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- [URL=http://w11.zetaboards.com/the_raise_of_heroes/topic/9635841/1/]can be found here[/URL]
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- [URL=http://w11.zetaboards.com/the_raise_of_heroes/topic/9635832/1/]can be found here[/URL]
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A book written by baldr about chimancy, it is a collective on what the love family knows about chimancy, tricks for them, how to boost their powers, how to evolve their powers and how to use their powers in new ways, while learning what is in it takes a life time and even then you are not a master of this dark knowledge it is still a potent book of magic.
Title of book Magnum Galdrabók Verum De Magia veterum, Naturale Magicum Perpetuum Profundissimam Rerum Secretissimarum Contemplationem Totiusque Philosophiae Cognitionem Complectens. It translates to the big book of magic of truth, the Magic of the Ancients, natural magic, deepest contemplation of things unseen and knowledge including philosophy.
The appearance of the book is that of a big book bound in leather of a pedophile, it is always held by a hand of glory made from a left-handed murderer that killed with his left hand, the bookmark is a thin candle made from the fat of that person, with hair as the wick, In the corners of the book on the front side there are a half sphere, in each of these half spheres there are an elemental trapped, bound to protect this book, these elementals are a fire elemental born from the fires in the library of Alexandria(top right), a earth element from the Tunguska event(top left), an oasis elemental from the Sahara(bottom right), saved before Nebwenenef killed the elemental of the Sahara, and made all that energy go wild…yes the clan now known as the love family knew about it, they had ties to him, strong ties, and lastly a wind elemental named Grote Mandrenke(bottom left), an elemental that durring his time killed over 25,000 people. On the middle of the book there is a eye, the size of half a golfball, this eye could have been an emerald of a dark blue green colour, with what looks like a cat pupil made from blood red ruby, it could have been that if it had not been for the fact it moves around, keeps an eye on those near the book, blinks with an eye lid made from white gold, and it is moist, always moist like an eye. the title is placed in the top of the book, between the fire and earth elemental and above the eye, with golden letterings in a pretty impressive calligraphy. What should be noted is on the back there is three elementals, one is an Vanadinite elemental, female, named freya, an iron elemental named Argen, and lastly an tree elemental from a Eucalyptus deglupta sapling, this is not a nymph, this is a elemental that hooked up with a small sapling, found by someone with ties to the love family, and from there baldr turned it into a half sphere and hooked it up with this book, this plant elemental is named Minda. The ones on the back is placed in a triangle, with the crystal one being on the down right side, metal on down left side and the plant one on the top, what is more important is these elementals accually is not bound to the book as protectors but rather there as a means for whomever the book was passed to, to be made into potent “weapons” Originally the book was made by baldr incase he had a child that was a chimancer, but as time has passed he understood that would never happen, so he gave it to max lee.
mental magic
Mental:
Magic Name: Kū (空 void)
Magic Type: self mental -Pain block
Magic Description: this is a form of magic that blocks your brain from receiving signals that you are harmed, while it won’t stop the harm in any way it will allow you to fight on and ignore pain, a clear downside with this power is injuries tends to get worse as you fight
Requirements: mental discipline and nerve manipulation for added bonus
Magic Name: Inner peace (skill)
Magic Type: “mental” “magic”
Magic Description: not really a form of magic, but rather a chapter on peace of mind, with inner peace the user can enter the state of flow on command
Requirements: inner peace
Magic Name: Feral mind (state of mind)
Magic Type: anger tapping
Magic Description: allows taping into primal, unstoppable rage that allows for a vastly increased capacity, taking (automatic pain ignoring) and inflicting damage that he wouldn't in his normal state. In some cases, the user's mind descends so far into the feral rage that, mentally, they are little more than animals.
Requirements: anger
Magic Name: Tranquil Fury (state of mind)
Magic Type: state of mind
Magic Description: Tranquil Fury is what you get if you use feral mind but controls your anger allowing for better control over your newfound powers
Requirements: Feral mind and inner peace
Magic Name: Berserkergang
Magic Type: state of mind
Magic Description: this form of “magic“ makes you enter a uncontrollable, trance-like fury, this is feral mind taken to the extreme, in this mode all that enters the mind is killing the enemy, often without the use of tools, it is brutal, and involves a lot of biting and tearing. It makes the boost of feral mind look weak but the downside is your hits break your hands, your kicks fractures your bones and you just ignore it all wanting to rip the enemy apart, and sometimes your own allies
Requirements: Feral mind
Magic Name: Relaxing
Magic Type: state of mind
Magic Description: it is more or less a chapter on how to relax, be it your mental state or finding yourself a nice hot tub
Requirements: Bodily control
Magic Name: Spiritual enlightenment
Magic Type: knowledge
Magic Description: a chapter on spiritual enlightenment, about different concepts and not about new age things, this is hard core old school eastern philosophy made by monks, over 1000s of years, it has enlightenment form other places in the world too.
