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Digimon: Grey Embers; Arc II - A Nation Recovers
Topic Started: Nov 5 2012, 02:54 AM (4,073 Views)
Spire
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Flash in the Dark
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PLOT:

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PART 1 SUMMARY: (Retconned a little)

The day begins as normal in the Aylesbury Vale vault. What seems like a routine assembly in the vault Atrium, turns out to be a fast and ruthless coup by the digimon partner of the Vault Administrator – Nowell the Wolfmon. After terrifying everyone by killing the Administrator, Nowell proceeds to enslave the humans and the digimon that support them, to create his ideal society ruled by digimon alone.

A small band of humans and their digimon partners escape from the vault into the wasteland, completely exposed of the horrors out there. While it is habitable, wild Adult digimon roam there, and a Devidramon kills one of their number. They are joined quickly by a man called Billy Windsor, who for reasons unknown decides to help them. He leads them through the ruined village of Winslow toward Aylesbury, where they are attacked twice more by more wild digimon and Raiders – vicious humans that kill and plunder for survival. One by one, the Vault Dwellers fight back by evolving their partners to Adult level, defeating their opponents. Once at Aylesbury, Billy Windsor leaves them, and they are later told that he is Crown Prince William, heir of the British Throne.

They are well received in Aylesbury, where the eccentric Mayor Hickory, a FlaWizarmon, asks them to help out the city in exchange for assistance. They retrieve computer parts from the long abandoned Milton Keynes vault, after yet another battle with a wild resident digimon, and return to the city. However, two more of their number leave – Leanne and Tsukaimon stay in Aylesbury to help out with the local agriculture, and Leon and Terriermon head North to find what they feel may be better assistance in retaking the vault. While at Milton Keynes, they find a strange Bio-Mutant, who claims to be part human, part digimon. She assists them in their battle, and later leaves, promising to return with her companion.

Meanwhile, Mayor Hickory comes to a deal with the remaining group. He offers them military assistance to retake their vault if they manage to exterminate the nearby Raider camp, especially its leader, Pamir, and her Airdramon partner. They agree, soon after hiring the assistance of a travelling Mercenary, and proceed to a bloody battle. They receive minimal losses and return triumphant to Aylesbury, where they then restock and prepare for the battle the next day.

Finally, they return to the Aylesbury Vale vault, most of them able to evolve to Adult level, accompanied by 80 Militia troops from Aylesbury. After forcing the door open, they enter the vault, fighting hard, until finally facing Nowell. In a hard, gruelling battle, they eventually overcome and defeat him, bringing the vault back to peaceful rule. However, the vault has changed forever. Now that people from the wasteland have entered it, and with knowledge that a whole habitable world lies outside, they no longer live a sealed life. They reach a trade agreement with Mayor Hickory in exchange for his assistance and a lucrative economic partnership begins between the two societies. While other outsiders cannot enter the vault, those that live there may come and go when given permission.

And so, after the battle, the original escapees of the Vault linger for a little while longer, trying to decide what to do. They learned so much in the outside world, and with it many possible threats to face such as the Bio-Mutants from the East. They also learned of other civilisations to visit and assist, such as the Phoenix Faction in Northampton – a group of people that want to rebuild the United Kingdom peacefully, having learned the lessons of the past. And finally, there was the unknown motives of Crown Prince William, whose influence was great in this region, giving military protection from the Royal Armed Forces to towns that pay him taxes. If he had helped them, then he probably wanted something from them in return when the time came.


RULES:

1.Please try to post at a reasonable speed. If you can’t post within 2 weeks of my updates, please let me know, otherwise your characters will be skipped.

2.If you were a player in the original GE, then you will be automatically accepted with your old characters. If you don’t want to rejoin, that’s fine. I can accept up to 8 players.

3.As this RP is partially based on the Fallout series, there will be violence and dark themes. However, please don’t go too far into adult content.


DIGIMON AND D-IV’s:

When a baby is born in the Aylesbury Vale shelter, they are raised along with a baby digimon. The digimon are born from eggs in their baby forms (these eggs produced by means we shan’t delve into but know anyway), and evolve to their Baby II forms at around age 3 years, and to their Child forms at around 10 years. They do not evolve naturally to their Adult forms within the shelter, unless they are specially selected for security purposes. As a result of being raised so closely with humans, they are usually bonded for life as virtual siblings.

