Intro |
|
Sad things happened to this board and this community has moved to the new place. If you lost touch with us, please find us at www.sogayshidae.com. First 10 pages of the new Forum Discussions thread should fill you in with the details of this drama. This forum was restored and frozen for archive purposes. |
| Western Entertainment | |
|---|---|
| Tweet Topic Started: Sep 9 2013, 01:13 AM (16,883 Views) | |
| Windmill | Oct 9 2013, 06:37 AM Post #456 |
![]()
Gertrude
|
Love films like this: Felicity Jones has been another one of my actress crushes ever since I saw her in 'Northanger Abbey', 'Brideshead Revisited' and 'The Diary of Anne Frank' where she played Margot, Anne Frank's sister. |
![]() |
|
| Guest | Oct 9 2013, 04:47 PM Post #457 |
|
Unregistered
|
Especially excited to see Rabe again! The Devil Nun was perfect
|
|
|
| HolyYoong | Oct 9 2013, 07:19 PM Post #458 |
![]()
My shupanova
|
I just found out about this today and decides to share it here. Dem! Lovato had lesbian fling with Australian DJ RUby Ros3 |
![]() |
|
| Rexie | Oct 9 2013, 07:25 PM Post #459 |
![]()
Your friendly neighborhood T-Rex
|
lol Ruby, this is exactly why I stopped liking her, her AW-ing were getting stronger and stronger...she's soooo effing gorgeous tho, like GORGEOUS irl I've met her twice and she gave me a kiss on the cheek |
![]() |
|
| HolyYoong | Oct 9 2013, 07:30 PM Post #460 |
![]()
My shupanova
|
gasp and fart So lucky and really unfair. How can you stopped liking her even after she gave you a kiss?!
|
![]() |
|
| Rexie | Oct 9 2013, 07:39 PM Post #461 |
![]()
Your friendly neighborhood T-Rex
|
^squeeze me, im not cheap! ![]() I used to follow her on twatter, check out her tumblr errday and liked her page on fb. From all those social media following, I have come to a conclusion that she's just a matter of pretty face with nothing but a hollow shell underneath it |
![]() |
|
| Guest | Oct 9 2013, 09:04 PM Post #462 |
|
Unregistered
|
Masterpiece... ![]() ![]() Spoiler: click to toggle
|
|
|
| Abc | Oct 9 2013, 09:25 PM Post #463 |
![]()
The real cat lady.
|
Damn, ruby r*0se is indeed gorgeous :o |
![]() |
|
| Rexie | Oct 9 2013, 09:33 PM Post #464 |
![]()
Your friendly neighborhood T-Rex
|
well put on your bib then I remember the awkwardness when I was trying to buy the mag , thank goodness for self check-out cashier!
|
![]() |
|
| Abc | Oct 9 2013, 09:58 PM Post #465 |
![]()
The real cat lady.
|
Daaaaaamn
|
![]() |
|
| Artichoke | Oct 9 2013, 10:10 PM Post #466 |
|
nam fuit ante Helenam cunnus taeterrima belli causa
|
http://blog.us.playstation.com/2013/10/09/drakengard-3-coming-to-ps3-in-2014/ OH MY GOD NOW I DON'T HAVE TO BUY THE JAP VERSION I THIS IS WHAT I BOUGHT A PS3 FOR |
![]() |
|
| Windmill | Oct 10 2013, 12:19 AM Post #467 |
![]()
Gertrude
|
Yes, she was perfect in that role. Her switching between good and evil was brilliant acting.
|
![]() |
|
| Windmill | Oct 10 2013, 05:10 AM Post #468 |
![]()
Gertrude
|
NSFW! The sex scene kinda looks like porn.
|
![]() |
|
| Die Zicke | Oct 10 2013, 05:14 AM Post #469 |
|
Caffeine is good for you.
|
Holy shit that was way nsfw lol |
![]() |
|
| Windmill | Oct 10 2013, 05:17 AM Post #470 |
![]()
Gertrude
|
Apparently the sex scene is going to be about 10 minutes long. I will feel so awkward when watching it friday. |
![]() |
|
| Die Zicke | Oct 10 2013, 05:18 AM Post #471 |
|
Caffeine is good for you.
