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| Cosmic Cube: Sentinels; Sub Pack | |
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| Tweet Topic Started: Mar 23 2011, 08:49 PM (549 Views) | |
| scottkthompson | Mar 23 2011, 08:49 PM Post #1 |
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That other moderator guy
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This submitted Sub Team Pack must: 1) Be 30 cards 2) Be between 17-23 characters and 7-13 non-characters (UDE Ratio=20/10) 3) Be highlander 4) Be Comprised of character cards that are on-team and non-character cards that reference the team (exceptions can be made for cards that fit the team's theme well) When listing suggestions, please include card name AND version. Also, please organize your list. For example: 1 Drops 2 Drops 3 Drops 4 Drops 5 Drops 6 Drops 7 Drops 8 Drops Equipment Plot Twists Locations |
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| scottkthompson | Mar 24 2011, 01:15 AM Post #2 |
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That other moderator guy
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1 Drops MOR-138 - R - Boliver Trask, Creator of the Sentinel Program MOR-141 - U - Senator Kelly, Anti-Mutant Advocate MOR-145 - C - Wild Sentinel, Army 2 Drops MMK-198 - U - Hounds of Ahab, Army MOR-142 - C - Sentinel Mark I, Army MSM-134 - C - Sentinel Mark III, Army 3 Drops MAV-208 - U - Ahab, Houndkeeper MSM-132 - R - Mark II, Number II, Leader Unit MOR-143 - C - Sentinel Mark II, Army 4 Drops MOR-144 - U - Sentinel Mark IV, Army MSM-133 - C - Sentinel Mark V, Army MXM-205 - U - Sentinel Mark VI, Army 5 Drops MOR-140 - U - Nimrod, Mutant Hunter MUN-106 - U - Sentinel Squad O*N*E*, Army 6 Drops MOR-137 - R - Bastion, Leader of Operation: Zero Tolerance MOR-139 - R - Master Mold, Sentinel Supreme 7 Drops MTU-208 - U - Cassandra Nova, Genocidal Tendencies MSM-135 - R - Tri-Sentinel, Super Sentinel MOR-150 - U - Prime Sentinels MOR-146 - U - Combat Protocols MSM-136 - R - Next Generation Technology MOR-151 - U - Project: Wide Awake MOR-152 - C - Reconstruction Program MSM-137 - R - Termination Sequence MOR-153 - U - Search and Destroy MSM-138 - R - Wave of Sentinels MOR-149 - R - Primary Directive MOR-154 - U - South American Sentinel Base MOR-148 - U - Orbital Sentinel Base MOR-155 - R - Underground Sentinel Base (All Sentinel cards except the two MEV characters, Mekanix, and Micro-Sentinels) |
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| mrmaul558 | Mar 24 2011, 07:31 PM Post #3 |
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Senior Member
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As much as I like having a Sentinels Pack, would this actually work to draft? Or should we break the Singleton rule for Army cards? |
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| foogoo | Mar 24 2011, 07:36 PM Post #4 |
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Senior Member
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Curve sentinels are still quite the powerhouse if I remember correctly, and you can probably fake it while playing highlander. |
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| TheChrisWaits | Mar 29 2011, 06:30 AM Post #5 |
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I really feel like we should lift the highlander rule for Army cards. Otherwise, there are a few teams (Sentinels especially) that really strain to to hit the card limit, much less be playable. |
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| Orange_Soda_Man | Mar 29 2011, 07:56 AM Post #6 |
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Yolo Boros
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Micro-Sentinels is good, and should make the list. idk what to take out though. I personally would use a highlander cube, but there's nothing wrong with running multiples if that's what you want to do. |
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| scottkthompson | Apr 21 2011, 11:39 PM Post #7 |
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That other moderator guy
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Micro-Sentinels is good, but not as a one-of. Right? |
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8:23 AM Jul 11