When the human turns 12, they are given a device known as a Personal Data Processor Mark 4 (commonly referred to as ‘D-IV’s). This device is about the size of a D-Terminal, and is worn on the hip belt as such. The D-IV’s are built with radar and map features, a geiger counter, a radio, and other nifty little functions. They also evolve digimon to their Adult forms, but this is strictly forbidden within the shelter. Evolution to Adult form requires practice on the part of both human and digimon.

A similar system occurs in the wasteland, with all civilizations doing their best to get digimon partners for their children as it is their best chances of survival. Digivices are much rarer, however, and they’re usually reserved for the town militias and other defence personnel.

As this is the end of the Adult Arc, all characters may evolve their digimon to Adult level, but may not yet evolve them to Perfect level.


SKILLS:

To make our characters more unique and to be relied on for different tasks, they will be adept at three of the following (include at least 1 combat and 1 non combat skill).

Combat

> Firearms – Skilled at the usage and care of guns including handguns, rifles, shotguns and machine guns.
> Explosives – Skilled at the usage and care of explosive weaponry including grenades, rockets, flamethrowers and mines.
> Energy Guns – Good at using complex weaponry including laser, plasma and special data weapons.
> Unarmed – Skilled at unarmed combat.
> Melee Weapons – Good at using close-range weapons.

Non Combat

> Repair – Good at repairing weapons and machinery.
> Medicine – Adept at treating injuries and maladies.
> Speech – A gift of persuading people by verbal means.
> Stealth – Good at moving around undetected, as well as picking locks.
> Science – Very knowledgable in both natural and computer sciences.
> Survival – Familiar with the knowledge of staying alive in hostile environments, as well as knowing how to swim, climb, etc.


Please try to vary with your skills. Also, please note that it only affects how well you are at the skills. Even if you aren’t skilled at speech, you can still talk, and a character without the Energy Guns skill can still use them, but not as well and you would miss a lot and have them malfunction.


SIGNUP:

Code:
 
[b]Name:[/b]
[b]Age:[/b] (Between 16 and 25 should do us)
[b]Gender:[/b]
[b]Appearance:[/b] (Picture or written description)
[b]Personality:[/b]

[b]History:[/b] (If you were in the previous RP, just provide a couple of paragraphs as to what your character did there. If you’re a new character, specify whether they were also raised in the Aylesbury Vale vault, or if they came from the Aylesbury Militia).

[b]Skills:[/b] (Choose three from the following that your character excels at from the list above)

[b]D-IV Color:[/b]

[b]Digimon Partner:[/b] (Child form)
[b]Partner name:[/b] (One name)
[b]Partner personality:[/b]
[b]Partner weapon:[/b] (Optional. If you choose to have one, try to come up with something that augments their ordinary attacks. We’ll tackle evolution weapons as they come).
[b]Evolution Line:[/b] [Baby II to Mega]




ROSTER (If you're on this, you can post):

- Karen Elmbridge and Lee the Commandramon (Spire)
- Bobby Calveras and Vamp the Dracmon (Elixi)
- Paige Turner and Finns the Gomamon (Raz)
- Anna Rhodes and Quinn the Fanbeemon (Santa)
- Wesley Golding and Conan the Labramon (Puwa)
- Leon Davis and Sawyer the Terriermon (Tailer)
- Leanne Shaw and Pepper the Tsukaimon (Shine)
- Tyler Simpson and Vee the V-mon (Tomo)
- Kavi Vang and Onni the DemiDevimon (Amsh)
- Nick Cruger and Alder the Mushroomon (Xion)
- Kai Evans and Zeke the Gaomon (Yuuki)
- Andy Richter and Rose the Lalamon (Mdebourg)
- Cyrus Marsden and Jarvis the Elecmon (Grundy)
Edited by Spire, Jul 29 2016, 05:22 AM.
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Spire
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Flash in the Dark
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Name: Karen Elmbridge
Age: 20
Gender: Female
Appearance: Karen
Personality: Karen is the type that cares for her friends and companions, but doesn’t get overly emotional about it. She believes that everyone is capable of solving their own problems, and that all they need is guidance along the way. She is in tune with her inner feelings, aware of the rapid changes her experiences in the wasteland is doing to her psychologically.

History: By unspoken agreement, Karen led the survivors of Nowell’s coup of the vault through the wastelands. She wasn’t a very experienced leader, and couldn’t do anything to stop the group breaking up. However, she gained experience and helped to keep them together in the battle against the Raiders and in retaking the Vault.

