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Magic Leftovers Number Guide.
Topic Started: Aug 26 2007, 05:21 PM (658 Views)
Starking
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SO I HERD YOU LIEK HENTAIZ?
[ *  *  *  *  *  * ]
Ok, I will be explaining how the magic leftover numbers work. The numbers are quite simple to understand, I give a nice intro to the leftie numbers.

304
320
336
352
368
384
400
416
432
448
464
480
496
512
528
544
560
576
592
608
624
640
656
672
688
704

A common trick you can use to find a lefties Number. I'm not saying this is the best way to do it, but if you use you're Pokemon's maxed Hp Stat (Max EVs and IVs) Then Divide it by 16. Then cut the decimal off of the Number then multiply it by 16. Now you will have the highest Lefties Number for you're Pokemon.

It’s a simple trick I use. It my not be perfect, but it does work.

If you need me to add on, I will do my best to do so ^_^
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~Wow, not a half bad job for a rookie.~
~I'm so proud of my work...!~
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bobblyhead
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I am but a soapy illusion.
[ *  *  *  *  *  *  * ]
Alright, this should definitely be helpful for people who try to get lefties numbers on their pokemon.
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Credit to stingerbrg.
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Starking
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SO I HERD YOU LIEK HENTAIZ?
[ *  *  *  *  *  * ]
bobblyhead
Aug 26 2007, 10:22 AM
Alright, this should definitely be helpful for people who try to get lefties numbers on their pokemon.

Yea, I also had a hard time understanding these numbers.
Then I started to mess around and made this simple guide ^_^
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~Wow, not a half bad job for a rookie.~
~I'm so proud of my work...!~
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Wiik23
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Kitty Pwnt
[ *  *  *  *  *  *  * ]
this is topic is total pwnzorz
PERSIAN!!!

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Spriters: ignore_me, FunkethElf, Soul_Shredder, and hatdude
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Starking
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SO I HERD YOU LIEK HENTAIZ?
[ *  *  *  *  *  * ]
Wiik23
Aug 26 2007, 10:33 AM
this is topic is total pwnzorz

Well, thats always good ^_^
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~Wow, not a half bad job for a rookie.~
~I'm so proud of my work...!~
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Ruesap
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Raikown
[ *  *  *  *  *  * ]
I edited your first post - the lowest Leftovers number that's EVER used is 304, and you basically need to know all of them up to 700.
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Starking
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SO I HERD YOU LIEK HENTAIZ?
[ *  *  *  *  *  * ]
Ruesap, 700 isn't a Lefties number.
704 is o_o
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~Wow, not a half bad job for a rookie.~
~I'm so proud of my work...!~
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Ruesap
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Raikown
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I KNEW THAT. Editing again...
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Starking
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SO I HERD YOU LIEK HENTAIZ?
[ *  *  *  *  *  * ]
Ruesap
Aug 26 2007, 10:45 AM
I KNEW THAT. Editing again...

-.-
684 also isn't a lefties number.
I checked them all over, only the last two were wrong.
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~Wow, not a half bad job for a rookie.~
~I'm so proud of my work...!~
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Boltbeam
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Poodles.
[ *  *  *  *  * ]
269, 338 and 401 are also lefties numbers in a way.

269 lets you take 3 Stosses and still have 1HP left (assuming your hold item is leftovers).

338 lets you take 4.

401 lets you take 5.
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Starking
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SO I HERD YOU LIEK HENTAIZ?
[ *  *  *  *  *  * ]
Boltbeam
Aug 26 2007, 11:03 AM
269, 338 and 401 are also lefties numbers in a way.

269 lets you take 3 Stosses and still have 1HP left (assuming your hold item is leftovers).

338 lets you take 4.

401 lets you take 5.

There aren't meant to be used with Sub.
Just the normal Pokemon.
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~Wow, not a half bad job for a rookie.~
~I'm so proud of my work...!~
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Boltbeam
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Poodles.
[ *  *  *  *  * ]
Starking
Aug 26 2007, 06:04 PM
Boltbeam
Aug 26 2007, 11:03 AM
269, 338 and 401 are also lefties numbers in a way.

269 lets you take 3 Stosses and still have 1HP left (assuming your hold item is leftovers).

338 lets you take 4.

401 lets you take 5.

There aren't meant to be used with Sub.
Just the normal Pokemon.

I didn't say they were.
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Hex_Zero_Black
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Butterfree goes swoosh swoosh
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I just added 16+16 on a calculator until I passed the pokemon's maximum HP, then subtract by 16 once and used that. Well, your way works too (and your way's alot less work)
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Starking
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SO I HERD YOU LIEK HENTAIZ?
[ *  *  *  *  *  * ]
Hex_Zero_Black
Aug 26 2007, 12:14 PM
I just added 16+16 on a calculator until I passed the pokemon's maximum HP, then subtract by 16 once and used that. Well, your way works too (and your way's alot less work)

Yea, I just came up with the idea.
I ended up setting my Team(Its pretty much a Tank Team) With all Leftie numbers. Its pretty funny.
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~Wow, not a half bad job for a rookie.~
~I'm so proud of my work...!~
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CKY_Tribal
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Camp Kill Yourself
[ *  *  *  *  * ]
Boltbeam
Aug 26 2007, 07:03 PM
269, 338 and 401 are also lefties numbers in a way.

