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100 Ideas X-Stall; Stallification Process Commencing
Topic Started: Apr 10 2009, 03:50 PM (3,741 Views)
vs_savant2
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1's
2-Iceman, Snowman

2's
2-Puppet Master, (MOR)
1-NightCrawler, Brimstone Cowboy

3's
2-CAble, Secret Avenger
1-Syren,(MEV)

4's
2-Rogue, Power Absorption
1-Professor X, Headmaster

5's
2-Monet St. Croix

6's
2-Mimic,(MVL)

7's
2-Proffesor X,Worlds Most PowerFul Telepath

8's
1-Cyclops, Mutant Messiah

9's
1-Onslaught

2-FastBall Special
2-Xavier's School for Gifted Youngsters
2-Xavier's Institute of Higher Learning
1-EgoGem
1-Web Shooters, Spit and Bubblegum
2-Battle World.


Mulligan for Puppetmaster. if your are lucky set him up next to Proffesor X(4) and get 2 activations out of him with Xavier's School.

Drop the Ego on whoever is 3 or less and use Xavier's Scholl for card draw.

If you get a bad draw you can use Web Shooters and have Rogue and Mimic copy it to take down their 4,6 etc.

The BAttle Worlds are there to ensure that Onslaught will work.

I wanted to use the original version but it uses a few DC cards and more than just X-men, so I based this version off of it with only slight alterations.



X-haust:

2x Puppet Master
2x Cyclops, Mutant Hunter
2x Iceman, Jack Frost (or other Cyclops?)
2x Professor X, Headmaster
1x Rogue, Power Absorption
1x Sunfire, Shiro Yoshida
1x Cyclops, Ultimates
2x Mimic, Exile
2x Professor X, World's Most Powerful Telepath
1x Cyclops, Mutant Messiah

2x Concussive Force
2x Web Shooters(MEQ)
2x X-Treme Maneuver
2x To Me, My X-Men!
1x Children of the Atom

2x Xavier's School for Gifted Youngsters
1x Xavier's Institute of Higher Learning
1x Cerebro
1x Worthington Industries
Edited by vs_savant2, Jun 2 2009, 01:33 AM.
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Shadowtrooper
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I don't understand why you would play Cable on the third turn. He really has no stall in him. I would cut Iceman on 1 and play Iceman, Jack Frost on the third. He's much better for stalling than Cable. That way Rogue can copy him if you miss Puppet Master on 2.

I would actualize the deck and play it X-Men + X-Force. That way you can play Hepzibah, Mephitisoid on the 5th turn which is a better card for stalling than M because you can simply cancel attacks and keep opponents tied up with either Iceman or X-Men Don't Kill (if you decide to add them).

Alternate drop on the 4th turn should be Emma Frost rather than Prof X. 1st of all you don't run into problems of loyalty with your 7 drop. 2nd of all she boosts up her defenses. And lastly she can be copies with Mimic on the 6th for further draw.

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vs_savant2
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Apr 13 2009, 02:52 AM
I don't understand why you would play Cable on the third turn. He really has no stall in him. I would cut Iceman on 1 and play Iceman, Jack Frost on the third. He's much better for stalling than Cable. That way Rogue can copy him if you miss Puppet Master on 2.

I would actualize the deck and play it X-Men + X-Force. That way you can play Hepzibah, Mephitisoid on the 5th turn which is a better card for stalling than M because you can simply cancel attacks and keep opponents tied up with either Iceman or X-Men Don't Kill (if you decide to add them).

Alternate drop on the 4th turn should be Emma Frost rather than Prof X. 1st of all you don't run into problems of loyalty with your 7 drop. 2nd of all she boosts up her defenses. And lastly she can be copies with Mimic on the 6th for further draw.

I like the Idea of Iceman at three. The Proffesor was there in the original to give Puppetmaster the X-men team affiliation. That enabled him to be Xaviers Schooled ready and then activated again. The turn 5 play is to actually drop 4 drop Rogue. Also, in the original build there was Sunfire at 5, he might need to go back in.

