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A few more clarifications
Topic Started: Jul 6 2009, 07:52 PM (853 Views)
P.J.C.
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Ok, can I attack with the six drop Cable from MEV and Deadpool and then flip Bosom Buddies from my resource row then use Cable's effect to turn it face down again? Or does Bosom Buddies have to be flipped over when I attack with Cable?

Also, if I use Power Dampeners and equipd it to an opposing character, can the controller of that character just equip it with an equipment which would KO Power Dampeners?

Thanks again!
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kariggi
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1. You attack with cable and deadpool
cables power triggers
you flip bossum buddies targetting cable and deadpool
BB resolves
Cables triggered power resolves turning BB face down.

An equiped character can't be equipped again unless the equipment in question or another card allows it. Equipment on KO's to a KO equipment effect or if you equip (legally somehow) another unique equipment with the same name.

From your question I would say no they can not equip again to make PD KO.

Hope that helps
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unclechawie
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1. Yes. When the attack is declared legal, Cable's power gets put on the chain. Since you are attacking you would get priority before his effect resolves. You chain Bosom Buddies. Bosom Buddies resolves and then Cable's effect resolves and you can flip Bosom Buddies over for future use.

2. This quote from the CRD should help you out on the rules for recruiting equipment


Quote:
 
302.3aFor an object to be legal to attach equipment to (see rule 708.12b), it must have type character; it must be visible, unless the equipment has concealed or concealed—optional (see rule 701.22b); it can’t have the stunned characteristic; and it can’t already have its maximum allowed number of equipment equipped to it. Any existing restrictions on attaching equipment to it must be satisfied, and it must be controlled by the player controlling the effect whose modifier will attach the equipment.


You can't recruit an equipment to a character that already has it maximum number of equipment attached to it. Thus if you equip a character with a Power Dampeners, you opponent will be unable to recruit an equipment to that character without first finding a way to remove said equipment first.

EDIT: Kariggi beat me to it.
Edited by unclechawie, Jul 6 2009, 08:14 PM.
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P.J.C.
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Thanks guys!

Also, can you pay resource points at any time or just during your recruit step?

Sorry, I'm pretty new at this.
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kariggi
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No problem, you only have resource points during your recruit step...then they go away.
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P.J.C.
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Alright thanks!
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scottkthompson
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WELCOME PJC!!!!

(That is all)
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P.J.C.
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One more lol

Can I substitute in Samantha Parrington for an exhausted Samantha Parrington and not have to pay the resource points?
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bkwrds
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Have to be ready to Substitute.

You can a) use them and ready them
b) use their other payment powers and then Substitute (like Spider-Man, Sensational or Barbara Gordon 3-drop)

but they have to be ready to substitute.

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Jdog
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While questions are asked I have a few......in regard to equpiment....if you have a visibile character with an equipment that doesn't have concealed and your character gets moved to the hidden does that equipment gain concealed or does it ko?

Also Characters that have activated powers with text that this can be only used once per turn if you use their ability and then recruit another to ko that exhausted character can you activate again since the other character is koed? Or does the once per turn still apply?

=D
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unclechawie
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1. Equipment without concealed or concealed optional can't be present in the hidden area. If a character equipped with visible only equipment moves to the hidden area, the equipment is KO'd.

2. Once per turn activated abilities are specific to the card. So, yes if you recruited another copy, you would be able to use that card's activated ability.
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P.J.C.
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Thank you everyone!

I think I'm going to just make this my official thread for posting questions, haha, Here are some more:

1. Does a card have to be face down to "reveal" it?

2. I get how reinforcement works, but I still don't really understand. Say I'm using a beat down deck, and the character I'm attacking has no way of being reinforced unless its controller plays something from his hand. So I load up my attacker with a bunch of attack pumps and then the character's controller plays a Burn Rubber. I know I could play Blind Sided or something, but I've always just sort of wondered if there was an "order" as to which player played plot twists directly after an attack.

3. Can I play I Hunger during the recovery phase and still gain the endurance even though the combat phase has passed? Or do I have to play it before any stun endurance is taken for me to gain it?

I know its a lot but any help will be greatly appreciated!
Edited by P.J.C., Jul 19 2009, 08:32 PM.
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P.J.C.
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A few more.

1. Can a card be revealed more than once?

2. Regarding cards like Sage and Mariko Yashida - Sunfire, can I shift the same card in and out of play, then shift it back in, recruit/shift Sage or Mariko into play and have their effects count twice for that character or only once since it's the same character? Also with Blink - Team Leader, upon returning to play at the start of my attack step, would Yashida/Sage's effects now count all of those characters from my recruit step PLUS them currently being entered into play by Blink's effect, or only once since they are the same characters? I ask because Blink removes them from the game, and from what I've read when you shift someone out of play they are technically in the 'removed from the game' area.