Initially lost in wonder at the world above, Karen got her act together when attacked by a Raider party. She was badly wounded by a mountain of a man, and the group was at the mercy of a Fangmon that ravaged the exhausted group. Karen finally evolved her partner to Adult level, where he killed the Fangmon and the remaining Raider.

Then, when in Aylesbury, Karen helped negotiate a deal with the mayor for him to give them assistance in the battle ahead. After doing favours by performing dangerous quests, he eventually agreed. Karen also helped enlist the help of a Mercenary, ensuring their victory and sending him on his merry way after rewarding him for his efforts.

And now, after the vault has been retaken, Karen feels ill at ease there. She heard of the Phoenix Faction in Northampton, thinking their ideas to rebuild the country out of the wastes might be more than unobtainable dreams. It’s her hope to meet them and ask them what their ideas are.

Skills: Energy Guns, Speech, Science

D-IV Color: Dark Green

Digimon Partner: Commandramon
Partner name: Lee
Partner personality: Lee’s most obvious trait is enthusiasm. He’s eager to pay off his training by protecting Karen and the others as best as he can. However, he has a hard but brittle shell covering an inner sense of self-doubt and nervousness. A shell that can easily be broken in the horrors of combat. Lee is thus not good with pressure, like many other inexperienced soldiers. But he has room to grow.
Partner weapon: L85 Assault Rifle.
Evolution Line: Koromon --> Commandramon --> Raidramon --> RizeGreymon (Black) --> RustTyrannomon
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Elixir
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Only Half Insane
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Name: Bobby 'Brass' Calaveras
Age: 26
Gender: Male
Appearance: Pic
Personality: Bobby appears to be an abrasive and rude individual at first glance, and he can be quite the buzz kill. He's egotistical, always expects the worst, cares little for others, and even less for himself. His idea of humor is insults and taunts. A lover of beer, women, and money, and a hater of authority, Bobby is perhaps the last person you'd expect to be head of the vaults security forces. He's pretty much an all around jackass. Most of this behavior seems to stem from his accident six years ago, where he all but gave up on the world. However as of late he's taken a less off putting approach to people, placing a little more stock in trust than he used to. He actually tries to get to know someone before violently insulting their mothers. It could even be said he's become a decent human being after his trip to the surface. Don't say that to his face, though.

History: Until six years ago, Bobby was a normal, albiet somewhat rebelious, teenager. He and his digimon, Dracmon, were well on their way to taking on the family repair buisness. He was a quick learner, having almost finished his schooling, and his dad decided to reward him by taking him to see where he worked. Everything was going fine, Bobby was watching his dad work the crane. Then, in what could only be considered a case of wrong place, wrong time, a tremor shook up the cavern. Normal these small tremors don't cause even the slightest damage, since everything is sturdy underground, but when a steel girder was freely swinging on a cable, the results were disaterous. The tremor not only killed Bobbys dad, it caused the girder to drop free, pinning the boy's entire right side beneath it. Somehow, Dracmon managed to pull him out from under the beam and get him to a hospital. Bobby was rushed to the ER, were he underwent emergency surgery. After the doctors had done all they could to stabalize Bobby, they were left wait to see when, or if, he would wake up. Somehow, he made it, coming to a month later. When he realized what had happened, he was distraught, and left the hospital as soon as he was able. Taking whatever money he had and leaving home. With no relatives or friends aside from Dracmon, Bobby spent the next two years wandering the city as a drunkard, seemingly giving up on the world.

It took him four years to come to his senses, finally coming to terms with the situation, he decided to start a new life. Though he still retained many of his self destructive habits, he's started working as a police of sorts within the city. It seemed to be going well until Nowell's coop. During the commotion, Bobby joined the others and escaped the vault, but not before promising to come back and finish the job.

And finish he did, after tackling brigades, bandits, and abominations, Bobby assited in ending the traitors life, and restoring rightful ownership of the vault. As the head of security had to step up and take his place as the new administrator, there was still a chair left to fill, and much to his surprise Bobby was asked to fill it. Despite his generally cynical view of the force, he ended up as the new Head of Vault Security. Using the experience he'd gained during his travels, Bobby helped strengthen the security force and warn them of the dangers of the outside world, securing a trade line with Mayor Hickory and the vault. Using the vaults functional technology along with the resources from the outside world, both parties earned a mutual benefit, and formed a strong bond of co-dependance. However, despite this well paying position, he isn't completely content to stay here forever. Finding out an entire world is out there, just waiting is far too great an opportunity to just let pass by.

