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MNB Image Gallery and Checklist (11/124)
Topic Started: Jun 28 2015, 04:28 PM (4,958 Views)
Hank McCoy
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I like your list Thadius, now that we know Ant Man my Avengers SC guesses would be;

9-Ant Man (1)
10-Quicksilver (1)
11-Black Widow (2)
12-Daredevil (2)
13-Hawkeye (2)
14-Black Panther (3)
15-Captain America (3)
16-Falcon (4)
17-Spider Man (4)
18-Iron Man (5)
19-Luke Cage (5)
20-Hulk (6)
21-Vision (6)
22-Thor (7)

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Hank McCoy
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Total guesses on the X Men SCs;

35-Iceman (1)
36-Kitty Pryde (1)
37-Cyclops (2)
38-Nightcrawler (2)
39-Wolverine (2)
40-Gambit (3)
41-Rogue (3)
42-Angel (4)
43-Beast (4)
44-Professor X (5)
45-Storm (5)
46-Colossus (6)
47-Emma Frost (6)
48-Phoenix (7)
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Hank McCoy
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Total guesses on Guardians SCs;

61-Bug (1)
62-Jack Flag (1)
63-Major Victory (2)
64-Mantis (2)
65-Rocket (2)
66-Angela (3)
67-Gamora (3)
68-Captain Marvel (4)
69-Moondragon (4)
70-Adam Warlock (5)
71-Drax (5)
72-Quasar (6)
73-Star Lord (6)
74-Groot (7)
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Hank McCoy
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Villains SCs (this is the hardest);

87-Yellowjacket (1) - Changed my mind
88-Doctor Octopus (2)
89-Nebula (2)
90-Green Goblin (3)
91-Red Skull (3)
92-Sabretooth (4)
93-Titania (4)
94-Abomination (5)
95-Magneto (5)
96-Ronan (6)
97-Ultron (6)
98-Loki (7)
99-Thanos (7)
100-Apocalypse (8)
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Speedy92286
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Hank McCoy
Jul 17 2015, 09:19 PM
Total guesses on Guardians SCs;

61-Bug (1)
62-Jack Flag (1)
63-Major Victory (2)
64-Mantis (2)
65-Rocket (2)
66-Angela (3)
67-Gamora (3)
68-Captain Marvel (4)
69-Moondragon (4)
70-Adam Warlock (5)
71-Drax (5)
72-Quasar (6)
73-Star Lord (6)
74-Groot (7)
I would personally switch Stsrlord and Angela based on power and possible strategies. I would guess that SC Starlord would promote team play (which would work better as a weenie) while Angela would be more of a stat stick with combat tricks (better as a late drop)

As for the villain list I would replace Mystique with Titania. I want to fit Doom in there somewhere but I am not sure who I would replace since I am so in love with the list.
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plaid_warlock
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I'm trying to find the Facebook post from the guy who got to demo stuff at Origins. From what I remembered, he confirmed Bug and Agent Venom for GotG. I think he mentioned Nick Fury as well, most likely for the Avengers. I can't find the thread though so don't take this as complete truth.
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Speedy92286
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That info is probably right since all of those choices make sense. For Hank's list I would take out Captain Marvel and put in Agent Venom and make her instead an Avenger or wait until next set.
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Hank McCoy
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Ok so Namor is a 2 drop X Men at #40 - throws my list all out of whack.
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ThadiusZho
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Yep! There goes the list(s).

If I'm reading this right, the X-Men have only a 3 drop, 4 drop or 5 drop.... Huh

And wasn't expecting Namor to show up in the X-Men roster this early. That makes even Magneto a possible X-Men in the near future (considering they said there wouldn't be repeated SCs (not counting their MCs version)...
Edited by ThadiusZho, Jul 20 2015, 06:04 PM.
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roguesaw
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ThadiusZho
Jul 20 2015, 05:52 PM
(considering they said there wouldn't be repeated SCs (not counting their MCs version)...
Not sure how I feel about that. I guess you eliminate having progressively better versions of the same character as the game progresses from one set to the next. At the same time makes me wonder how long they can keep it up, and if we'll find ourselves back in a situation down the road where mediocre characters are better SC's than stars because they came out later with better mechanics. Looking a Namor specifically thats a nice card for the cost... but... doesnt Namor stand toe to toe with guys like the Hulk and Thing in the comics? He's a really strong dude. Would have rather seen a version that was more like the Colossus in numbers, but with flight and a different ability.

Between that statement, the Villains all being lumped together and many of the heroes being pigeon-holed into affiliations (spider-man as an avenger, namor the x-men, etc) and the emphasis that UDE wants to pump out cards using their other licenses, I wonder how much Marvel we'll get out of this long term. If this is going to be the next big game, you'd want to leave as much room to grow and as many selling points available as possible, right?

Also... not really interested in playing my Hulk deck vs. a Crow deck or Predator or whatever. Sorry. Hulk smashes all that meh into oblivion. May not be the best thread for my little rant, but the comment made me think of it. First post, thanks for having me here guys.
Edited by roguesaw, Jul 21 2015, 04:40 AM.
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Psychotime
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I VERY much dislike the villains being lumped together, but I have zero problem with the way they're assigning heroes. It's no different from the original game.