|
I'm gonna need a report on that kthnxbai
|
![]() |
|
| Windmill | Oct 10 2013, 10:27 AM Post #472 |
![]()
Gertrude
|
So I just watched the first episode of American Horror Story season 3 and it wasn't as strong as the opening episode of season 1 and 2. Something interesting did happen at the end of the episodes so I am waiting for something cool to happen. Don't click if you don't wanna be spoiled
|
![]() |
|
| Guest | Oct 10 2013, 01:55 PM Post #473 |
|
Unregistered
|
Got my ticket for La vie d'Adèle, can't wait for tuesday And stop with the spoilers wind
|
|
|
| Windmill | Oct 10 2013, 02:08 PM Post #474 |
![]()
Gertrude
|
Just wanted to let all of you know what you are getting yourself into! I have a ticket for tomorrow at 15:30 and can't wait.
|
![]() |
|
| Guest | Oct 10 2013, 02:21 PM Post #475 |
|
Unregistered
|
Twitter has spoiled plenty for me...haven't seen it yet tho. Wondering if I should just wait for the whole season to end first or start halfway...I'll have a hell of a time avoiding spoilers tho On a side note, Jessica Lange
|
|
|
| Windmill | Oct 10 2013, 02:25 PM Post #476 |
![]()
Gertrude
|
She's such a good actress and seems to put her all in hers roles.
|
![]() |
|
| Dyslexia | Oct 11 2013, 02:13 AM Post #477 |
|
Wasn't expecting that amount of moaning, I didn't have my earphones on
|
![]() |
|
| orangedaffodils | Oct 11 2013, 07:53 PM Post #478 |
![]()
Let ε <0
|
So apparently the romance system in DA III: Inquisition will be a bit different. Instead of getting +10 approves/friend points it'll be "do ___'s quest to make them like you". I make it sound simplified, but it seems to be a step up imo. Hopefully it's executed well. http://www.examiner.com/article/dragon-age-3-inquisition-romance-system-changes-hinted-and-clarified?cid=taboola_inbound |
![]() |
|
| Artichoke | Oct 11 2013, 08:00 PM Post #479 |
|
nam fuit ante Helenam cunnus taeterrima belli causa
|
I thought the Approval system was pretty good, apart from the non-dialogue gift-giving system (which was totally cheap, lol), especially in the second game, although I think they could've done with having an event horizon like they did in Origins. You had to actually do things they agreed or disagreed with on a fundamental level to get friendship or rivalry (the rivalry thing, I liked - it's good to have characters you don't have to always agree with but are still respected and have a connection with) without being too dickish or they'd just leave. That new system sounds pretty arbitrary and definitely a lot crappy. |
![]() |
|
| orangedaffodils | Oct 11 2013, 08:09 PM Post #480 |
![]()
Let ε <0
|
Approval system was decent, especially in Origins (based on sheer number of dialogue options alone) but it seems more passive to me than actively doing things. The events/quests you did per character (like confront Alistair's sister, etc) was more about deepening friendships than procuring a romance with that character. They didn't say they were getting rid of the old system altogether, just gift-giving I think. I'm excited to see how it turns out. |
![]() |
|
| Artichoke | Oct 11 2013, 08:15 PM Post #481 |
|
nam fuit ante Helenam cunnus taeterrima belli causa
|
See, I found the Approval system in Origins really flat and shallow, like the characters were just search algorithms you had to navigate, rather than actual people to connect with on a personal level. Rather than having the Warden interact with them as a character on his/her own, it felt like you were just pacifying them and agreeing with them to shut them up, or they'd leave because you don't agree or get along on some things, whereas Hawke always felt like s/he had a distinct personality without restricting the options you could pick, and nothing really felt like you had to pick one option over the other just because one of your companions would get unnecessarily pissy and leave because they disagreed with you too much. The friendship/rivalry system was a LOT better. You don't have to always agree with your friends, you can have wildly different opinions on something you're passionate about and still respect each other and the interactions you have, so I liked that DA2 reflected that. I also liked the gift-giving in the second game, too, because it felt like you were actually giving them something their characters found important or actually treasured, rather than just being like "oh btw i found a meat bone and there's no point in giving it to Dog so here you can have it", and the conversations that followed were nice to have, and they felt like they expanded the character a bit as well. |
![]() |
|
| orangedaffodils | Oct 11 2013, 08:28 PM Post #482 |
![]()
Let ε <0
|
I didn't like playing as Hawke as much as I did my Warden: putting a voice on the protagonist really dulled the immersion for me; I liked being able to make my character timid, or witty, or (to a lesser extent) an ass (which you couldn't really do in DAII, you could be "aggressive", but not really an ass). And I liked being able to interpret my Warden's interactions based on this headcanon personality i've invented. Meh, I disagree with the friend/rivalry thing. If I'm a mage, why would I want to be around someone who thinks my character should be locked away and made tranquil? Needless to say, I rarely if ever used Fenris in the 2nd game. I don't think people who have fundamentally different viewpoints can respect each other's opinions, especially since one of those viewpoints doesn't respect the other's mere existence. This goes for outside of the DA world as well. I HATED the gift-giving in the 2nd game. It's like "well, we don't expect you to know what stuff your companion values, so we'll make the choice for you". I guess it's good for gamers who don't really take an interest in character interaction, but then that makes me wonder why they bought any DA game in the first place