So it goes like this

Turn 1.Lay a resource and play some one
Turn 2. Lay a resource and play Puppet master.
-------Activate PM
Turn 3. " " and play some one.
---------Activate PM and Mitigate the rest of the damage delt to you
Turn 4. Play Xaviers School and Proffesor X.
----------Activate PM and then XS to ready PM, activate again
Turn 5. lay a resource and play Rogue.
---------Rogue copies PM, activate both then XS PM up, activate again.
Turn 6. lay a resource, play Mimic
-------Rogue and Mimic Copies PM, -------Exhaust 4 guys
Turn 7. lay a resource, activate PM 1X then use XS, then play Professor X(7)
--------Have Rogue copy Professor X, Tap their 4 and 5 with Professor X and Rogue. Have Mimic copy PM then tap 2 more characters.
Turn 8. lay a resource, play Cyclops
----------Mimic and Rogue copies Cyclops, tap their 8,7,6 Professor X taps the 5 and PM bats cleanup.
Turn 9 win.



The 3 and 1 drop make safe attacks and are used for Fast Ball Specials.

I have also thought about putting in Quantum bands/Image Inducers in so that if I miss the 4 drop Professor I can still get 2 activations off. Politacl pressure might be a nice add to.




Edited by vs_savant2, Apr 13 2009, 12:54 PM.
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Shadowtrooper
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I missed that Puppet Master thing, I like it. Thing is and correct me if I am wrong. Wouldn't playing Rogue be the same thing as giving him the X-men affiliation? Minus the draw that is.
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vs_savant2
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Thats why you underdrop her on 5, but yeah its the same.

Going the Professor way, he nets you a card and gives you a character to attack with.

The original, and I am talkin about MOR-MAV, Used Cloak at 4 as the Alt and used a few other MK characters to fill the curve in addition to Cardiac at 3.



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kansashoops
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As it happens, I played a new-style X-Stall deck last weekend at our GA tournament. I don't have a complete list, but the basic idea was

1 - Blizzard (usually subbed in on later turn)
2 - Puppet Master
3 - Cyclops / Concussive Force or Iceman
4 - Rogue (copying PM, Iceman, or Blizzard)
5 - Sunfire
6 - Mimic (copying PM, Iceman, Blizzard, or Prof X) or Cyclops
7 - Professor X
8 - Jean Grey
9 - Imperiex

It also used 31st Century Metropolis (searchable with X-Corp) to team up X-Factor and X-Men, and then give those affiliations to Puppet Master so that Xavier's School could ready him.

I went 2-2 because of bad matchups, but when it worked it was nasty.
Edited by kansashoops, Apr 14 2009, 04:52 AM.
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Majestic
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This thread makes me so happy *tear*

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Shadowtrooper
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Nice deck Hoops.
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kansashoops
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Here's the complete deck list. Probably some room for improvement here. I threw it together pretty quickly.

Characters - 33
---------------
[1 - 3]
3x Blizzard, Frosty Friend (Thunderbolts, S.H.I.E.L.D.)
[2 - 7]
4x Puppet Master
3x Caliban, Pestilence (X-Factor, Horsemen of the Apocalypse)
[3 - 6]
4x Cyclops, Mutant Hunter (X-Factor, X-Men)
2x Iceman, Jack Frost (X-Factor, X-Men)
[4 - 5]
4x Rogue, Power Absorption (X-Men)
1x Cyclops, Man of Action (X-Factor, X-Men)
[5 - 3]
2x Sunfire, Shiro Yoshida (X-Men)
1x Cyclops, Ultimates (X-Men)
[6 - 3]
2x Mimic, Exile (X-Men)
1x Cyclops, Astonishing X-Man (X-Factor, X-Men)
[7 - 2]
2x Professor X, World's Most Powerful Telepath (X-Men)
[8 - 2]
2x Jean Grey, Phoenix Force (X-Men)
[10 - 2]
2x Imperiex, The Beginning and the End

Plot Twists - 17
----------------
4x Enemy of My Enemy
4x Call in a Favor
2x Have a Blast!
4x Concussive Force
3x Omnipotence

Locations - 10
--------------
4x Xavier's School for Gifted Youngsters
4x 31st Century Metropolis, Team-Up
2x X-Corp: Amsterdam, X-Corp
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LikeItoldyourmom...
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Leave it to the old man to go "old school". :)

Looks fun, hoops... can you tweak it to fit the 100 Ideas-based rules?
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vs_savant2
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LikeItoldyourmom...
Apr 14 2009, 07:11 AM
Leave it to the old man to go "old school". :)

Looks fun, hoops... can you tweak it to fit the 100 Ideas-based rules?
It is a good deck, but it no where close to being old school. Pretty much the only golden cards are Puppet Mastser and EOME and Sunfire. The rest is MOdern.

