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The 100 Ideas: Avengers Team-Attack
Topic Started: Mar 20 2009, 05:13 AM (2,996 Views)
Orange_Soda_Man
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Yolo Boros
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2x Hank Pym, MAV
2x Natasha Romanoff
2x Wasp
2x Quicksilver, Mutant Avenger
1x Captain America, Steve Rogers
2x Carol Danvers
1x Iron Man, Mighty Avenger
2x Monica Rambeau <> Captain Marvel
1x Sub-Mariner, Namor
2x Captain America, Super Soldier
1x Carol Danvers <> Ms. Marvel, Mighty Avenger

2x Carrying the Torch
2x Stars and Stripes
2x Legendary Battles
2x Avengers Assemble!
1x Cutting Loose

2x Playroom
1x Asgard


This deck can either go off with two quicksilvers or it can curve team attack and use Iron Man to recover. I decided to leave a copy of Asgard in the deck, just because if you have to discard your 7-drop for Avengers Assemble!, then you have no 7-drop. Asgard fixes that.
Edited by Orange_Soda_Man, Mar 26 2009, 11:37 PM.
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Gambit07
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it would not be a bad idea if you could put playroom in here since it's team attack this could be an extra 4 damage. if you could fit it in
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scottkthompson
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Playroom rocks! That burn adds up really quick, especially when you get in a couple a turn (real easy with characters like Quicksilver and Monica)!

How about Pym on 5? He's got a huge front end and thematically works a little better than Namor, who's ability is more for a reservist build.

Have you tried Vision, Young Avenger with this build? I haven't tested team-attack Avengers since he came out.
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Orange_Soda_Man
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Yolo Boros
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I was thinking about Playroom earlier today; I think it'd work well too. As far as Vision goes, should he be a 1-of, taking out a warbird?

Namor gets the nod because without leaders, I can't use the Avengers search card. Reassembled is clearly a reservist search, and when I compare the two search cards I feel like Avengers Assemble feels more team-attack thematic.

What should go out for Playroom? Cutting Loose?
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scottkthompson
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My first mistake was not noticing Avengers Assembled on your list! We definately need a decent leader count in this deck, sorry I missed that.

I can't really see what Asgard does for the deck. Could that be a playroom?

Also, how about Carol Danvers <> Ms. Marvel, Mighty Avenger on seven for some game-ending beats; or Hulk, Gamma Rage? I only ask because Spider-Man will be featured in Spider-Stall decks, and the Captain seems weak (I never noticed he was once-per-turn; I used to think he was AMAZING!). Not only that, but you'd have to replace Super Soldier to play this Captain.

If you don't like any of these changes, let me know, I'm just spit-balling. Here's a modified list.

2x Hank Pym, MAV
2x Natasha Romanoff
2x Wasp
2x Quicksilver, Mutant Avenger
1x Captain America, Steve Rogers
2x Carol Danvers
1x Iron Man, Tony Stark
2x Monica Rambeau <> Captain Marvel
1x Sub-Mariner, Namor
2x Captain America, Super Soldier
1x Carol Danvers <> Ms. Marvel, Mighty Avenger or Hulk, Gamma Rage

2x Carrying the Torch
2x Stars and Stripes
2x Legendary Battles
2x Avengers Assemble!
2x Cutting Loose

2x Playroom

This list has 8-9 leaders depending on your choice of seven. I also used Tony Stark simply because I can use the stacker cards!! If you don't like any of the changes, we can easily change it back!
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scottkthompson
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Infiltrate
Overwhelming Force
Forged in Crisis

These are also good team-attack cards.

Forged in Crisis is DC, but if need be we can include it.

Overwhelming Force is probably unecessary since we already have Legendary Battles.

Infiltrate could be handy, maybe we could take out a Stars and Stripes?
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Orange_Soda_Man
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Yolo Boros
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If you get off the quicksilver combo, you're going to attack the entire board. Otherwise, I'd think keeping Stars and Stripes at 2x so we can keep the board count high would enable team attacks better.

I guess the Spider-Man was the stall player in be, lol. Carol Danvers 7 makes sense. I included cap so he could be used for Stars and Stripes and since he works with Namor.

