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**FINAL LIST**100 ideas Atomic Axe; Future Foes
Topic Started: Mar 18 2009, 11:21 PM (2,305 Views)
vs_savant2
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Zen Master of the Versus Arts
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his rules, my idea


2-Emerald Eye

2-Emerald Empress
2-Saturn Queen

2-Tharok
1-Time Trapper

2-Mano

2-Validus

2-The Persuader

1-Universo (2 stuns for one)

2-Atomic Axe
2-Busted Knee
2-Internal Injuries
2-No Man Escapes the Manhunters
2-Five against One
2-Blind Sided
2-Fatal Five Hundred



Scott-edits




Edited by vs_savant2, May 18 2009, 07:41 PM.
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scottkthompson
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I love this deck! The only suggestion I can think to make is Blind-sided. After all, Blind-sided is for the turn, so you can target a small character of theirs with it, then swing with all your guys who will auto-recover that character. That can be a TON of breakthrough!

Maybe it can go in over Jailbird? Jailbird only caters to three cards in the deck. 2 Saturn Queens, 1 Time Trapper, and a Partridge in a Pair Tree.

Thoughts?
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vs_savant2
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scottkthompson
Mar 19 2009, 01:41 AM
I love this deck! The only suggestion I can think to make is Blind-sided. After all, Blind-sided is for the turn, so you can target a small character of theirs with it, then swing with all your guys who will auto-recover that character. That can be a TON of breakthrough!

Maybe it can go in over Jailbird? Jailbird only caters to three cards in the deck. 2 Saturn Queens, 1 Time Trapper, and a Partridge in a Pair Tree.

Thoughts?
How abouts instead of Jailbird We put in Busted knee. Burn with the recovery I say yea.
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scottkthompson
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Fantastic idea!
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Shadowtrooper
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To bad we can't use Internal Injuries cause it's a Marvel card. That card would take the burn factor to a level beyond awesome. Then again you could bend the rules a little.
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vs_savant2
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Shadowtrooper
May 7 2009, 05:57 PM
To bad we can't use Internal Injuries cause it's a Marvel card. That card would take the burn factor to a level beyond awesome. Then again you could bend the rules a little.
I agree, it would rock. I honestly have this deck built (proxyed Internal InjUries) and it works well. My 60 card build rocks some Blindsided and NO Man Excapes the Manhunters for some extra push through. Hitting 1 character with a def of 2-3 with 5 guys over and over again is awesome.
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Shadowtrooper
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I know what you mean savant. A friend of mine has a deck like that with stun/recoveries/Internal Injuries, but he also uses Destiny from MOR. An extra 4 points of endurance loss is awesome. In some games he actually under drops so he can play 2 copies of Destiny or more and go for 8 endurance loss per stun + how many copies of Internal Injuries he can play. It really is sick cause he avoids attacks by playing Pleasant Distraction on whoever is left standing.
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carlosthedwarf
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Alpha Flight LIVES!!
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HAHAHAHAHAHAHAHAHAHAHA..... [laugh]

HAHAHAHAHAHA.... [laugh]

this deck (and trooper's story) make me so happy for jank and Future Foes. [bounce]
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Gambit07
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a buddy of mine ran a variation of this deck with bernadeth-leader of the female furies on turn 4 and it hurt when he made you take double stun damage.
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scottkthompson
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Curse our 30 card limit! That's a couple times now that it's forced out cool cards. Though if we can find a way to squeeze it in, I think it would be worth breaking the rules for!
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Shadowtrooper
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Well how about we cut Total Anarchy? If we use for the turn def reducers like Skreeeeee!, No Man Escapes the Man Hunters, Frag Grenade, and I still Hate Magic the breakthrough would be amazing and the burn cause by Internal injuries would be more than enough to win the game.
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vs_savant2
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The deck is was supposed to be about"The Atomic Axe" not them being"Big Bullies"

Total Anarchy is in there to free up turns 1-3, so that you need not have to use The Axe. This allowed you to focus on capping the higher drops.


I think we have pretty much hit a fork in the road to where the deck can become a whole nother deck.
Edited by vs_savant2, May 8 2009, 04:17 PM.
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Shadowtrooper
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I think you are right. So, where do we go from here?
Edited by Shadowtrooper, May 8 2009, 06:54 PM.
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vs_savant2
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Shadowtrooper
May 8 2009, 06:54 PM
I think you are right. So, where do we go from here?
-2 Total anarchy
-2 Chain Lightning
-2 Removed From continuity

+2 Internal injuries
+2 No Man Escapes the Manhunters
+2Blind SIded


That is where we go.
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scottkthompson
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Whatever you guys decide I'll back. I haven't had a ton of experience with Future Foes (other than sealed play).
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