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| VS System 2PCG info released | |
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| Tweet Topic Started: May 27 2015, 12:20 AM (26,002 Views) | |
| Psychotime | Jul 1 2015, 03:33 PM Post #331 |
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Seems like the way they'll go. |
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| Psychotime | Jul 1 2015, 04:24 PM Post #332 |
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http://upperdeckblog.com/2015/07/vs-system-2pcg-preview-powers-and-locations/ Ferocious as reused ability confirmed! We got Sabertooth! (Why is he the same team as Loki? What?) ![]() We got Storm! ![]() ![]() We got our basic locations! ![]() ![]() ![]() ![]() The resources are Energy, Intellect, Might, and Skill.
Interesting. Here's a wild one! ![]() And Colossus! ![]() The arrows mean Any Turn. The more I think about it, the less necessary it looks. Edited by Psychotime, Jul 1 2015, 04:35 PM.
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| BatHulk | Jul 1 2015, 04:38 PM Post #333 |
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So that article answers the question if locations are like mana. They sort of are but not exactly as you don't need them to recruit characters, just to activate SuperPowers. So you don't really have to run 1/3 of your deck as locations. It's interesting that you can also play them from your hand to pay for the SuperPower cost. X-Men looks to be a toolbox team as their location can generate any of the 4 power symbols. |
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| Speedy92286 | Jul 1 2015, 04:39 PM Post #334 |
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To clarify; locations enter face up and you turn them face down to activate powers right? Can they be turned face up again or do they stay down for the rest of the game? I also like you can discsrd them. Almost makes them like pumps. X-men look really good so far. Hopefully Guardians can compare. |
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| BatHulk | Jul 1 2015, 04:40 PM Post #335 |
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I should mention that this SuperPower/Location cost mechanic is very un-Vs 1.0 like. Not sure I like it but we shall see how it plays out. I guess there is the possibility of being SuperPower screwed which is supposed to help the joes beat the pros? |
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| BatHulk | Jul 1 2015, 04:41 PM Post #336 |
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They probably remain face down unless there is some PT, effect or power that allows you to turn locations face-up again. |
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| Psychotime | Jul 1 2015, 04:46 PM Post #337 |
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I'm pretty sure facedown resources cannot be turned face up anymore. You play locations faceup. There's no flipping cards up anymore in this game, at least as a default rule. Putting down a plot twist as a resource prevents it from ever being used for the rest of the game. Who knows if they'll bring back Reservist or not. From the changes article back in May. http://upperdeckblog.com/2015/05/vs-system-2pcg-changes-and-rules-primer/
They talked about how VS 1.0's gameplay was bogged down by players checking their facedowns constantly. I very much agree with that.
I like the idea of the locations being one use, so that you can make powerful abilities with it. Edited by Psychotime, Jul 1 2015, 04:52 PM.
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| Hank McCoy | Jul 1 2015, 04:51 PM Post #338 |
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My favorite part of the article (other than seeing new cards), is the revelation (to me at least) that you can discard locations to pay for powers. Adds a nice element of surprise for the opponent who is basing what you can do on what they can see. |
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| Psychotime | Jul 1 2015, 04:54 PM Post #339 |
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Question about the location template: Why is the drop shadow for the ATK/DEF bar still on? Did they forget to turn off the layer in Photoshop? That's just shoddy. It really is. Other than that, the template is just fine! Edited by Psychotime, Jul 1 2015, 05:02 PM.
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| KardKrazy | Jul 1 2015, 05:46 PM Post #340 |
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All teams have a wild location. This card type is not unique to X-Men.
Edited by KardKrazy, Jul 1 2015, 06:17 PM.
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| KardKrazy | Jul 1 2015, 05:48 PM Post #341 |
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Agreed. It looks like some amateur made the template. Hopefully these are just the computer generated images and have not seen print yet. If they have...well, that looks no where near professional. Edited by KardKrazy, Jul 1 2015, 05:48 PM.
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| Dog | Jul 1 2015, 05:53 PM Post #342 |
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I like the idea of teaming Hulk with Colossus. They can both use the green resource and the thought of Piotr throwing a token'd up Hulk into the back row amuses me. |
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| x_chan | Jul 1 2015, 06:06 PM Post #343 |
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Meh. This game is not for me. Too many useless cards for my taste. The change to the resource row killed it. They are now forced to use vanilla cards with a one time use only. I'm just going to forget this has ever happened and wish it a quick death so they can resell the original engine later to some company that will do it justice. Good luck to anyone whose going to give it a go! |
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| Psychotime | Jul 1 2015, 06:15 PM Post #344 |
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I'm surprised his power isn't team-stamped and just named Fastball Special. Must be because other characters will have the ability. Their new way of doing powers is closer to the Pokemon video game than the Pokemon tcg is. I'm kinda impressed, but it'll take some getting used to. I'm pretty sure the support version of Wolverine will have Ferocious, and isn't on his main version because the ability is broken on main characters. Edited by Psychotime, Jul 1 2015, 06:19 PM.
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| BatHulk | Jul 1 2015, 06:51 PM Post #345 |
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@KardKrazy: Oh... thanks, missed that each team has a "wild" location. Thought it was flavorful for X-Men since they have so many different powers... but I guess that is true for any team. |
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