Skills: Survival, Unarmed, Melee Weapons

D-IV Color: Red

Digimon Partner: Dracmon
Partner name: Vamp
Partner personality: A strange little digimon, Dracmon has been best decrided as a crackhead, he's jittery, has trouble focusing, is a bit paronoid, and talks way too fast. One things for sure though, he's got Bobby's back through thick and thin. Since he's trip to the surface, he's also become quite a bit more confident. This is due to his evolution to champion level. While before he could only maintain the form for four or five hours, he is now capable of remaining in it almost indefinatly, reverting only if he becomes exhausted or heavily injured. This new level of power has given the once pesky imp a far more imposing presence, and as he would say, finally a bit of respect!
Partner weapon: Berenjena Shotgun: a double barreled shotgun that seems a little more powerful than it should be, whenever Dracmon fires it he gets thrown backward like a rag doll. This weapon seems to disappear upon evolution.
Evolution Line: Tsumemon-Dracmon-Duskmon-Neodevimon-Beelzemon


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Raz
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Name: Paige Turner
Age: 16
Gender: Female
Appearance: Just above shoulder length red hair, quite dark. Lively green eyes. She stands at about 5'4" so not particularly tall for her age. She has a rather slender build and tends to wear light body armour that doesn't restrict your movement too much.


Personality: Paige is a kind hearted, sweet and also fierce Individual. To elaborate, she is very very kind towards her friends and is always trying to keep people's spirits up. However, when she comes across evil hearted individuals, Humans or digimon. She will not hesitate to take them down. She also has a very deep fear for snakes, actually its a phobia. A bad one. She also has a faint scottish accent and a beautiful voice.

History: Paige's life began similarly to many others from the Aylesbury vault, her mother died in childbirth, so Paige never really knew her. But her father did his best to raise her. Seeing that she was a pretty girl and simply because he wanted to protect his daughter, or rather her to be able to protect herself. So he taught her self defense and trained her as a high grade security guard, even though she never joined, as he was the trainer for the security force in the vault.

She showed massive potential. She could move from shadow to shadow without being seen, take down fully grown men unarmed and was also a crack shot with handguns and rifles. So she lived in peace, with her dad and very much loved partner finn. That is... until Wolfmon killed his partner and took over the vault. Her father suffered heavy abuse at the hands of the digimon oppressing them and when Karen and her group returned to reclaim the vault Paige and her father joined in the fray. She took down several rookies with finn and working together with a few others, they even managed to take down a kyubimon.

Sadly Nowell and his brainwashed friends killed Paige's father and before she could avenge him Karen and the others did, causing her to harbor some temporary resentment and immediately leave the vault with Finn. They soon found a small settlement which was under siege by raiders and helped to take the raiders out with her tactical skills.

She has since calmed down and no longer harbours and resentment or ill feelings to karen and the others. Infact she hopes to encounter them and be of assistance to them as they seem to do a great deal of helping people. That and with only Finn to keep her company wandering the wastes, Paige is feeling rather lonely.

Adult Level Story

Skills: Firearms, Unarmed and Stealth
(Long breath-really long breath)
D-IV Color: Cyan, with a pink trim.

Digimon Partner: Gomamon
Partner name: Finns
Partner personality: A perky little female Gomamon who tends to be fairly friendly towards others and is incredibly close with Paige. They laugh at each others jokes, make each other smile and generally look out for eachother as if they are both best friends and sisters. Also shares the same hatred for cold hearted people like bandits and will put them down very quickly.
Partner weapon: Small metal tips to Finns talons which give off a small shock, this is handy for both augmenting general damage and for shocking enemy's which Finn has doused with water.
Evolution Line: Poyomon -->Gomamon -->Depthmon -->Crescemon-- >AncientMermaimon
Edited by Raz, Dec 31 2012, 08:30 AM.
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Santa
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Name:Anna Rhodes
Age: 22
Gender: Female
Appearance: Anna

Personality: Anna was a calm, easy going, and kind hearted individual. She was the type that will go out of her way to help others even if it means making things a bit harder for herself. Always helping others, her digimon partner, Quinn, says she's to kind and naive. Anna isn't the type to accept no for an answer, and when people ignore her medical advise she gets rather angry with them.

Since the previous events she has matured some what. She is no longer as laid back and easy going as she was when the journey started.