Asgard was just to get back leaders for the next turn that I pitch for search. Since there's gonna be a leader avengers deck too, I think we should avoid using Hulk as he is gonna be the leader deck 7-drop. It's kinda hard to find a balance with this deck since so many of the relevant effects can hail from the reservist or from the leader aspects of Avengers too.
Edited by Orange_Soda_Man, Mar 21 2009, 03:32 PM.
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Gambit07
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young avengers is also a good card for this deck since it runs on leaders, if it could be squeezed in.
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scottkthompson
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49)Avengers Reservist
50)Secret Avengers
51)Avengers’ Big Guns
52)Avengers Team Attack
53)Radioactive Man

Currently Avengers take up five spots on the list if you count Rad Man. My current Rad man build uses Justice For All and Iron Man cards. It's 'kind of' a leader deck, though that could change.

The team attack deck has 8+ leaders in it making it a 'kind of' leader deck too.

For the Big Guns deck, we don't have to make it another leader deck, we can make it a Captain/Thor deck or something so that Thor gets some lovin'. I wasn't really sure what to do with it since there are so many Avengers themes. 'Big Guns' was ambiguous on my part for a reason ;)

Also, just a question on your deck. Is Carrying the Torch primarily to enable Stars and Stripes, or is it a way to give a second name to Quicksilver so that you can re-recruit him. Or both? For the Quicksilver thing, are we relying on Legendary Battles to keep them from getting stunned?

I agree, finding a balance with the Avengers team is incredibally hard. But I actually love the team-attack deck way more than their reservist builds. I think it was largely over looked because the reservist build had a better matchup against sentinels. After all, Carol Danvers couldn't take down Nimrod because he didn't stun until you got over his defense twice.
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scottkthompson
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Gambit07
Mar 21 2009, 06:05 PM
young avengers is also a good card for this deck since it runs on leaders, if it could be squeezed in.
Young Avengers is fantastic, the only problem with that card is that it is only for the attack, whereas Legendary Battles and Cutting Loose are both for the turn, which seems really handy when Quicksilver goes off!

There are plenty of leaders in the deck though. I would imagine if it did replace another card, it would have to be Cutting Loose over Legendary Battles.
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Gambit07
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nicely put
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Orange_Soda_Man
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Carrying the torch is primarily to enable quicksilver, but you might come up with a situation where going off-curve wasn't the right answer. In situations like those, you're generally going to try to preserve board and Iron Man plus Stars and Stripes defensive combo fits that need perfectly.

Quicksilver is one of the most adaptable cards I've ever played with, and I love him for that; he's great in curve because on 4 you don't even need a legendary battles and you can stun their 4 and 3 by team attacking with Natasha into their 4, Natasha triggers, and then your 4 swings way down the curve into their 2. +2 board to you. Then for swarm, quicksilver goes off curve, maybe drop another team attacking body so you can hit the higher drops, and they mow down the entire board. He's just awesome, even without the second copy.
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scottkthompson
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I've only ever curved with Quicksilver. I too think he's absolutely astounding. With a turn 3 initiative you can team with him and Natasha into their two, stunning their three with her effect, then slap them in the face with Quicksilvers second attack.

If you hit Wasp instead of Natasha, you still have a good play; team attack their three drop forcing them to stun Wasp with her Leader ability, then ready Quicksilver and smash their two drop for a one-sided stun.

Either way they have a stunned two and three drop to your stunned two drop.

You can take it easy on turn four, then turn five is more awesomeness. You have Danvers and Quicksilver run into their five drop with a Legendary Battles, ready Danvers with Marvel (Quicksilver readies himself); then send them both into your opponent's four drop as well.

Quicksilver readies for a third time and smashes their three drop (if they managed to keep one this long) or swings directly. End result is that you have a 5, 4, 3 drop to their 3 drop.

On six, they have to pump over Super Soldier's global board pump with a terribly diminished board.

On seven you can swing back with the Danvers seven drop providing a Blind-Sided effect while Super Soldier prevents you from taking damage in the process.

All that was done with character abilities. One Legendary Battles was used, but if Wasp was still around from turn two to keep Danvers and Quicksilver from stunning, then the Legendary Battles was unecessary.

That's why this deck is SO awesome! You don't need to swarm, the character abilities are just SO powerful! I'm not saying underdropping isn't good too, I just can't believe how good this curve is!
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scottkthompson
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I'm glad to find someone else who appreciates Avengers' lesser-known theme!
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Orange_Soda_Man
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Yolo Boros
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First post updated. Link to main page?
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