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| A work in progress. The ability dex | |
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| Tweet Topic Started: Nov 4 2007, 02:17 PM (162 Views) | |
| Masterofidiots | Nov 4 2007, 02:17 PM Post #1 |
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Waiting for more Contributors to be added
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[dohtml]<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html> <head> <style type="text/css"> #tabletest td { border: 1px solid black; padding: 10px; text-align: center; } #tabletest td.top { font-weight: 900; } #tabletest td.imp { font-weight: 900; text-align: left; padding-left: 0.5em; border: 2px solid black; } #tabletest table * { border: 1px solid black; font-family: Verdana; font-size: 10px; } #tabletest caption { font-family: Verdana; font-size: 120%; font-weight: 900; margin-bottom: 5px; margin-top: 5px; border: 0; } </style> </head> <body> Welcome to the Libelldra Forge Ability Dex. This is a work in progress, and I am only posting it here for easy reference. It will eventually be on the main site. <h1>Adabtability</h1> <p><b>Competitive</b>: Moves that gain the Same Type Attack Bonus are given a 2x boost instead of a 1.5x boost.</p> <p><b>In Game</b>: N/A</p> <p><b>Pokemon that have this ability</b>:</p> <p><img src="http://pokemon.marriland.com/images/dp/front-n/133-3.png"> <img src="http://pokemon.marriland.com/images/dp/front-n/474-3.png"></p> <hr /> <h1>Aftermath</h1> <p><b>Competitive</b>: The pokemon that dealt the final blow against the pokemon with this ability loses 1/4 of its HP. (Only works if the move is Physical)</p> <p><b>In Game</b>: N/A</p> <p><b>Pokemon that have this ability</b>:</p> <p><img src="http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa425.png"> <img src="http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa426.png"> <img src="http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa434.png"> <img src="http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa435.png"></p> <hr /> <h1>Air Lock</h1> <p><b>Competitive</b>: Negates all weather effects on the field.</p> <p><b>In Game</b>: N/A</p> <p><b>Pokemon that have this ability</b>:</p> <p><img src="http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa384.png"> </p> <hr /> <h1>Anger Point</h1> <p><b>Competitive</b>: Maxes out attack when hit with a critical hit even when hiding behind a Substitute</p> <p><b>In Game</b>: N/A</p> <p><b>Pokemon that have this ability</b>:</p> <p><img src="http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa056.png"> <img src="http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa057.png"> <img src="http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa128.png"> </p> <hr /> <h1>Anticipation</h1> <p><b>Competitive</b>: When a pokemon is sent out and has a move that can hit Super Effectivly against the pokemon with Anticipation, the pokemon with Anticipation shudders. </p> <p><b>In Game</b>: N/A</p> <p><b>Pokemon that have this ability</b>:</p> <p><img src="http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa339.png"> <img src="http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa340.png"> <img src="http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa453.png"> <img src="http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa454.png"> <img src="http://www.pokemonelite2000.com/sprites/dpmfa/dpffa413.png"> </p> <hr /> <h1>Arena Trap</h1> <p><b>Competitive</b>: Prevents pokemon from switching out or running away during battle unless the pokemon trying to escape is Flying type or has the ability Levitate or Run Away</p> <p><b>In Game</b>: Increases the encounter rate of wild if the pokemon with this ability is in the first spot.</p> <p><b>Pokemon that have this ability</b>:</p> <p><img src="http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa328.png"> <img src="http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa50.png"> <img src="http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa51.png"> </p> <hr /> </body> </html>[/dohtml] For now, as I said, I'm still working on this. Any corrections are appreciated. Edit:1 I need to test out Aftermath, and find out if it is only affected by physical moves. |
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12:35 AM Jul 11