Requirements: a lot of reading and meditation
Magic Name: nome (呑め, Drink)
Magic Type: meditation - Cleanse Mind (skill)
Magic Description: a simple meditation technique that clears your mind of worries, of emotions and the like.
Requirements: many things
magical Magical:
Magic Name: Himetaru Chikara Zenkai (秘めたる力全開Hidden Power Full Release)
Magic Type: soul magic - 2nd pool opening
Magic Description: a form of magic that opens his 2nd pool of magic
Requirements: knowing how to do it, and can only be done once
Magic Name: Ki no Jōto (気の譲渡Energy Transfer)
Magic Type: Power lending
Magic Description: a spell that allows him to transfer his magic into others, it require skin to skin contact
Requirements: skin to skin contact, concentration
Magic Name: Ora ni Genki wo Waketekure (オラに元気をわけてくれ!Share Your Energy With Me!)
Magic Type: Power sucking
Magic Description: the reverse of Ki no Jōto, this allows him to suck magic from others, but it requires him to have a bound with them
Requirements: willingness to share, skin to skin contact
Magic Name: Tesshō (鉄掌Iron Palm)
Magic Type: magic infusion
Magic Description: this is a spell that focuses his magic into something, by doing this he can turn a simple wooden staff into something that can withstand sword blows, in effect this enhances the condition of whatever he infuses it with
Requirements: Ki no Jōto, keeping his magic “pure”
Magic Name: Tesshō (鉄掌Iron Palm) (spell modifier)
Magic Type: magic infusion
Magic Description: this is a spell that focuses his magic into something, but unlike the spell on top he don’t keep his magic free from other spells, this infuses magic into something
Requirements: Tesshō, spells
Magic Name: Senzai Nōryoku Kaihō (潜在能力開放Potential Open)
Magic Type: Potential awakening
Magic Description: this is a form of magic that forces others 2nd pool to open
Requirements: strong connection to whomever he does this too, skin contact, concentration, stuff in that nature, really high level stuff
Magic Name: Dark chi use (skill)
Magic Type: magic use
Magic Description: as max uses what he deems to be chi as energy he has a reserve of magic called dark chi, this chi is closer to dark magic, it is addiction, is fueled by anger and the like, it is much harder to use, is more wild, more punishing on those attacked by it
Requirements: dark chi to use, the skill to tap into it, some anger
Magic Name: shu (周, Enfold)
Magic Type: enfolding magic
Magic Description: this magic is alike the magic infusion in some ways, but it makes a layer of magic on top of things
Requirements: high level magic control
Magic Name: zetsu (絕, Suppress; Null)
Magic Type: magical aura suppression
Magic Description: a simple enough spell, it stops his magic from exiting his ka, in essence a spell that makes him human for a while, if done wrongly this spell can lock up his magic and make him fully human until someone unblocks it
Requirements: concentration
Magic Name: Ren (練, Refine; Enhance)
Magic Type: Magic refinement
Magic Description: a spell modifier that refines magic, it splits “chi” and “dark chi” for example using Domu he can make himself a spear out of rock, but by using Domu ren he would make a spear that while thinner would be purer, more focused, less wild and less draining . And by going Tesshō on it he in essence can make “iron” spear from the ground, the spell Domu ren Tesshō ren while more draining in the long run would be a much stronger spell then domu tessho
Requirements: patience, focus, clear state of mind
Magic Name: Gyo (凝, Focus)
Magic Type: magical attack focus
Magic Description: a spell focusing modifier, gyo focuses a spell, take Byakurai, a simple spell, but Byakurai gyo would have longer range, would be faster, thinner, and maybe even stronger, for the same amount of energy, Hiryū Gekizoku Shinten Raihō would normally drain his energy fully, but Hiryū Gekizoku Shinten Raihō gyo is a different beast, it is unable to jump from target to target, it is faster, stronger, more focused, thinner, and he can fire two of them if his energy is on max before he is fully drained meaning adding the gyo modifier can in essence cut the spell drain by 50%, Hiryū Gekizoku Shinten Raihō gyo ren would be