History: Born and raised in the Aylesbury Vale Shelter like hundreds of other people Anna had a fairly normal life. Her mother father, Davis Rhodes is a member of Vault Security, and her mother, Adrianne Rhodes, is a doctor within the Shelter. As such when she didn't spend much time with either parent due to them being busy all the time, so if she wasn't at school getting her education she would try to have fun with her best friend, Quinn. After her formal education ended she needed to decide what to pursue as a career. Her father had signed her up for self defense lessons so she'd be ready to join Vault Security, however instead she decided to study medicine, and follow in her mother's foot steps.

Being the kindhearted individual that she was Anna did her best to help her fellow medical students study and past the exams, even if it meant getting little to no sleep at night. During her first couple years of her medical education she didn't have much time to spend with Quinn, for which she felt really bad about. However Quinn reassured her that she was fine, and that all Anna needed to worry about was her education. When Anna started her internship with her mother her and Quinn once again had time to be with each other. After she completed her schooling she became a medical assistant within the shelter.

However that didn't last long when the revolt happened and she was forced to escape with some others. At first she didn't want to fight, but as the journey pressed on she learned that fighting was necessary to survive. After the fight was over Anna became swamped with patients. The battle had taken its toll on many people. She now continues to practice her knife skills in her free time.

Skills: Medicine and Unarmed

D-IV Color: Gold

Digimon Partner: Fanbeemon
Partner name: Quinn
Partner personality: Quinn hates when people try to take advantage of Anna's kindness. She see's herself as Anna's only true friend, and will protect her with her life. Quinn for the most part is a friendly digimon, who likes hanging out with just about anyone, she strongly dislikes spending time away from Anna.

Partner weapon: Arm Stingers: a set of arm mounted stinger shaped laser weapons that fire small laser bursts. Quinn has one stinger attached to each forearm.
Evolution Line: Puroromon - Fanbeemon - Honeybeemon - CannonBeemon - TigerVespamon
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Puwa
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Name: Wesley 'Wes' Golding
Age: 26
Gender: Male
Appearance: Wesley is a tall, lanky man dressed in leather and denim. His usual attire is informed from his upbringing, and would by our accounts be considered a 'cowboy'. He wears jeans, a grey flannel top, and work boots. Over this usual attire, Wes prefers to wear his black leather duster. His head is crowned by a shoulder-length mane of dirty-blonde hair, kept in a pony-tail. He tops his outfit with a white stetson hat. Green eyes peer at the world through half-lidded eyes.
Personality: Wes is a man of few words, who presents himself as a distant, loner type. The truth is he enjoys the company of others, but enjoys observing others more than being in the spotlight. He has a strong personal code against against abuse and taking advantage of those weaker than yourself, and this code informs most of his interactions with the other inhabitants of the wasteland.

History: Wes grew up on the surface, working with his family on a cattle ranch on the outskirts of Aylesbury. His father had started the ranch, and with his mother, three brothers and two sisters Wes took the ranch to be quite a family operation. As a middle son, Wes was given a number of different jobs, which helped him stay fit from a young age. He developed into a crack shot early on, protecting the herd from wandering predators. Spending time out in the field - and the occasional overnight stay - has given him quite a set of fieldcraft skills. All of these skills would prove useful in an unexpected way.

As he was not the eldest, Wes was not going to inherit the ranch from his father. When the opportunity arose for him to join the Aylesbury Milita, Wes jumped at the call. His partner, Conan, encouraged his choice. His time with the milita has changed Wes, and he feels that now he can't go home...

Skills: Firearms, Survival, Medicine

D-IV Color: Dark Steel Gray

Digimon Partner: Labramon
Partner name: Conan
Partner personality: Conan is much like his partner, stoic and aloof. In his case, Conan is truly a lone wolf type, loyal to his partner but not attached to anyone else. This protectiveness does occasionally manifest as a possessive attitude towards his partner, though that is something that both he and Wes are working on.
Partner weapon: A short-sword, wielded in Labramon's mouth. The metal is blued so as to not reflect light, making it a stalker's weapon.
Evolution Line: Shaomon > Labramon > Dobermon > Cerberumon > Anubismon
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Red November
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All finished. I added a gear section, but I can omit if needed.

