Type: Offensive Range: Up to 50 meters Skills: Special Ability
| Zen is capable of making pressurized air bullets from the air around him, and then shoot them at a target. These bullets can easily pierce a human being, flesh, bones and all that. At most, they can even pierce through several inches thick of concrete-level material.
| Pressure Cannon Type: Offensive Range: Up to 30 meters, Blast radius of 3 meters Skills: Special Ability
| A variation of Pressure Bullets, where instead Zen compresses a large amount of air pressure into a small sphere and launches it at a target. Imitating a cannonball, its destructive and piercing power triumphs that of the original, in sacrifice of speed. If Zen wills it, the sphere can burst in an explosion of air pressure and concussive force, devastating everything within range with great force.
| Air Cutter Type: Offensive Range: 40 meters Skills: Special Ability
| Zen can produce thin blades of highly-pressurized air in order to cut his enemy. Though like all of his other air-based techniques it does not need a gesture, by clawing/slashing at the air gives his attack more speed.
| Heavy Air Cutter Type: Offensive Range: 25 meters Skills: Special Ability
| Using a stronger and more focused variation of Air Cutter, Zen sacrifices quantity and range to create a single air-pressure blade with more speed and cutting power.
| Ruling Area Type: Supportive Range: 40 meters Skills: Special Ability
| A most simple and basic use of his ability to manipulate air pressure. Controlling air pressure, by that connection he can also control air to an extent. This allows him to manipulate the air around him, allowing him to control gases and such around him. Though, more "forceful" air and gases would take more effort to control/divert. *[However, in order to start using it, Zen has to first adjust the environment, using his control to get a feel of the air in his surroundings and take a hold of it. Which means he has to take about 2 posts before he could start using it. It would take some of his focus as he 'charges up' the technique, lessening the efficiency of any other air-pressure attacks as he does so. Then could he start using it.]**
*-This applies to every technique based on/originating from Ruling Area. **-There is no need to repeat the process for other Ruling techniques if it has already been done. Example: Zen can immediately use Forced Ruling and Repel if the adjusting process has already been done for Ruling Area.
| Forced Ruling Type: Offensive/Supportive Range: 30 meters Skills: Special Ability
| A more advanced and forward use of Ruling Area, in which he uses more power in his control, allowing him to lift, push and pull objects around him like telekinesis. The size and amount he could lift depends on his skill and strength, at this level allowing him to lift numerous house-sized boulders with ease. In direct and forward combat, this is one of his more subtle and less harmless and lethal techniques.
| Repel Type: Offensive/Supportive Range: 30 meters Skills: Special Ability
| The most basic use/example for Forced Ruling - where he'd only strongly push the air pressure in a direction, like an invisible force pushing/knocking away everything caught in its path. It doesn't even have to come from his direction, allowing the attack to come from and toward any direction. Against lesser opponents and beasts, this could be do some damage, but against stronger ones it could do probably do no more than slow or stop them in their tracks.
| Jackhammer Type: Offensive Range: Melee Skills: Strength
| Building up power in his arm, Zen's unleashes a flurry of jabs near-simultaneously, seemingly hitting the target at the same time, doing so creating rapidly consecutive small and concentrated shockwaves upon completion, simulating the rapid-fire hits a jackhammer would on an area. The attack strains his muscles in order to achieve such a feat, even more so as he increase the amount of hits or "jacks" per Jackhammer. At most, he could do up to 3 jacks right now, 5 if he pushes it.
| Explosive Jack Type: Offensive Range: Melee Skills: Strength
| Similar to its origin Jackhammer, but also quite different. In its case rather, Zen builds up power to do a single attack, creating a single shockwave which can equal to a multi-hit Jackhammer depending on how much he plans on charging it up. Though, the only reason there would be a #-jack/hit label for this technique is because the amount of power that one powerful attack unleashes is equal to that. While it has greater piercing and strength than its counterpart, its need to charge up and the amount of strain it puts on his arm makes it so that it can't be used consecutively.
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Banked: 8 SP
Strength (Tier 2): Zen's strength is well above that of an average Bishokuya, capable of going toe-to-toe, if not overpowering, even powerful beasts.
Speed (Tier 2): Zen's speed is well above that of an average Bishokuya, capable of outrunning even large and fast beasts, as well as dodging fast attacks.
Endurance (Tier 2): Zen possess stamina and durability greatly above that of an average Bishokuya.
Special Ability - Air Pressure Manipulation (Tier 3): Having gained Gourmet Cells, Zen gained its usual benefits as well as gaining his own mutation: the ability to control air pressure. At this level, Zen can use his ability to generate various attacks, ranging from bullets to blades, as well as create thin sheets of air pressure that can redirect attacks. It is unable of absorbing damage and force, only redirecting it. If the attack is too strong only part of the attack is redirected and thus only weakened.
Chef Skill (Tier 1): Zen has the ability to cook a basic meal so as not to starve to death.
Food Luck (Tier 1): Zen has only the most basic level of Food Luck, attracting only common ingredients, barely benefiting from it at all.
Knife Handling (Tier 1): Zen owns a standard knife and can use it rather well, it can do some serious damage to an ordinary person.
Intimidation (Tier 1): At most, Zen could expel his aura in the form of a large, muscled Oni that could ward off creatures that are much weaker than him, mostly those with CL-3 and below, as well as average humans.
Spoiler: click to toggle Life Erase (Tier 1): A technique that erases your presence allowing you to get close to an animal without it being aware. A beginner at this, Zen could evade small animals and ignorant humans at most.
Brawler Style (Tier 1): Barely what you can call a style, Zen relies on pure instincts and near-feral aggressiveness to combat his opponent physically in any way he can. Though, it can still be refined in order to fight (read as brawl) more skillfully and efficiently, allowing him to fight stronger and faster opponents on more even grounds, as well as have an advantage over those less skilled. But right now, it's just plain old, run-o'-the mill brawling.
Log
Character: Feitas
Results: +9 SP (3/4ths of Zen)
Request: Add SP
Changes Banked: 9 SP
Log
Edited by Sunday, Sep 1 2014, 09:32 PM.
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Umibouzu
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Sep 1 2014, 04:16 PM
Post #2
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Sunday
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Sep 1 2014, 09:34 PM
Post #3
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Umibouzu
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Sep 5 2014, 04:26 AM
Post #4
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