Welcome Guest [Log In] [Register]
We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Once you've registered and completed email validation, you'll need to reply to the thread in The Welcome mat before you gain full access to the site.


Join our community!


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Add Reply
VS System 2PCG info released
Topic Started: May 27 2015, 12:20 AM (25,983 Views)
plaid_warlock
Member Avatar
Senior Member
[ *  *  *  * ]
I would be shocked if we see any card in this set that gives negative DEF because of the auto-stun rule. I don't think it really matters in the long run. Attack buffs and defense debuffs are mostly the same thing anyway.
Offline Profile Quote Post Goto Top
 
KardKrazy
Member Avatar
"'I've got a huge" Member
[ *  *  *  *  *  * ]
plaid_warlock
Jul 20 2015, 03:09 PM
I would be shocked if we see any card in this set that gives negative DEF because of the auto-stun rule. I don't think it really matters in the long run. Attack buffs and defense debuffs are mostly the same thing anyway.
But we have already essentially seen -DEF cards in the form of Storm. -1/-1 essentially does -1 DEF (not to mention Storm can do it twice to one character making it -2/-2). So it wouldn't be to surprising if there are other -X/-X cards.
Edited by KardKrazy, Jul 20 2015, 04:12 PM.
Offline Profile Quote Post Goto Top
 
x_chan
No Avatar
Senior Member
[ *  *  *  * ]
KardKrazy
Jul 20 2015, 04:11 PM
plaid_warlock
Jul 20 2015, 03:09 PM
I would be shocked if we see any card in this set that gives negative DEF because of the auto-stun rule. I don't think it really matters in the long run. Attack buffs and defense debuffs are mostly the same thing anyway.
But we have already essentially seen -DEF cards in the form of Storm. -1/-1 essentially does -1 DEF (not to mention Storm can do it twice to one character making it -2/-2). So it wouldn't be to surprising if there are other -X/-X cards.
Although that requires energy, which prevents it from being spammed.

Id there going to be any kind of payment effects other than energy ones? The game seems kinda limited in that department, but maybe that's intended... Does WoW have them?

Posted Image

Namor card. I don't get what Invade has to do with his power.... But well. At least he has 2 health.

And the picture feels out of place. It shows Namor as a defender, while he is team affiliated with the X-Men...

And there will be a rule book ready to download this Friday.
Edited by x_chan, Jul 20 2015, 04:47 PM.
Offline Profile Quote Post Goto Top
 
plaid_warlock
Member Avatar
Senior Member
[ *  *  *  * ]
He was a member of the Invaders in the comics, that's where the keyword comes from. As to the -X thing, I was more thinking about plot twists like in the old days. They would now turn into auto-stun cards and we don't need another Overload situation. As far as powers using -X, like x_chan said, it's energy-dependent so you can't spam it.
Offline Profile Quote Post Goto Top
 
BatHulk
Member Avatar
Elite Member
[ *  *  *  *  * ]
With the assumption that "cancelled" attacks means the attacker does not ready, will 2PCG be like OVS where stunned defenders prior to resolution of combat results in the attacker readying?

That's what makes auto-stun powerful.

I guess we'll know when the rules come out... is this Friday what was said on FB?
Offline Profile Quote Post Goto Top
 
x_chan
No Avatar
Senior Member
[ *  *  *  * ]
That's not what I meant Warlock. I meant what does invade has to do with the power? It looks like a sneak attack to me, not an invasion.

Quote:
 
We're less than two weeks away from the launch of Vs. System 2PCG at Gen Con, so that means we're entering our final week of previews. We'll have cards for you every day this week, including an article with three cards on Wednesday. We'll also be making the rule book available for download on Friday (which contains a few spoilers of its own inside!).


That's what facebook says, BatHulk.
Offline Profile Quote Post Goto Top
 
plaid_warlock
Member Avatar
Senior Member
[ *  *  *  * ]
Someone on Facebook talked with the designers and they confirmed that when an attack is canceled the attackers don't ready. I'm pretty sure the question was in reference to things like Ant Man and Think Again. Not sure how auto-stun factors into it but so far we haven't seen any -X that you can do in the middle of an attack.
Offline Profile Quote Post Goto Top
 
Speedy92286
Member Avatar
Senior Member
[ *  *  *  * ]
Well you would probably do all the -1 counters before you attack since there is no chain except when you attack. So if I am using Storm I would use her ability before even thinking of attacking Ant-Man.
Offline Profile Quote Post Goto Top
 
plaid_warlock
Member Avatar
Senior Member
[ *  *  *  * ]
Right but BatHulk was talking about negative defense stuff resulting in auto-stun during an attack. I was saying that we haven't seen any negative defense cards that actually work during an attack. I honestly doubt we will. Stunning in the middle of an attack just reminds everyone of Overload and we don't need that again.
Offline Profile Quote Post Goto Top
 
BatHulk
Member Avatar
Elite Member
[ *  *  *  *  * ]
There is no chain at all... even during combat.