Name: Leon Davis
Age: 22
Gender: Male
Appearance: Leon stands at 5'11", and has a mess of dark-brown hair, and appears to be at least of some Asian descent. He has a fairly toned frame, evidence he clearly is very active, and keeps his body well in shape. At least the best he can away from the Vault, out in the open world. The young man typically dresses in a white t-shirt, and a blue collar shirt over that, both a bit torn from constant wear. He also wears a pair of dark-brown khakis, and a pair of black boots. He dons pieces of armor when it comes time to fight, including a leather breast plate, and a shoulder pad, as well as a heavier duty dark-blue jacket. He also has a pair of finger-less gloves he wears most often.

Personality: Leon is cool and collected. Very rarely do emotions shake this young man, and he is almost always able to keep his composure, even in dangerous times. He also tends to be quite blunt. That's not to say he's rude, or cold, he just comes off as this. His emotional useage isn't very wide, so he usually winds up offending more people often than not, even if he does try to help. The young man has a strict justice code, and refuses to leave anyone alone if he can help it...

However, being away from the vault, fighting with the Phoenix faction has hardened him. He tends to be a bit more confrontational, but still is pretty good at keeping his cool. However, he isn't as strict when it comes to helping everyone. It's not uncommon for him now to insist people keep up, or they get left behind. He's worked on his own, a fair amount, and thus, has adopted a stricter attitude in this sense.

He is also noticeably more tense and stressed than he used to be.

During his time outside of the vault, Leon also took on repair of equipment, adjusting himself to use what he could to get by. He's gotten quite good at it, and keeps his weapons in good shape over periods of time.

History: Leon was born and raised in the Aylesbury Vale vault. He underwent training as a security guard at a fairly young age, and took it very seriously, training himself very hard to become as effective as he could be. With his father as head of security, he taught Leon how to keep a cool composure, whilst his mother taught him the value of caring for others. However, a short while ago, everything changed.

He went along with a group that managed to escape the Vault, after Nowell took over. Along the way they encountered horrid experiences none of them were ready for. Leon didn't outwardly show it, but the harshness of the outside world affected him. The first death of a young girl, just outside the vault, seemed to harden Leon immediately. He felt a strong drive to devote himself and protect the others as best he could.

However, he decided to leave on his own a short time later. He felt they were going to get no where as they were, and he grew to believe in the abilities of his allies. He eventually arrived at Northampton, meeting a ghoul who told him of a group known as the Phoenix Faction. His initial plan was to join them, assist, then take back some forces to the vault.

However, his plans changed. He heard about the freeing of the vault via radio, a short time later. Feeling an incredible relief to hear this, Leon felt a bit less stress over all. He opted to remain with the Phoenix Faction, and assist with the peaceful rebuild of the UK. It was a tough journey, but he already felt accustomed to the place. Here he was able to help out as he originally wanted to.

He found himself wondering if he'd see his allies once again. Also about his family, but over all, he right here.

Skills: Small guns/Fire arms, Unarmed, Repair

D-IV Color: Silver
Current Weapons: Leon carries a 9mm handgun, a slightly worn, but very well-kept weapon. He also wears a pair of brass knuckles actually a part of his gloves, and a pump-action shot-gun.

Digimon Partner: Terriermon
Partner name: Sawyer
Partner personality: Sawyer, even 'bunny', as Leon sometimes calls him, tends to be a lazy, loud-mouth, snarky little trouble maker. He enjoys relaxing, making jokes, and generally picking on Leon, in his attempts to get the young man to smile more. He tends to come off as a rude goofball with little more than snarks and chuckle-worthy comments. But the digimon is quite a lot deeper than that. He tries to remind Leon to be happy once in a while(which, sadly, rarely works), and reminds him to do good occasionally--such as help someone in need. He's like a sarcastic good-conscious.

Partner weapon: At the end of Terriermon's ears are a pair of sharp, curved blades. They are a bit heavy, and weigh him down, so he tends not to use them all that often. But when he does, they are dangerously sharp, and give him a fair bit of greater ability to injure his opponents.

Evolution Line: Gummymon > Terriermon > Galgomon > Rapidmon > Fujinmon
Edited by Red November, Aug 14 2016, 01:45 AM.
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Spire
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Excellent stuff, everyone's accepted.

I'll hopefully get the topic up tonight or tomorrow.
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Tomozaurus
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I'm up for this if there are any spots left.
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Spire
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Yes, you can put a signup up if you like, Tomo. There's still a spot left.

I'll hold off on the second update until you're done and posted.

For now, the RP topic is up and running for everyone else.
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