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| New info about the expansion | |
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| Tweet Topic Started: Dec 8 2015, 10:59 PM (1,208 Views) | |
| Hank McCoy | Jan 14 2016, 07:05 PM Post #16 |
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https://www.facebook.com/VsSystem2PCG/photos/a.782119235229276.1073741828.762608663847000/874824062625459/?type=3&theater Preview of Rhino, the Angry and Stupid. |
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| Hank McCoy | Jan 14 2016, 10:04 PM Post #17 |
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http://icv2.com/articles/news/view/33472/first-vs-system-op-kit And here we have some info on the first OP kit. |
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| Hank McCoy | Jan 15 2016, 10:40 PM Post #18 |
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http://upperdeckblog.com/2016/01/vs-system-2pcg-defenders-preview-hunger-pains/ Cloak and Dagger, working well together. |
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| Speedy92286 | Jan 20 2016, 09:52 PM Post #19 |
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Set looks far better than I thought it would! Love me some cloak and dagger |
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| Psychotime | Jan 21 2016, 05:07 AM Post #20 |
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This is a dumb mechanic. I've defended alot from this game, but this is just plain dumb. |
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| Speedy92286 | Jan 21 2016, 06:53 PM Post #21 |
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I agree. I don't understand the point. Just seems like a needless keyword. I gurss they want to support villain decks? |
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| BatHulk | Jan 22 2016, 04:18 PM Post #22 |
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It's for flavor. It could help minimize splashing and allow decks to run along a theme (Good vs. Evil). |
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| plaid_warlock | Jan 23 2016, 01:59 AM Post #23 |
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I feel like the designers have been valuing flavor above all else with this game. Yes, it's important to do a good translation of a character's powers or personality into card form. That's part of why I really loved the old game. However, there are also other factors to consider. Ghost Rider and Blackheart could have easily referenced their team names in their cards instead of this good/evil thing. I mean we need more team-stamping in this game to stop the crazy splashing. Then there's this gem revealed today. http://upperdeckblog.com/2016/01/vs-defenders-preview-7/ Do we really need four different copies of Typhoid Mary that all say "you can only have one copy of this card in your deck"? They couldn't just give her the same "multiple personalities" keyword they gave Moon Knight and leave it at that? Things like this are fun and I get that. I just feel like with some of these new cards, flavor is playing a heavier factor in their design than it should. |
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| Psychotime | Jan 23 2016, 06:30 AM Post #24 |
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I guess they're treating set numbers as "versions" now? I guess that can work.It's going to have ramifications for the rest of the game. Now every expansion will need a primer listing which factions are "good" or "evil" for the sake of these cards, when it's not going to matter 90% of the time. We'll get to the point where players will try to make complicated multi-faction decks to maximize "good" or "evil", and they'll have to come with a print-out showcasing proof that each faction used in their deck fits under one of those monikers. It's ridiculous. It doesn't add design space that affiliations didn't already have. The flavor could easily have been accomplished with affiliations and crossovers. It's just a half-baked idea that belongs in a fanset, not a professionally designed expansion. Edited by Psychotime, Jan 23 2016, 06:37 AM.
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| OMB | Jan 23 2016, 06:46 AM Post #25 |
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What's the next license supposed to be? Alien and Predator? Who's the good and who's the evil in that duo? |
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| Psychotime | Jan 23 2016, 01:45 PM Post #26 |
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If anything, this game should have just removed specified affiliations completely. They've already lumped together different villain groups into the same team (but kept hero groups separated, for some reason). They should have just split the game into Good and Evil (and maybe Neutral) as the only affiliations in the game. It would cut out ALOT of design space and gameplay depth, sure, but it would make the game consistent with what they've been doing already with villain teams. It's the only way this good vs evil concept is worth the ink it's printed with. Bleh, I've yapped enough. Edited by Psychotime, Jan 23 2016, 02:23 PM.
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| Speedy92286 | Jan 23 2016, 07:58 PM Post #27 |
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I giess the Human faction? There are always humans in those movies. Or just make all aliens evil. Might have to have a evil/good team list handy as the game goes on. |
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| Speedy92286 | Jan 23 2016, 08:02 PM Post #28 |
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This. This is my problem with good vs evil affiliations. It just feels wrong and now I know why; feels like a badly made fan theme. Now watch these two carfs be the only ones to havr those 'keywords'. As for the new Mary cards. I love them. Only one of each in a box, is flavorful and doesn't take space from other cards? Great. The effects on all 3 are great and I will use all of them, but especially Typhoid Mary. Kill all the 1 defense 1 drops! |
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| Psychotime | Jan 25 2016, 01:52 AM Post #29 |
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The marines are definitely good guys. Weyland-Yutani is definitely evil. Predators I'd call Neutral (I'm giving UDE the benefit of the doubt that they'd have that distinction), while Xenomorphs are arguably evil. Arguably. I can imagine hardcore fans going back and forth over that. I'm sure there are people who would say neutral for them too. Edited by Psychotime, Jan 25 2016, 01:55 AM.
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| Speedy92286 | Jan 25 2016, 08:42 PM Post #30 |
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Well now you are making it complicated:P Ude should release an official good and evil list each year then! In other news, Kingpin has been posted and is amazing. |
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