I misunderstood the 'Main' phase timing. Since Combat was part of Main I thought you can use powers then too but it's anytime during Main *except* during Combat.

So yes, as far as I know, no -X DEF during Combat so that may be a non-issue.

EDIT: I incorrectly quoted Plaid when I was referencing what Speedy was saying.
Edited by BatHulk, Jul 20 2015, 05:58 PM.
Offline Profile Quote Post Goto Top
 
Psychotime
Member Avatar
Senior Member
[ *  *  *  * ]
With the flavor behind Storm's ability, -DEF effects seems to be their way of going about burn in this game. The rule makes more sense when you look at it that way. You hit a dude with enough lightning they're gonna go down.

But with Range being a thing (and even stronger) and targeted stun effects being easy to write, I find this change completely unnecessary.

I think a better way to approach it under VS' combat system would be to just have targeted stun effects that count DEF instead of cost. It's that simple.

There's seriously no need for -1/-1 counters to be used this way and for the new 0 DEF stun rule to exist. Seriously no need.
Edited by Psychotime, Jul 20 2015, 07:06 PM.
Offline Profile Quote Post Goto Top
 
Speedy92286
Member Avatar
Senior Member
[ *  *  *  * ]
BatHulk
Jul 20 2015, 05:56 PM
There is no chain at all... even during combat.

I misunderstood the 'Main' phase timing. Since Combat was part of Main I thought you can use powers then too but it's anytime during Main *except* during Combat.

So yes, as far as I know, no -X DEF during Combat so that may be a non-issue.

EDIT: I incorrectly quoted Plaid when I was referencing what Speedy was saying.
During combat you may either play a plot twist or an ability with the combat (any turn) symbol and your opponent can respond with a plot twist or ability. This continues until both players pass. Not a chain chain but that is what I meant.
Offline Profile Quote Post Goto Top
 
BatHulk
Member Avatar
Elite Member
[ *  *  *  *  * ]
Speedy92286
Jul 20 2015, 07:03 PM
BatHulk
Jul 20 2015, 05:56 PM
There is no chain at all... even during combat.

I misunderstood the 'Main' phase timing. Since Combat was part of Main I thought you can use powers then too but it's anytime during Main *except* during Combat.

So yes, as far as I know, no -X DEF during Combat so that may be a non-issue.

EDIT: I incorrectly quoted Plaid when I was referencing what Speedy was saying.
During combat you may either play a plot twist or an ability with the combat (any turn) symbol and your opponent can respond with a plot twist or ability. This continues until both players pass. Not a chain chain but that is what I meant.
However, your effect resolves before you opponent can play their effect.

It's a subtle difference from the stack/chain that MtG/YGO players are used to and may come up during combat.

And as mentioned previously, no negation effects (although you can always word an effect to be pseudo negation), but I think it makes it easier.
Offline Profile Quote Post Goto Top
 
Speedy92286
Member Avatar
Senior Member
[ *  *  *  * ]
I have to change my terminolgy so I don't confuse people? What should I call it? My friends and I are so used to yelling "chain!" When we play a plot twist during combat so I giess that is why. Lack of a chain is my only conplaint about this game but since Hearthstone does not have any sort of chain or cards besides traps that go off on your opponent's turn I will get over it.
Offline Profile Quote Post Goto Top
 
KardKrazy
Member Avatar
"'I've got a huge" Member
[ *  *  *  *  *  * ]
Speedy92286
Jul 20 2015, 11:02 PM
I have to change my terminology so I don't confuse people? What should I call it?...Lack of a chain is my only complaint about this game but since Hearthstone does not have any sort of chain or cards besides traps that go off on your opponent's turn I will get over it.
SECRETS!! They are called Secrets. God Speedy...use the correct terminology [whip] [grin] . lol
Edited by KardKrazy, Jul 21 2015, 03:47 AM.
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
Go to Next Page
« Previous Topic · General Discussion · Next Topic »
Add Reply

Marvel Comics Character Images, Character Names and Card Text Copyright 2009 Marvel Characters Ltd. and/or Upper Deck Entertainment, LLC. DC Comics Character Images, Character Names and Card Text Copyright 2009 DC Characters Ltd. and/or Upper Deck Entertainment, LLC.