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Beast Boy Legend
Topic Started: Mar 9 2011, 07:49 PM (456 Views)
iMoMenace
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Here is a fun and crazy deck i have been working on. The deck play very well, if you miss a drop you really don't have to worry cause of all the counters you can put out. Let me know what you guy's think.


31 Character's

1 Drop's
Moonstar, Danielle Moonstar x4
Green Goblin, Insanity Unleashed x4

2 Drop's
Forge, The Maker x4

3 Drop's
Beast Boy, Garfield Logan x4

4 Drop's
Iron Man, Mighty Avenger x4

5 Drop's
Apocalypse, Age of Apocalypse x4

6 Drop's
Beast Boy, Freak of Nature x4

7 Drop's
Iron Man, Director of S.H.I.E.L.D. x2

8 Drop's
Apocalypse, Age of Apocalypse x1

23 Plot twist's
Carrying the Torch x4
Strategic Thinking x4
Enemy of My Enemy x4
Call in a Favor x3
Call of the Wild x4
Heroic Effort x4

4 Location's
Stark Armory x4

3 Equipment's
Extremis Upgrade x3
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Hatman
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If you want to take advantage of Beast Boy's ability to generate counters, why not team him with the Doom Patrol? I've built a couple of decks with the Patrol (an Apocalypse/Doom Patrol and an Alpha Flight/Doom Patrol) and they have some great support for +1/ +1 counter decks.
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iMoMenace
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Hatman i was looking at the Doom Patrol cards and most of them seem to get effects for removing counter which is nice. But i want to keep the counters around so that it is harder to stun my characters.
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carlosthedwarf
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Alpha Flight LIVES!!
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Yea - I did a doom patrol/Age of Apoc Beast Boy/Wolvie deck that was pretty sweet.

X-Men assemble = all recovered characters got a counter.
5-drop Blink = recover a character
Wolvie 4 drop = got counters

Add the Doom Patrol counter-givers and you got yourself a mess o' counters!
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Hatman
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Off the top of my head, what a Doom Patrol/Titans Beast Boy deck might look like. Might have to build this and give it a try!

1 Drops
Elasti-Girl, Rita Farr - 3
Mirage, Miriam Delgado - 3
Ray Palmer <> The Atom, Tiny Titan - 1

2 Drops
The Chief, Niles Caulder - 3
Argent, Toni Moretti - 2

3 Drops
Mento, Steve Dayton - 1
Beast Boy, Garfield Logan - 4

4 Drops
Negative Man, Larry Trainor - 2
Raven, Rachel Roth - 3

5 Drops
Robotman, Cliff Steele - 1
Garth <> Tempest, Atlantean Sorceror - 3

6 Drops
Beast Boy, Freak of Nature - 3

7 Drops
Koriand'r <> Starfire, X'Hal's Fury - 1

Plot Twists
Total Recall, Team-up - 4
Freak Out - 4
Misfits - 4
Call of the Wild - 3
Clash of Worlds - 3
Headstrong - 3
Teen Supremes - 3
Heroic Effort - 3

Locations
Dayton Manor - 3

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Hatman
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carlosthedwarf
Mar 9 2011, 08:36 PM
Yea - I did a doom patrol/Age of Apoc Beast Boy/Wolvie deck that was pretty sweet.

X-Men assemble = all recovered characters got a counter.
5-drop Blink = recover a character
Wolvie 4 drop = got counters

Add the Doom Patrol counter-givers and you got yourself a mess o' counters!
My DP/AoA deck doesn't run any Beast Boys or Wolverines! :) The focus is more on making my Apocalypse uber-huge and dropping the 8 drop on turn 7. Sometimes I almost don't want to recruit the 8 drop since the 5 is often bigger with all of his counters!

I love recruiting the Infinites, then using their counters for effects before KOing them with the Breeding Pens for more counters.
Edited by Hatman, Mar 9 2011, 08:59 PM.
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carlosthedwarf
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You know, I never went that route (big-ass Apoc/Breeding Pens) and always wanted to. Perhaps I'll throw one together. :)
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Hatman
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iMoMenace
Mar 9 2011, 08:34 PM
Hatman i was looking at the Doom Patrol cards and most of them seem to get effects for removing counter which is nice. But i want to keep the counters around so that it is harder to stun my characters.
Other than drawing cards with the Chief I almost never blow up the Doom Patrol's counters. The ability to move your counters around though is huge!
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iMoMenace
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Quote:
 
Other than drawing cards with the Chief I almost never blow up the Doom Patrol's counters. The ability to move your counters around though is huge!


That is very true Hatman maybe ill give it a try and see how the deck works.
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iMoMenace
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Hatman in you Doom Patrol/Teen Titans build how come no Teen Titans Go!
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Hatman
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iMoMenace
Mar 9 2011, 09:25 PM
Hatman in you Doom Patrol/Teen Titans build how come no Teen Titans Go!
Titans Go readies team attackers, right? I figured you'd be swinging with your giant countered Beast Boy more than you'd be team attacking, though I guess you could build a team attack version of the deck too.

I like curve decks, what can I say? :)
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Hatman
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iMoMenace
Mar 9 2011, 09:28 PM
And i guess the deck build i have would be more a Beast Boy/Ironman Legend deck
I've got an Iron Man/Captain America "dual legend" deck myself, Iron Man can be pretty slick.
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iMoMenace
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Hatman you said giant countered Beast Boy what is his stats normally on him each turn if you have any idea I'd like to know how big were looking at.
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Hatman
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Well, it depends how often you attack/defend with him and how many counters you get going. I haven't actually played with that deck, I just threw it together to illustrate how a Titans/Doom Patrol Beast Boy deck might look like. I'd like to give it a try on MWS though, it looks okay. :)
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scottkthompson
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Can you guys throw your decklist ideas into the Beast Boy thread I created?

http://s11.zetaboards.com/vssystem/topic/7387400/1/?x=10#new

I'll delete this thread once everyone's migrated their decks over there.
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