|
![]() |
|
| Artichoke | Oct 11 2013, 08:36 PM Post #483 |
|
nam fuit ante Helenam cunnus taeterrima belli causa
|
^ If you say so, but the lack of any personality inherent in the options selected made the Warden feel incredibly shallow, since none of the options with your companions felt like anything more than a "I have to pick this option so my companions actually stick around and so that I can actually have a party to use", rather than "I can pick this option and have my companions fundamentally disagree, but not actually leave if we disagree too much, because we respect each other as people". If YOU'RE a mage, yes, and you can reflect that in never choosing to use Fenris because you don't care about him or don't respect him as a character, which you, in fact, didn't do. So the system worked, and gave you your choice not to earn either friendship or rivalry points, nor even recruit him in your party. You don't HAVE to be around that character at all, which is where the choice lies. I also don't agree that respect is purely driven by how far you align with what they think. I can disagree with someone and still respect them as a person, because their opinions don't make them who they are, how they express those opinions does. My mom has wildly different political views to me, but I still respect her and care about her, for example. The only point in the gift-giving was FOR the character interaction, or are you telling me that giving Shale a green stone and getting a "thanks" +6 was more in-depth than actually getting a conversation in which each character would talk to you about how much the gift means to them and what they think of it and how you can respond in kind? I don't think you understood the system at all, if you think an arbitrary +# offered more valuable character insight than actual written dialogue with them.
|
![]() |
|
| orangedaffodils | Oct 11 2013, 08:44 PM Post #484 |
![]()
Let ε <0
|
I never chose to use Fenris, but it's not as if he just "went away". Plus, i'm a completion junkie in that I like pursuing character developments as far as they go - so I still interacted with him. Just chose not to take him with me when doing certain quests (though when I did, I liked listening to the banter between him and other characters). Right, but she's your mom and that's going to have an effect on how you feel about her opinion. If it's some stranger who I just helped out, like Fenris, pssh nope. Not happenin Right, I didn't say it wasn't...but to eliminate the choice the player has takes away from the experience of playing. I attempt to understand the characters in their entirety, so giving me no chance to apply my understanding is not only undermining the intelligence of the player, but furthermore seems like a wasted effort for developing such complex characters in the first place. |
![]() |
|
| Artichoke | Oct 11 2013, 08:53 PM Post #485 |
|
nam fuit ante Helenam cunnus taeterrima belli causa
|
What? People who you disagree do actually continue to exist, lol. I disliked Orsino but I don't expect the developers to suddenly GET RID OF HIM FOREVER because I disliked him, what? And the choice is still given to you, so it's not like your personal need to Platinum a game invalidates the fact that they did programme a choice IN there for you to make.It was an example. I would respect the opinions of someone I'd not met or care about, too, because disagreeing with me doesn't warrant not respecting them. I disagree with people smoking tobacco because I think it's a stupid decision, but I still respect a person who chooses to do that, no matter how much I disagree with that choice. tbh, I think that's a terrible perspective to have, that whether or not you value them as a person lies on how much you agree with them. Can you honestly say that just disagreeing with someone justifies refusing to respect them or their right to have an opinion of their own? So you think that having written dialogue and an additional dialogue tree somehow restricts understanding of a character more than "here's a bronze Andraste symbol bc you never shut up about fantasy Jesus" and the corresponding "+6"? You're forgetting that it's EXACTLY THE SAME in Origins, too - for all the dialogue-inspired gifts (aka the ones that actually further understanding and development of characters), every character other than the one who would actually have the dialogue with refuses to accept it, so no understanding is there anyway. You can't give the grimoire to anyone BUT Morrigan, so it's not like you need any understanding of her character to give it to her. You can't give the Dalish gloves to anyone but Zevran, and you can't give the Andraste's Grace to anyone but Leliana, etc. |
![]() |
|
| orangedaffodils | Oct 11 2013, 09:10 PM Post #486 |
![]()
Let ε <0
|