Requirements: patience, focus, clear state of mind
Magic Name: Chi flow improvement (skill)
Magic Type: magic flow improvement
Magic Description: not a spell, this is him making his magic flow smoother, the effect is less wasted magic, faster spell casting and the like
Requirements: focus , peace of mind
Magic Name: Hakūdan Keppeki (白断結壁, White Severing Boundary Wall)
Magic Type: Sever magic
Magic Description: this spell is meant to cut thaumaturgy, it makes sort of a faraday cage, it could in theory stop any spell thrown his way but the timing would be perfect as the cage lasts only a fraction of a second,
Requirements:timing, and great amount of magic
Magic Name: Ekijōka (液状化Liquefaction)
Magic Type: disruptive magic
Magic Description: this is a spell that sends a blast of magic into a magic system, this magic will screw up the magic it hits, like he finds a magical barrier this can loosen the barrier or destroy it if it is done by someone weak
Requirements: timing, and great amount of magic
Magic Name: kage (影 shadow)
Magic Type: Dampen Presence
Magic Description: this is zetsu but weaker, rather than shutting magic off fully this dampens your magic, makes you seem weak, but still with a hint of magic, it eliminates the dangers of zetsu but you are still registering as magical
Requirements: zetsu
other Other:
Magic Name: rinne (輪廻Reincarnation)
Magic Type: life magic-self resurrection
Magic Description: a extremely potent magic, hard to do, involves quite a few dark rituals, some soul magic, bloodshed (your own), making an effigy, tying your soul to it (well your sheut), making a protection circle, making yourself a magical item that will activate healing magic to keep your body reasonable ok while it heals itself from whatever killed you. While not technically black magic it is extremely dark magic for wizards to do, and seeing as this particular ritual lacks some of the things that would make it simpler (like druid healing, or necromancy) it is slow magic, it eats at your body to fix whatever is wrong with you, when you come back you will be tired, sore and hungry. This is somewhat close to what Freya Love does to be immortal, but hers is a modified version that has necromancy involved, and hers is quite a bit lighter in terms of being dark magic, for the most part it is just a matter of keeping her body fresh for her soul to return to it, then it is necromancy to make it move and heal, and once it is fixed she is alive once more
Requirements: a lot
Magic Name: afterburner (skills)
Magic Type: magic manipulation
Magic Description: the afterburner magic is based on afterburners, it deals with dumping a hole lotta more magic into a spell after it has been made in your mind, thereby boosting its power but making it more draining and less accurate
Requirements: the energy to use it and timing
knowledge Knowledge:
Magic Name: Pressure point manipulation (knowledge)
Magic Type: knowledge
Magic Description: a knowledge based around a mix of human anatomy understanding and points where magic goes from the soul into the human body, it tells about where and how to strike nerves, nerve plexuses, veins, arteries, lymphatic vessels, tendons, ligaments, organs, bones and bone joints, With knowledge like Fen jin, or how to strike an enemy to make them tear their own muscles, Cuo gu or how to strike to break bones or dislocate them, Bi qi that deals with striking the enemy to make them unable to breath, or Dian mai that deals with how to strike veins to alter blood pressure. It also teaches you where to strike to dsrupt the flow of magic, altering the enemy’s magic skills, sometimes blocking them, other times making them hit themselves with their magic While the majority of this knowledge deals with how to harm others it also talks about how to help heal, stuff like lowering someone’s blood pressure, or how to help focusing the body to focusing on healing a spot, or really basic energy moving around to speed up natural healing, even how to trick the body into releasing hormones can be found here.