269 lets you take 3 Stosses and still have 1HP left (assuming your hold item is leftovers).

338 lets you take 4.

401 lets you take 5.

It may also interest you to know that 458 HP lets you survive 6 STossess. Of course, almost nothing has that amount of HP, but it may be useful at some point...
"How many butts am I gonna have to cut before you people realise not to be dummies!?!" - Deron Miller

I'm not gay like you Squickers, I don't watch porn for the interesting plot... - Zero
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MXIIA
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We don’t have time to ponder such things, as Link grabbed a SB
[ *  *  *  *  *  * ]
CKY_Tribal
Aug 26 2007, 05:56 PM
Boltbeam
Aug 26 2007, 07:03 PM
269, 338 and 401 are also lefties numbers in a way.

269 lets you take 3 Stosses and still have 1HP left (assuming your hold item is leftovers).

338 lets you take 4.

401 lets you take 5.

It may also interest you to know that 458 HP lets you survive 6 STossess. Of course, almost nothing has that amount of HP, but it may be useful at some point...

WHAT ABOUT 7, 8, 9, 10... i wanna know... just kuz im curious
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Red_Mage
Sep 4 2007, 01:24 PM
MXIIA makes things epic...


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CKY_Tribal
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Camp Kill Yourself
[ *  *  *  *  * ]
MXIIA
Aug 27 2007, 12:21 AM
CKY_Tribal
Aug 26 2007, 05:56 PM
Boltbeam
Aug 26 2007, 07:03 PM
269, 338 and 401 are also lefties numbers in a way.

269 lets you take 3 Stosses and still have 1HP left (assuming your hold item is leftovers).

338 lets you take 4.

401 lets you take 5.

It may also interest you to know that 458 HP lets you survive 6 STossess. Of course, almost nothing has that amount of HP, but it may be useful at some point...

WHAT ABOUT 7, 8, 9, 10... i wanna know... just kuz im curious

I believe this is right, but someone may want to check:

7 - 509

8 - 554

9 - 593

10 - 626
"How many butts am I gonna have to cut before you people realise not to be dummies!?!" - Deron Miller

I'm not gay like you Squickers, I don't watch porn for the interesting plot... - Zero
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Sir Spanky
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Leader
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401hp is also useful in that it survives 5 stoss's with lefties, and 4 without (with sandstream).
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demigodxyz
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Legend
[ *  *  *  *  *  *  * ]
Sir Spanky
Aug 27 2007, 01:04 PM
401hp is also useful in that it survives 5 stoss's with lefties, and 4 without (with sandstream).

This was already said above.
llol...what


Props to Forte Dante for Zaptios. To Menofuntall for Moltios and Artios. And, finally too FunkethElf for Mewdon.

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tEhrXXz0r
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Pokemon Egg
Forgive me for asking but what is the point of having "Magic Leftovers" HP? Is it only for full 1/16 Max HP recovery or is there another point in doing so?
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Shoddy Screen Name: tEhrXXz0r
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demigodxyz
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Legend
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tEhrXXz0r
Sep 12 2007, 06:00 PM
Forgive me for asking but what is the point of having "Magic Leftovers" HP? Is it only for full 1/16 Max HP recovery or is there another point in doing so?

It's for doing what you said, and to not waste EV points. Say a Poke only needs 220 EV's for Max Leftovers recovery, the last 8 points probably won't make a difference, so why not put them into Speed instead and hope to outrun other versions of the same Poke.


P.S. Post #670.
llol...what


Props to Forte Dante for Zaptios. To Menofuntall for Moltios and Artios. And, finally too FunkethElf for Mewdon.

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tEhrXXz0r
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demigodxyz
Sep 12 2007, 03:12 PM
tEhrXXz0r
Sep 12 2007, 06:00 PM
Forgive me for asking but what is the point of having "Magic Leftovers" HP? Is it only for full 1/16 Max HP recovery or is there another point in doing so?

It's for doing what you said, and to not waste EV points. Say a Poke only needs 220 EV's for Max Leftovers recovery, the last 8 points probably won't make a difference, so why not put them into Speed instead and hope to outrun other versions of the same Poke.


P.S. Post #670.

Ah, I see. Thanks for clearing that up. :lol:
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Shoddy Screen Name: tEhrXXz0r
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MXIIA
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We don’t have time to ponder such things, as Link grabbed a SB
[ *  *  *  *  *  * ]
tEhrXXz0r
Sep 12 2007, 06:19 PM
demigodxyz
Sep 12 2007, 03:12 PM
tEhrXXz0r
Sep 12 2007, 06:00 PM
Forgive me for asking but what is the point of having "Magic Leftovers" HP? Is it only for full 1/16 Max HP recovery or is there another point in doing so?

It's for doing what you said, and to not waste EV points. Say a Poke only needs 220 EV's for Max Leftovers recovery, the last 8 points probably won't make a difference, so why not put them into Speed instead and hope to outrun other versions of the same Poke.


P.S. Post #670.

Ah, I see. Thanks for clearing that up. :lol:

UNLESS you want that pokemon to be slow ex. a BRAVE skarmory (for eq)

you may wanna put them in the main attack just to hit a little harder
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Red_Mage
Sep 4 2007, 01:24 PM
MXIIA makes things epic...


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Gengar_OU
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Hatchling
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This guide rocks. :D
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