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VS System 2PCG info released
Topic Started: May 27 2015, 12:20 AM (26,009 Views)
KardKrazy
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Xtortion
Jun 20 2015, 01:51 AM
The only persistent status on a character is wounds. ATK/DEF don't go up or down as a result of combat.
Understood. Still odd that they put "Health" as a stat on characters. I thought that was just gonna be on Champion Cards.
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Xtortion
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KardKrazy
Jun 20 2015, 01:59 AM
Xtortion
Jun 20 2015, 01:51 AM
The only persistent status on a character is wounds. ATK/DEF don't go up or down as a result of combat.
Understood. Still odd that they put "Health" as a stat on characters. I thought that was just gonna be on Champion Cards.
Champions/main characters basically behave exactly like supporting characters, except for their level up mechanics and them being the win/lose condition.
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BatHulk
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KardKrazy
Jun 20 2015, 01:43 AM
If I read how wounds work it will be like it is in Hearthstone. When a character takes damage it loses Defense until it has gained enough to exceed it. So I imagine in the new Vs it will work the same essentially. Characters will take wounds and these wounds will last throughout the turns until the character has taken enough wounds to exceed his Defense. Then if he only has 1 Health he dies.

EDIT: Actually thinking about it. If it does work like that, that is overly confusing. There is no reason for a character to have more than 1 Health as they could have just adjusted the Defense to make up for it.
It's not defense that's static, it's wounds.

So in combat, like VS 1.0, once a character is stunned (via the opposing character's ATK being equal or greater to the other character's DEF), it is turned over and a wound token is placed on it. If the number of wound tokens equals to the character's health, it is KO'ed.

So a character having more than 1 Health can survive being stunned at least once (they said main characters/champions have 5 or 6 Health).

Thanks to Xtortion for posting these. At least they *look* like VS cards. :)
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BatHulk
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KardKrazy
Jun 20 2015, 01:59 AM
Still odd that they put "Health" as a stat on characters. I thought that was just gonna be on Champion Cards.
That's how you keep your board since KOs happen during combat and stunned characters that have health higher than the number of wounds recover.

If your supporting characters don't have Health, they will be KO'd every turn.
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KardKrazy
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BatHulk
Jun 20 2015, 04:19 AM
KardKrazy
Jun 20 2015, 01:59 AM
Still odd that they put "Health" as a stat on characters. I thought that was just gonna be on Champion Cards.
That's how you keep your board since KOs happen during combat and stunned characters that have health higher than the number of wounds recover.

If your supporting characters don't have Health, they will be KO'd every turn.
UDE has already stated most Support Characters only have 1 Health. It's mostly the Champion Cards that have more than 1.

I mean look at Loki. Guys a 7-Drop and has 1 Health same as Cap which is a 4-Drop.
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BatHulk
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KardKrazy
Jun 20 2015, 04:45 AM
UDE has already stated most Support Characters only have 1 Health. It's mostly the Champion Cards that have more than 1.

I mean look at Loki. Guys a 7-Drop and has 1 Health same as Cap which is a 4-Drop.
Most, but not all, it's important that the Health stat remain for future expansions as you might have a tank or wall with 2 or 3 Health that you use to protect your back row.

At least Loki has 8 Def so you can hide him in your back row and draw cards.

This will be interesting if most characters have only 1 Health because if you play on curve, you may not be able to build up enough board with mutual stuns (that result in KOs). Combat becomes very important.

I didn't even notice the Leader keyword on Cap... I dunno but it seems very Vs like to me.
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Psychotime
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It appears that abilities in VS 2.0 are given arbitrary names, like they do in Pokemon. So it's no longer going to be the Magic style of rules text?
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Orange_Soda_Man
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Loki can net you a fair amount of value. If he even draws you one card it's likely worth it - not to mention he's probably taking out an opposing character with him.
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KardKrazy
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EDIT: Nevermind. Found it on that Vs2.0 Facebook page thingy. :P
Edited by KardKrazy, Jun 22 2015, 01:16 PM.
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OnyxWeapon
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BatHulk
Jun 15 2015, 10:08 PM
@Onyx:

One more request, it seems like the 1st post of the thread is on every page.
Fixed that for ya!
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Psychotime
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One thing I find interesting is how the preview cards so far only have 1 health. You would think that they would show off cards with varied health so we can think more about how the mechanic plays with what we're familiar with. We know with these guys it's one stun and they're KO'd.

Does anyone find it interesting how the space saved for versions is now the space to list the card type? It looks like the version rule for deck building from VS 1.0 is now gone and 2.0 is following the Game of Thrones rules for unique characters, where regardless of the set it came from, you can only have X cards of the same name in your deck. (GoT's maximum was 3)

So for now, you can have 4 copies (assuming the number is the same in 2.0) of the 3-drop Cap in your deck, but when they make a new version of him in a different set, you have to switch out cards in order to put it into your deck.

I wonder what this means for army and non-unique characters.

Also, from what we see so far, a player CAN take VS 1.0 character cards (as long as they're cost 3 or less) and play with them in this new game. Just treat them as 1 health supporting characters, avoid characters with evasion, and ignore concealed for now until we get more info. I'm pretty sure concealed is gone, though.
Edited by Psychotime, Jun 22 2015, 04:18 PM.
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kariggi
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Wolverines 6/6 might through that thought askew.
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Psychotime
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It's never going to be cut and dry. It's gonna be up to the community to police itself, the same way it has for the last six years.
Edited by Psychotime, Jun 22 2015, 11:50 PM.
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xMr. Lemon Headx
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I certainly believe that players will be able to figure something out, even if they only use some of the new cards. Also, the old VS rules could be used with the new cards. That could be a fun way to play at the kitchen table with friends. I will certainly be trying it!
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Psychotime
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Posted Image


We got Emma Frost.

And this is confirmation that they have Pokemon-esque powers over Magic-esque powers. They do what they want.
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