Requirements: Weakness Detection (skill)
Magic Name: Weakness Detection
Magic Type: knowledge
Magic Description: a chapter on how the human body sucks and how to use anatomical features to screw someone over, from how to lock joints to how to make someone fall over, the chapter got the name “the aikidōka wet dream” and actually teaches you allot of the principles of the martial arts known as akido, just much more. This chapter also teaches you how to see how an enemy moves, how they attack, how past injuries has altered their body, stuff in that nature, all to give yourself an edge
Requirements: years of fighting, anatomical knowledge, instinct, perception
Magic Name: Breach (knowledge) tsubuse ((潰せ smash) (the spell modifier)
Magic Type: magic theory
Magic Description: breach magic is a branch of magical theory that deals with how to attack. This form of magic was inspired by plant roots breaking rocks, it do not deal with brute force magic but rather small, steady and sneaky magic, attacking weak points and breaking them wider and wider. Can be applied to any form of magic to some level, but for the most part it is best applied to force or mental magic
Requirements: Weakness Detection, and knowledge in what you use it in
Magic Name: Herbal remedies (knowledge)
Magic Type: knowledge
Magic Description: a simple list of plants that is useful to know about and what they can do, this knowledge is useless for max as Baldr do not know the names of the plants in English and using the old names for them is not much help as those names is just about lost in time
Requirements: nothing
Magic Name: Acupuncture (knowledge)
Magic Type: knowledge
Magic Description: a subskill of pressure point manipulation, this deals entirely in the flow of magic to the human body, improving magic flow, and hormonal release, cant heal people but can make them heal faster, and feel good, even block away pain
Requirements: pressure point manipulation
Magic Name: Several forms of meditation (knowledge)
Magic Type: knowledge
Magic Description: a chapter on how to meditate, it talks about multiple forms of meditations, some needing alone time, others that can be done in the midst of battle
Requirements: reading the chapter, recalling it, and doing what it say, some needs some special herbs
physical Physical:
Magic Name: Bodily control (skill)
Magic Type: control
Magic Description: not a form of magic so to say, this chapter deals with how to control your body, taking control over aspects of your body that normally is not under your control
Requirements: a lot of free time
Magic Name: Kaifuku (回復 healing)
Magic Type: Healing
Magic Description: a chapter on how to speed up your own healing, while it is nowhere near superhuman it does allow you to mend broken bones in days if you are willing to inflict yourself with that kind of pain, it also deals with how to guide and improve your body’s natural healing method
Requirements: Bodily control
Magic Name: Meiyu (明癒, Luminous Healing)
Magic Type: Detoxifying
Magic Description: a branch of magic that deals with breaking up bad stuff before it can harm you
Requirements: Bodily control, healing
Magic Name: Shimoku (紫木, Purple Tree), Juhaku (樹白, White Tree)
Magic Type: Environmental Adaptation
Magic Description: two forms of magic that deals with altering your body to live in some places, like increase your blood count, heighten/lower your metabolism, all to make you able to live in inhospitable places, it even has a chapter how to make you have less need for food and water, but list that knowledge as not that smart to do
Requirements: Bodily control
Magic Name: Hakuren (白漣 white ripple)
Magic Type: hyperarousal activation
Magic Description: a chapter that deals with turning on the fight or flight response, helping with making your body ready to fight, pros: Acceleration of heart and lung action Inhibition of stomach and upper-intestinal action to the point where digestion slows down or stops Liberation of metabolic energy sources (particularly fat and glycogen) for muscular action Dilation of blood vessels for muscles
Cons: Paling or flushing, or alternating between both General effect on the sphincters of the body Constriction of blood vessels in many parts of the body Inhibition of the lacrimal gland (responsible for tear production) and salivation Dilation of pupil (mydriasis) Relaxation of bladder Inhibition of erection Auditory exclusion (loss of hearing) Tunnel vision (loss of peripheral vision) Disinhibition of spinal reflexes Shaking
Effects of use: Increased blood flow to the muscles activated by diverting blood flow from other parts of the body. Increased blood pressure, heart rate, blood sugars, and fats in order to supply the body with extra energy.
The blood clotting function of the body speeds up in order to prevent excessive blood loss in the event of an injury sustained during the response.
Increased muscle tension in order to provide the body with extra speed and strength.