3. If I use Blink - Team Leader's effect and remove some characters during my recruit step, then she gets stunned before my attack step, do those characters still return to play at the start of my attack step?


Again, thanks! (And please don't ignore the post above this one, I'm still not sure about those either.)

Really, thank you. I know how tedious it must be to type out replies to all of these questions but I and my playing circle deeply appreciate and thank those who do.
Edited by P.J.C., Aug 22 2009, 08:50 PM.
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bkwrds
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P.J.C.
Jul 19 2009, 08:28 PM
Thank you everyone!

I think I'm going to just make this my official thread for posting questions, haha, Here are some more:

1. Does a card have to be face down to "reveal" it?

2. I get how reinforcement works, but I still don't really understand. Say I'm using a beat down deck, and the character I'm attacking has no way of being reinforced unless its controller plays something from his hand. So I load up my attacker with a bunch of attack pumps and then the character's controller plays a Burn Rubber. I know I could play Blind Sided or something, but I've always just sort of wondered if there was an "order" as to which player played plot twists directly after an attack.

3. Can I play I Hunger during the recovery phase and still gain the endurance even though the combat phase has passed? Or do I have to play it before any stun endurance is taken for me to gain it?

I know its a lot but any help will be greatly appreciated!
1. Cards will specify where you can reveal it from, although I think the only two possible places are your resource row and your hand. It will usually specify if it wants one or the other. As for the keyword Loyalty-Reveal, either row or hand will meet the requirement.

2. Depends on which player has the initiative. If I attack character B with character A, I can choose to play effects before passing or just pass, after the attack is legal.

If I pass and you play an effect (like Burn Rubber) I can then respond and play Blind Sided. With any effect that's played, there's a chance to respond, but the player with the initiative gets the chance to go first. If there's two passes at any point, move to the next step (complete the attack, complete recovery, etc. etc.)

I didn't do a great job of explaining that. Somebody else will do a better job I hope.

3. You could play I Hunger during the recovery phase, but you wouldn't gain endurance unless your opponents character was stunned in some way. "If an opponent would take stun endurance loss this turn, instead, you gain that much endurance." This effect won't look back to the beginning of the turn. It will only affect stun endurance loss that happens for the rest of the turn.







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bkwrds
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P.J.C.
Aug 22 2009, 08:48 PM
A few more.

1. Can a card be revealed more than once?

2. Regarding cards like Sage and Mariko Yashida - Sunfire, can I shift the same card in and out of play, then shift it back in, recruit/shift Sage or Mariko into play and have their effects count twice for that character or only once since it's the same character? Also with Blink - Team Leader, upon returning to play at the start of my attack step, would Yashida/Sage's effects now count all of those characters from my recruit step PLUS them currently being entered into play by Blink's effect, or only once since they are the same characters? I ask because Blink removes them from the game, and from what I've read when you shift someone out of play they are technically in the 'removed from the game' area.

3. If I use Blink - Team Leader's effect and remove some characters during my recruit step, then she gets stunned before my attack step, do those characters still return to play at the start of my attack step?


Again, thanks! (And please don't ignore the post above this one, I'm still not sure about those either.)

Really, thank you. I know how tedious it must be to type out replies to all of these questions but I and my playing circle deeply appreciate and thank those who do.
1. You can reveal a card more than once. There's no limit on the number of times you can reveal the same card for different effects.

2. Every time you shift a character in, it will count as a character that came into play that turn. If you are able to shift a character in, and then out, and then in again, it will count as two characters that came into play this turn. Shift happens in the Removed From Game zone and cards lose all "memory" of having been the same card, so to speak. With Team Leader, as you suggested, those will count as characters that have come into play that turn.

3. Yes. Blink's effect will add a trigger to the start of your attack step that turn. The effect "happens" when Blink enters play, and places a bookmark type trigger at the start of your attack step. Once that trigger is set, it is independent of the source. Two clichéed examples are that the source of the trigger is the gun and the trigger itself is the bullet. Others have mentioned that you could destroy, burn, or eat the Blink card and the effect would still go through.

I feel like I am a B+ rules guy at best. Others have a clearer definition of the rules and others still are quick with the Comprehensive Rules, which I am not. Hopefully other members come in and answer where I have not explained myself well.

Good luck! Feel free to ask questions any time.
Edited by bkwrds, Aug 22 2009, 09:55 PM.
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