I really like the idea of Blizzard in here.
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kansashoops
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Xavier's School is MOR-only. Rogue, Prof X and Imperiex are all older cards that happen to have been reprinted. It's just a new take on an old concept--stalling to Jean, bouncing the board, then Imperiex for the win. Compare this "old school build":

http://vs.tcgplayer.com/db/deck.asp?ID=3444

Where are the "100 Ideas-based rules"? I can't find them.

Edit: Never mind. Found em.
Edited by kansashoops, Apr 14 2009, 04:59 PM.
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vs_savant2
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kansashoops
Apr 14 2009, 03:22 PM
Xavier's School is MOR-only. Rogue, Prof X and Imperiex are all older cards that happen to have been reprinted. It's just a new take on an old concept--stalling to Jean, bouncing the board, then Imperiex for the win. Compare this "old school build":

http://vs.tcgplayer.com/db/deck.asp?ID=3444

Where are the "100 Ideas-based rules"? I can't find them.
I would like to thank you. I have been lookin for this build for a while.

I have had X-Stall, X-Mental, and New School swmming around my head in one big jumble of cards. I could not peg any specific build to reference to build the 30 card deck.


[bounce] [brace]
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Shadowtrooper
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kansashoops
Apr 14 2009, 03:22 PM
Xavier's School is MOR-only. Rogue, Prof X and Imperiex are all older cards that happen to have been reprinted. It's just a new take on an old concept--stalling to Jean, bouncing the board, then Imperiex for the win. Compare this "old school build":

http://vs.tcgplayer.com/db/deck.asp?ID=3444

Where are the "100 Ideas-based rules"? I can't find them.

Edit: Never mind. Found em.
Hoops is right a bunch of cards have been reprinted. BTW he forgot Jean Grey which was also reprinted.

I like the deck a lot. I have an X-Factor/X-Men stall deck that look a lot like this one. Biggest difference is mine is pure modern but it basically stalls for a win Imperiex same as this one. It also has Cyclops on the 3rd turn for Concussive Force.

I have questions though Hoops, deck seems to have a ton of Cyclops. We have him from turn 3 to 6. How critical was it to play him in this version? Deck is one card short from being a Legend deck [grin2] .

How efficient was EomE when almost all the characters are X-Men?

Did you ever have a problem getting the Jean on the KO pile, for the recruit?
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kansashoops
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I think it's important to have a Cyclops on the field from 3 on if at all possible. I'm not sure if you need the 5, though. I think I always played Sunfire or underdropped on 5. The 4 is a must, and the 6 is good to have in case you want to sub Blizzard in for the 3 and still be able to use Concussive Force.

Never had any problems using Enemy, but then I only played 4 games in the tournament. Can't think of anything better to replace it with. Certainly not Mobilize.

To be honest, there was only one game that went long enough for Jean to be an issue--and I blew that game. We went to 8 and I had Jean in hand and Call in a Favor in my row. Unfortunately, he had Radioactive Man on the field with 6.2 million counters on him. Of course, he was tapped on 7, and I had forgotten to play the Call before we went to the next turn. Grrr.

More generally, I don't think Jean would ever be an issue. If you make it to 8 with everything else working, you should be able to stall to 10 by other means if necessary (e.g., activate Puppet Master, then drop another; play him twice with Xavier's School, then blow up School with Have a Blast and play another copy to get a third activation; etc.). If you are not in that kind of shape, missing Jean is probably not your biggest problem. But that doesn't mean there isn't a better build out there that plays more copies of Jean and/or has more than 10 ways to discard her (Enemy, Call, HAB).
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