Effects of overuse Physiological effects Headaches Muscle tension and pain Chest pain Fatigue Changes in sex drive Upset stomach Problems with sleeping Urinary problems
Psychological effects Anxiety Restlessness Lack of motivation or focus Irritability or anger Depression
Behavioral effects Overeating or undereating Drug or alcohol abuse Social withdrawal
Requirements: Bodily control
Magic Name: Increasing fluid movement (skill)
Magic Type: bodily control
Magic Description: improves the flow of blood
Requirements: Bodily control
Magic Name: Metabolism manipulation (skill)
Magic Type: Bodily control
Magic Description: allows for lowering or heightened metabolism
Requirements: Bodily control
Magic Name: senka (閃花, Flash Blossom)
Magic Type: Heat generation
Magic Description: a side result of metabolism control, by putting it up high he increases his core body temperature, allowing him to generate some heat, but by doing this he starts breaking down his body from the fever he gives himself
Requirements: Bodily control
Magic Name: Utsusemi (空蝉, Cicada
Magic Type: Revitalize
Magic Description: a spell that helps revitalize his body but since he is young it don’t do much
Requirements: Bodily control
Magic Name: chire (散れ,scatter)
Magic Type: Suspended biological functions
Magic Description: a spell that lowers his bodily functions to make it seem like he has died, enough to pass some medical examinations
Requirements: Bodily control
Magic Name: mae (舞え,dance)
Magic Type: Health improvement
Magic Description: the counter spell of chire, can be used to stabilize himself if his body is unstable
Requirements: Bodily control
Magic Name: Dzogchen ( རྫོགས་ཆེན་ primordial state)
Magic Type: Hibernation trance
Magic Description: putts him into a coma that makes his body go into let’s fix this guy mode, lowers his metabolism, slows down spread of stuff and speeds up healing
Requirements: Bodily control
spiritual Spiritual:
Magic Name: Pāramitā (पारमिता perfection)
Magic Type: Astral Projection
Magic Description: a spell that makes the ba leave the body, allows for the “soul” to travel around, but also leaves the body and soul more easily attacked
Requirements: being a demigod
offensive Offensive:
Magic Name: Critical Impact
Magic Type: combat magic
Magic Description: a critical impact is a attack done at the right point at the right time, it hits a weak point for “extra” damage like when someone is moving and you hit them in a place so you don’t only hit with your hit but you take advantage of them moving so the strike is more potent. For the most part this is nothing more than knowledge of the body, how it moves and how to strike it at the right time, there is even knowledge on how to hit someone to trip them up, or how to combine your attack so more and more of them will be extra painful (like making them stretch and then hitting a point when the muscles are not ready to be hit)
Requirements: Weakness Detection and timing
Magic Name: senkei (殲景, Slaughterscape)
Magic Type: magic strike
Magic Description: combines magically enhanced strikes, disruptive magic and pressure point hitting, these strikes can easily screw up someone’s magic, or break their bones
Requirements: what is listed as being in it
Magic Name: Chi attack (skill)
Magic Type: magical hand to hand fighting
Magic Description: this magic infuses magic into the user, greatly enhancing their striking power, it is what the power of max power is
Requirements: magic control
Magic Name: Cursing (branch of magic)
Magic Type: cursing
Magic Description: a chapter on the history of curses, and some famous curses troughout history, don’t actually talk about how to cast curses
Requirements: magic
Magic Name: Shi Oto (死音, Death Sound)
Magic Type: supersonic death scream
Magic Description: a magical scream that is known to blow out eardrums in enemies, also known for making headaches for users
Requirements: the power to scream
sensory Sensory:
Magic Name: Kanchi(感知 sensing)
Magic Type: magic sonar
Magic Description: a somewhat basic magic skill, this allows for sensing of energies around you by sending out a pulse of magic, and have it reflect back at you, it is slower then kaimon, but gives a better view of things, but also gives away where you are to others who can sense magic
Requirements: magical skills
Magic Name: kaimon (開門The Gate of Opening)
Magic Type: sensory magic
Magic Description: chi sense is the sensory power of being able to detect magic
Requirements: basic magic skills
Magic Name: Power Detection (power upgrade skill)
Magic Type: sensory magic
Magic Description: this is the more advanced version of chi sense, centuries of magic sensing, of seeing what different feels of magic can do allows for prediction of magic skills and magical powers
Requirements: chi sense
Magic Name: Sense of Strength (power upgrade skill)
Magic Type: knowledge
Magic Description: a skill that allows a user to understand sort of how strong the enemy is based on a myriad of small physiological cues
Requirements: have had to be in many fights
Magic Name: Keimon (景門 gate of viewing)
Magic Type: Echolocation
Magic Description: a spell based around echolocation, the spell name is the sound that will bounce back at the user.
Requirements: power to speak and hear
Magic Name: Senrigan (千里眼Clairvoyance)
Magic Type: Aura reading
Magic Description: Read the aura (a part of the soul that is around people, sort of their outer most bits of their souls) of another and gain information of one's emotion, health, and gain information of the special abilities of other.