I meant "went away" as in, "never being utilized for anything within the context of the game". Orsino isn't a party character and thus doesn't have specific quests tied to his character for you to do - if I wanted total completion of the game, I had to go hunt down Fenris's former master: a quest that you needed at least some kind of friendship/rivalry to access. But I didn't need to take him with me for the majority of the game's quests and events; it's not exactly a freely made choice when your only options are "have him in your party despite him thinking you're a total waste of space or miss out on some fun quests that result in potentially cool weapons/items." You can argue that it is a choice, and that's totally cool I guess, but I don't see it as a legitimate choice to make when given such ultimatums. Disagreeing with someone who smokes tobacco isn't the same as thinking a person has no right to marry or right to proper healthcare. It's different. Never said people aren't entitled to their own wrong opinion, that's totally fine lol. Whether or not their opinion has any merit or weight in a conversation about a given topic at hand is another story though.
No, you're missing my point: i'm saying that refusing to have the player utilize their understanding makes the complexity of the design of characters worthless in scope and kind of shows that the developers don't think the players are capable of forming an understanding of a character altogether. And you just said in the next paragraph that Origins DOES have the same thing - and it does! The thing is though, those aren't the ONLY gifts you can give. This is progressively getting OT, so i'm going to wrap it up by saying that I prefer the romance and friendship system of Origins to DAII. I actually prefer Origins as a game way better than DAII. Anyway, i'm anxious for next year to roll around because i'm really looking forward to the release. |
![]() |
|
| Artichoke | Oct 11 2013, 09:21 PM Post #487 |
|
nam fuit ante Helenam cunnus taeterrima belli causa
|
Well, yeah, "total completion of the game"... If you make the choice to get rid of him, you do actually have to live with that choice throughout the game, weirdly enough. I don't get your issue - you don't like him, and you had the option to get rid of him, but then you complain that if you don't get rid of him, you don't have access to his quests. What? Obviously that would be the case. Also, if you max out rivalry, he rethinks his position, because he has a person who he respects immensely but disagrees with one of his most fundamental issues, and he begins to consider that perhaps there are mages that aren't all as bad as the ones he's met so far. He's been tortured by mages all of his life and came from Tevinter, the Nazi Mage Empire, so it's not like he's bigoted out of sheer dickery, and that's a huge step for him. He's a legitimate character with legitimate issues, and dislike him all you want, but acting like he should be CUT FROM THE GAME ENTIRELY because you don't like him and that it's a SERIOUS FLAW THAT HE WASN'T is ridiculous. I don't like Wynne, but I don't start bitching about how the developers shouldn't have put her in and how it's a flaw in the game that she exists and that I can't get 100% if I don't recruit her. It is, though. It's just another opinion. I don't think non-religious people should marry because marriage is an institute of religion, and that civil unions should be the atheist alternative for all sexualities. Hell, it's debatable that rights exist at all beyond our conception of them, and if it's only our conceptions that legitimise a right, how can you claim that any right is inherently "right" or "wrong"? All opinions should be respected, like I said. They all have some value, at least on some level, and I think it's incredibly arrogant to suggest that your standards are the only ones that can properly judge whether or not someone's opinions are worthwhile, or objectively "wrong", unless there's a logical contradiction in the formation of them. It's not OT, either - this is the Western Ent. thread, and Dragon Age is a form of western entertainment, so...? How is talking about Western entertainment on a thread dedicated to Western entertainment OT? I prefer DA2 because it was more original, the combat was more fun, the world had more character, the interactions felt more realistic, the plot was more well-written, and it didn't play like a cliche as fuck high fantasy novel. |
![]() |
|
| orangedaffodils | Oct 11 2013, 09:28 PM Post #488 |
![]()
Let ε <0
|
Totally missed my point entirely. I never said to cut him out from the game altogether; my whole issue was with the friendship/rivalry scaling system, because I don't think it's realistic in terms of relationships - in origins, if you defiled the Urn of Sacred Ashes, Wynne leaves. And that's completely understandable! But somehow it's expected in DAII that you can still be a mage and have Fenris turn a blind eye, or that as a mage you can totally keep Fenris around as a party member. Doesn't make sense to me. I realize he's a character with issues, how does that negate the point i'm trying to make? If you max out rivalry, he effectively says, "well I still hate mages but you're not half bad" which is essentially saying, "if you even try to do anything to step out of line with my views then i'll just revert back to my previous limited understanding of mages".
