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100 Ideas X-Stall; Stallification Process Commencing
Topic Started: Apr 10 2009, 03:50 PM (3,740 Views)
kansashoops
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I think stoning is more appropriate. With big, sharp rocks. Lots of them.
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Shadowtrooper
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kansashoops
Apr 15 2009, 06:33 PM
I think stoning is more appropriate. With big, sharp rocks. Lots of them.
Well in that case ...

HEY LOOK UP THERE!!!

[fart]

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vs_savant2
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OK I am callin it. This thread completely derailed a 03:30 Zulu.

[grin]


BUt to get back on track here is the updated list.

1's
2-Blizzard

2's
2-Puppetmaster

3's
2-Cyclops, Mutant Hunter
1-Cyclops, Optic Blast

4's
2-Rogue
1- Professor X

5's
1-SunFire

6's
2-Mimic

7's
1-Professor X

8's
1-Cyclops

9's
1-Onslaught

2-Doop World
2-Xaviers School
2-Concusive Force
2-Invasion Plans
2-To Me My X-men
1-Cerebro
1-Worthington Industries
2-X-Corp Amsterdam


1.Muligan for Puppet Master
2.PLay guys 2-4
3. Underdrop on 5 if necessary, (Blizard+ Professor X is awesome on 4 expecially with Xaviers School goin)
4. get to 9 and win?
Edited by vs_savant2, Apr 15 2009, 08:57 PM.
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scottkthompson
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I don't know about using Thunderbolts in X-Stall. I just think it's strong enough without it. It's more thematic to stick with X-Men.

Also Iceman on three sounds pretty fantastic. If he can lock down characters you tap meaning you have less characters to tap next turn.

Also, with only three four drops and one five drop, it's likely you'll have neither to recruit on turn five. I'd up the numbers in one category or the other. That's why I like Hoop's suggestion of Cyclops, Ultimates on five. That way, if you hit Iceman on three, you can drop Cyclops on five. Not only does Cyclops, Ultimates fit the exhaust theme, but it's another chance for Concussive Force.

@Hoops. I would think that teaming up Puppet Master before turn four isn't necessary. You're opponent will likely only control one character on turn two and two characters on turn three. On turn two Puppet Master taps their only character; on turn three he taps one of them and you let the other one stun a character-who recovers at the end of the turn.

Then turn four comes and Prof X teams up PM so that you can now use the school for multiple taps (now that they have three characters); and this is all without hitting Cyclops/Concussive Force.

I totally agree that getting PM teamed up early allows for more taps, but I don't think it actually serves the goal of the deck. I think you'll preserve your board to four pretty easily, and those spaces can be used for other things.

Thoughts? I like the suggestion of To Me My X-Men over Children of the Atom though.
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vs_savant2
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So edit 3 would be

-2 Blizard
-1Cyclops, Optic Blast

+2 Dazzler (1 drop)
+1 Cyclops, (MUL)

and since teaming up is not that big of a priority

-1 Doop World
+1 Press the Attack.



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scottkthompson
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I really think the two dazzlers should be two iceman three drops. Missing one is fine, missing three is bad. Right?
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Shadowtrooper
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For some reason I liked this thread derailed a bit better.
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scottkthompson
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Lol!
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kansashoops
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scottkthompson
Apr 16 2009, 12:56 AM
@Hoops. I would think that teaming up Puppet Master before turn four isn't necessary. You're opponent will likely only control one character on turn two and two characters on turn three.
Actually, it's often quite important. An easy way to give this deck fits is to underdrop repeatedly, recruiting a pair of characters rather than a single character. The smaller characters get tapped, but the larger characters still get to swing. And against rush decks, it's crucial to get teamed up early so you can play PM twice.

Blizzard is a much better choice than that other character. It's like an exhaust that lasts two turns. Sure it's Thunderbolts, but Puppet Master isn't X-Men either. The effect is thematically consistent.

What happened to Jean Grey on 8? Bring her back. It's the whole point of the deck: stall to Jean, bounce the board, win on 9. Yeesh. [irked]

I do like the To Me, My X-Men idea.
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vs_savant2
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If it ever happen you would want to drop PM on 3 if you miss him on 2. So having Iceman at 3 is a moot point. The only thing Iceman wil be able to do if you miss PM is to wait till a character attacks to keep him tapped.

BUt I do like Iceman to the point that once PM taps a guy it can be kept exhausted to free up PM to tap someone else. So I am gonna stand firm on having no other 3's than Cyclops and the inclusion of 2 1's for necessity of underdropping.
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scottkthompson
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Puppet Master doesn't break the rules because unnaffiliated characters don't count as a team and are fair game for all the decks, same as byot rules. Blizzard is another team. He just seems out of place for the 'starter' but if everyone wants it I'll budge!

As to Cyclops over Jean, Cyclops finishes the game! His burn is HUGE and fits the theme extremely well. Plus, there's already a Jean legend deck, so I kind of like the idea of Cyclops getting his place in the spotlight.

Besides, Jean needs another Jean in the KO'd pile, and there's no lower drop Jean that this deck wants to run.
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kansashoops
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scottkthompson
Apr 16 2009, 09:48 PM
Plus, there's already a Jean legend deck, so I kind of like the idea of Cyclops getting his place in the spotlight.
If you want to build a Cyclops legend deck, do that. If you want to build an X-Stall deck, it should stall to Jean, bounce the field, and win on 9. If it doesn't win that way, it's not an X-Stall deck. Sorry. [grumpy] [grumpy] [grumpy] [grumpy] [grumpy] [grumpy]
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scottkthompson
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I guess I just wanted this deck to have a different identity from the 'big red' deck.

Wolverine has the X-Men Assemble deck, Jean has Big Red, Jamie Madrox has the X-Factor deck, Cable has Bosom Buddies, Gambit has Marauders, just thought we should spread the love.

You are right though, maybe we should call it something else. X-haust maybe?
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scottkthompson
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I've gotten so lost following this thread. I'm going to post a list below to discuss. I get the feeling that Savant would like to cut Iceman at three for either more low drops or the other three drop Cyclops. Is that correct?

Anywho, I've added in Worthington Industries and To Me, My X-Men and dropped Onslaught (I don't feel he's necessary when you consider the 8 drop's burn) who will likely be thrown to the bottom of the deck by Cerebro or WI.

The deck has switched to be Cyclops-Centric for quite a few reasons listed above:

*Jean already has the 'big red' deck
*The Cyke legend cards are fantastic stall tools
*8 drop Cyke is incredibally thematic with 7 drop Prof and can finish the game himself
*It'll be hard to meet Jean's KO'd pile requirements
*Running Imperiex crosses Universes

X-haust:

2x Puppet Master
2x Cyclops, Mutant Hunter
2x Iceman, Jack Frost (or other Cyclops?)
2x Professor X, Headmaster
1x Rogue, Power Absorption
1x Sunfire, Shiro Yoshida
1x Cyclops, Ultimates
2x Mimic, Exile
2x Professor X, World's Most Powerful Telepath
1x Cyclops, Mutant Messiah

2x Concussive Force
2x Trickshot
2x X-Treme Maneuver
2x To Me, My X-Men!
1x Children of the Atom

2x Xavier's School for Gifted Youngsters
1x Xavier's Institute of Higher Learning
1x Cerebro
1x Worthington Industries
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