Requirements: magic powers
telepathy Telepathy:
Magic Name: Kyōmon(驚門, Gate of Wonder)
Magic Type: mental magic -tactile telepathy
Magic Description: tactile telepathy is the power to use telepathy via touch, it substitutes magical connection with physical connection
Requirements: mental discipline
Magic Name: Empathy (power upgrade skill)
Magic Type: telepathy
Magic Description: an upgrade to the tactile telepathy, allows for reading of emotions while reading minds
Requirements: telepathy
Magic Name: Saimin (催眠 hypnosis)
Magic Type: hypnosis
Magic Description: a branch of telepathy that deals with leaving behind instructions for people
Requirements: telepathy
Magic Name: Mind switch (power upgrade)
Magic Type: telepathy
Magic Description: a high level telepathy skill that deals with a full transfer of minds between two persons
Requirements: telepathy
Magic Name: Mind shield (skill)
Magic Type: mental blockade
Magic Description: knowledge on how to protect his brain from mental attacks
Requirements: telepathy
Magic Name: Mind meld (power upgrade skill)
Magic Type: (copy per magic focused on)
Magic Description: a technique for sharing thoughts, experiences, memories, and knowledge with another individual, it is a terrible intimate act.
Requirements: telepathy
Magic Name: Drain Knowledge (power upgrade skill)
Magic Type: telepathy
Magic Description: a upgraded form of telepathy that allows for draining knowledge from others
Requirements: telepathy
Magic Name: Spirit Transference (power upgrade skill)
Magic Type: soul magic
Magic Description: a telepathic/necromantic spell that swaps souls with others
Requirements: telepathy
Magic Name: Kaija Hōin (解邪法印 Evil Releasing Method)
Magic Type: mental magic
Magic Description: a form of telepathy where you dump a bunch of ideas, memories, thoughts at an enemy, extremely hard to learn
Requirements: telepathy
Magic Name: Shikyaku (四脚 Four Legs)
Magic Type: Animal Empathy
Magic Description: a telepathic spell that allows for reading of animal emotions, if done enough times it will form a empathic bound, a telepathic link between the user and animal
Requirements: telepathy
Magic Name: Elemental communication (skill upgrade)
Magic Type: telepathy
Magic Description: a telepathic spell that allows for talking with elementals under a certain power level, this power cap is to make it easier on the user since at some point the elementals are so old and so strong that their talk can harm the mind of humans talking to them
Requirements: telepathy
Magic Name: Rasenringu (螺旋輪虞 Spiralling Fear Wheel)
Magic Type: Subjugate
Magic Description: a telepathic spell meant to dominate others minds
Requirements: telepathy
Magic Name: Animal friendship (skill upgrade)
Magic Type: telepathy
Magic Description: an upgrade to Shikyaku, that helps animals trust you
Requirements: telepathy
magic Ki no Jōto and all under is auto awarded to max
Magic Name: Hakuren (白漣, white ripple)
Magic Type: silent spells
Magic Description: a spell skill that allows for casting spells without saying a word, rather than saying the spell out loud the user thinks it, it is harder to perform, and takes more energy to do but magical and mental
Requirements: focus and training
Magic Name: Nijū Eishō (二重詠唱, Twofold Incantation)
Magic Type: two spells at the same time
Magic Description: a magical skill that allows two spells to be cast at the same time, it is really hard to do, and if done wrongly will result in spells mixing in the user and do harm, but easier to do with two spells of the same type
Requirements: skills
Magic Name: Seimei Kikan (生命帰還Life Return)
Magic Type: storing magic
Magic Description: a magical skill that deals with storing magic into crystals that is able to store crystals, it is more or less power lending and power draining
Requirements: a special crystal and skills in sharing magic
Magic Name: Tekkai (鉄塊 iron body)
Magic Type: Nervous System Control
Magic Description: control over the nervous system, makes you sort of immune to some forms of magic that deals with hormones
Requirements: high level body control
Magic Name: Kami Shibari (髪縛り “Hair Bind")
Magic Type: Hair Manipulation
Magic Description: magic that deals with manipulating hair
Requirements: magic
Magic Name: Mugetsu (無月, Moonless Sky)
Magic Type: emotion suppression
Magic Description: a spell that will instantly suppress any emotion he feels at that moment
Requirements: unknown
Magic Name: Theurgy
Magic Type: Theurgy
Magic Description: a type of spell that deals with invoking gods for different effects, like protection or healing, or attacking
Requirements: a list of gods, some rituals, and being on really good terms with gods
Magic Name: ikaku (威嚇, Intimidation)
Magic Type: emotion projection
Magic Description: a spell that projects his lineage out into the world, this has the effect of being able to scare some beings, but far from all
Requirements: emotional projection
Magic Name: Shōmei ( (消命 life erase)
Magic Type: stamina converting
Magic Description: a spell that converts his stamina into magical energy, it is a risky thing to do, and it will often leave him lighter then he started as it also uses some of his fat for fuel, using it makes him feel fatigued
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