Spider-Man's first card was Fantastic Four affiliated. Namor's first card was Doom. They both made sense and fit the canon of the source material, as well as contributed to the material the set was covering.

They will make new versions of those characters in expansions as they make new teams that they fit in, just like the old game did. It's really that simple. If you want another example, look at the Game of Thrones LCG.

Where's this "no repeating support characters" coming from? It makes zero sense out of context. If I were to humor it, I'm going to assume it means that within an individual release, they won't repeat a supporting character so that they can make cards of other things. That's a good policy. A single set doesn't need three support versions of Iron Man. Save the new versions for later sets down the line.
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ThadiusZho
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Psychotime
Jul 21 2015, 06:27 AM
Where's this "no repeating support characters" coming from? It makes zero sense out of context. If I were to humor it, I'm going to assume it means that within an individual release, they won't repeat a supporting character so that they can make cards of other things. That's a good policy. A single set doesn't need three support versions of Iron Man. Save the new versions for later sets down the line.
I'm sorry. I probably didn't explain myself correctly yesterday, but to my defense, it was a REALLY long day.

What I meant was they weren't going to repeat SCs in THIS set. Hopefully we'll see repeat SCs further down the line, as that gives us more versatibility and the usual constriction (sp?) of choosing structure over variety versus variety over structure.
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Speedy92286
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Psychotime
Jul 21 2015, 06:27 AM
I VERY much dislike the villains being lumped together, but I have zero problem with the way they're assigning heroes. It's no different from the original game.

Spider-Man's first card was Fantastic Four affiliated. Namor's first card was Doom. They both made sense and fit the canon of the source material, as well as contributed to the material the set was covering.

They will make new versions of those characters in expansions as they make new teams that they fit in, just like the old game did. It's really that simple. If you want another example, look at the Game of Thrones LCG.

Where's this "no repeating support characters" coming from? It makes zero sense out of context. If I were to humor it, I'm going to assume it means that within an individual release, they won't repeat a supporting character so that they can make cards of other things. That's a good policy. A single set doesn't need three support versions of Iron Man. Save the new versions for later sets down the line.
Villains working together makes sense but I agree. However it is easier to include all the villains you want and have bigger names (what they want) along putting in all the hero teams. Most villains, besides brotherhood, masters of evil, frightful 4, sinister six and hydra operate seperately anyway. There are far more hero teams and most fans prefer having more hero teams, anyway.

Yeah, I would love to have a syndicate team or Doom, but in comics villains do team up and they are far more threatening than on their own. I see what UDE is doing but I do hope in futire sets there are other teams that can be villains without adding more to the base team. Like if they do a Hellboy set I hope Thule Society is its own team rather than making villains the team with the most cards because UDE is lazy.

On the other hand they can handle villains by just introducing a few cards in each set while adding in more hero teams.
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Hank McCoy
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And now with Drax at 73 - the alphabetical order within costs is gone - so there goes the Guardians list :).
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Psychotime
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Speedy92286
Jul 21 2015, 03:26 PM
Villains working together makes sense but I agree. However it is easier to include all the villains you want and have bigger names (what they want) along putting in all the hero teams. Most villains, besides brotherhood, masters of evil, frightful 4, sinister six and hydra operate seperately anyway. There are far more hero teams and most fans prefer having more hero teams, anyway.

Yeah, I would love to have a syndicate team or Doom, but in comics villains do team up and they are far more threatening than on their own. I see what UDE is doing but I do hope in futire sets there are other teams that can be villains without adding more to the base team. Like if they do a Hellboy set I hope Thule Society is its own team rather than making villains the team with the most cards because UDE is lazy.

On the other hand they can handle villains by just introducing a few cards in each set while adding in more hero teams.
Villains team up just as much as heroes do, and that's where the affiliations of old VS came from. Sinister Syndicate, Doom, Arkham Inmates, Revenge Squad. They did it perfectly fine in the old game.

Then for the big crossover sets they fit into larger teams like Injustice Gang and Villains United, the same way the JLA and Avengers are a bunch of heroes from smaller teams. It's why Dual Affiliation was made.

I think the problem here was that the Avengers don't have a Legion of Doom/Injustice Gang equivalent to work with, so they decided to force one and just lump a bunch of famous nemesis characters (Green Goblin for Spider-Man, Abomination for Hulk, Red Skull for Captain America, Sabertooth for Wolverine) together as the "Villain" team, despite the fact that it's counter to the source material.

The bottom line was making sure that the largest amount of players are happy with their villain selection. Imagine if the new Marvel card game came out with such big name top tier villains like Baron Zemo and the Wrecking Crew? The classics, right?

They had a limited number of cards to print for the box, only had space for four teams. Avengers, X-Men, and Guardians were a given due to popularity. They needed a villain team.

I get the logic of what they did, but I feel that it's a mistake that they're going to end up reneging on in the expansions.

I would have gladly waited for Guardians to come later if it meant having two concise villain teams, one of them being Brotherhood.
Edited by Psychotime, Jul 21 2015, 05:23 PM.
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