This is what I meant by "progressively getting OT". If you'd like to continue that part of the discussion, take it to the chat thread. |
![]() |
|
| Artichoke | Oct 11 2013, 09:39 PM Post #489 |
|
nam fuit ante Helenam cunnus taeterrima belli causa
|
I don't think he's turning a blind eye, he's still keeping watch over you and your companions, and he says as such when you recruit him. He also says that he might hate mages, but he's not ungrateful, and he WILL help you to repay what you've done for him, which was actually help him to drive out the person who enslaved him for all of his life, forced him to get those lyrium markings, tortured him and keeps trying to recapture him to enslave him again, and that's a huge deal. He's still with you because he thinks that you've done such a wonderful thing for him that it requires a lot of repayment. The more he hangs out with you during that repayment means the more likely he is to respect you, which makes him start to reconsider his opinion of mages, and makes him more okay to hang out with you beyond his obligation. He also sees that you're a powerful person who could help beat Danarius, and since you've already helped him with that once, he figures his safest bet is to stay with you, even if you are a mage. And that's a huge step. For someone who's been oppressed and bullied by mages all of his life to begin to say, "okay, well... maybe not all mages are bad", which is what he IS saying, is quite a large step. He's open to the idea of there being some mages, like Hawke, who aren't like the mages in Tevinter, and who he can care about, and who are good people. That's a major turnaround. He's also perfectly fine with Bethany, too, and he's actually rather nice to her, compared with the other characters. She's genuinely responsible and recognises that magic is a difficult thing to live with and that it needs to be handled appropriately, and he respects her for it. It's Anders - the vocal pro-mage abomination who definitely resembles the magisters of Tevinter - and Merrill - the irresponsible blood mage - who he dislikes, because both of them represent the mages he's familiar with, the ones who run the Nazi Mage Empire. I don't think you've tried to understand the characters in DA2 at all. Fenris is one of my least favourite characters, along with Anders, and yet I still tried to at least pay attention to what kind of character he actually is. He's not a raving bigot who refuses to tolerate mages in the slightest, he's a bitter, fragile guy and the product of a lifetime of brutal enslavement who still manages to maintain a set of decent morals and recognises that there are such things as going too far.
|
![]() |
|
| orangedaffodils | Oct 11 2013, 09:49 PM Post #490 |
![]()
Let ε <0
|
You're forgetting that mages throughout the rest of Thedas aren't treated like royalty as they are in Tevinter (Merril even less so since she's a Dalish elf). Fenris himself even says that not all Magistrates are like Danarius, but a select few are corrupt malificarum. He's nice to Bethany because she doesn't show any emotion in her interactions with him besides passive agreement. I agree though, it's a major step for him in thought; his actions and words still come across as belligerent. Maybe he'll reappear in DAIII with a less hypocritical agenda, we'll see. Didn't like Anders either, but that's just because I found him annoying. I also compared him a lot with Awakening Anders.
That is quite the jump considering I've given a lot of thought to how the characters come across Just because I don't agree with you doesn't mean I lack any sort of understanding - it just means I interpret the characters differently.
|
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| Go to Next Page | |
| « Previous Topic · General Discussion · Next Topic » |








So lucky and really unfair. How can you stopped liking her even after she gave you a kiss?!







9:00 PM Jul 11