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| Concusive Blast ruling; Concusive blast | |
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| Tweet Topic Started: Aug 5 2012, 03:25 AM (305 Views) | |
| Atheistlock | Aug 5 2012, 03:25 AM Post #1 |
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Concusive Blast say if you exhaust a cyclops you control your opponent exhaust two ready characters. If you exhaust a character in response, does the effect fizzle because there are not two ready characters to exhaust? Thanks. 2nd ruling: If Merlin the Archer is activated and he targets a four drop with five face up resources will the effect fizzle if a resource is placed face down? Thanks |
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| infinity_matrix | Aug 5 2012, 03:52 AM Post #2 |
Regular
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I don't have the relevant rules to quote but I'm fairly certain this is right.. Concussive Force targets the player so there is no requirement for the characters to be valid targets, but even still the rules still only require the player to complete as much of the effect as possible. Merlyn on the other hand checks for legal targets on activation and resolution, so turning the 5th location down will fizzle it. |
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| captainspud | Aug 5 2012, 03:56 AM Post #3 |
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Senior Member
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1) The only time an effect is negated on resolution is if its targets are no longer valid. For example, if Concussive Blast read, "Exhaust two target ready characters", then yes, exhausting one of them would cause them not to be "two ready characters" anymore, and the effect would be negated. However, the card does not work this way. First of all, it doesn't choose specific characters; it's up to the opponent to pick his own characters on resolution. And in general, if you can't resolve an entire effect, you resolve as much of it as you can; in this case, you exhaust ready characters until you've done so twice, or you run out of characters to exhaust. 2) It's important here to check Merlyn's exact wording:
The only targeting restriction on Merlyn's payment power is that it be a character; so short of making the character change zones (bouncing to hand, KOing, shuffling into your deck, or removing from play), it's impossible to invalidate the target, because cards don't change type while in play. Thus, this effect will never be negated on resolution. However, that doesn't mean you can't mess around with the effect. The "if its cost is blah blah blah" part is checked only on resolution (so you don't need a single location face-up when you initially play it), so if you can find a way to lower the opponent's count of face-up locations (by replacing, KOing, or flipping it down), and that player isn't able to make up the loss by flipping another one, then you can absolutely cause the effect to resolve without doing anything. TL:DR version: 1) The opponent does as much as he can. If he only has one ready character, it exhausts. 2) The comparison of your locations to the character's cost is only checked on resolution. If you can reduce the number of face-up locations Merlyn's player controls, you can cause the KO effect to fail at resolution (which is different from being negated). Edited by captainspud, Aug 5 2012, 04:00 AM.
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| Atheistlock | Aug 5 2012, 06:07 AM Post #4 |
Regular
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Thanks that makes sense. |
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| HeroComplex | Aug 14 2012, 08:15 PM Post #5 |
Senior Member
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Talking about a hypothetical card, but even so---not right. If an effect has multiple targets, and one of them is made illegal, the effect still resolves for the remaining legal targets. It's only when all targets are illegal that an effect gets negated instead of resolving. Long as I'm already responding, there are also the effects/powers that would make a character plain old untargetable. For instance, if Merlyn was used on a character equipped with B.P.R.D. signal device: You could pay 1 endurance while Merlyn's effect was on the chain to make the character untargetable, and Merlyn's effect would be negated instead of resolving. This is a relatively uncommon type of power, but since "never" and "impossible" were being used, I didn't want someone coming away and thinking that the "can't be the target" wording only prevents the initial choosing, or something like that, without also making a target illegal at resolution also. TL:DR version: 1) Spud is correct about Concussive Blast's actual wording, but if there are multiple targets an effect will resolve unless all are illegal. 2) Spud is correct that Merlyn's targeting requirement does not itself check the number of locations, and that you can still mess with the opponent's resources to try and stop the KO, but there actually are a few ways to make a character in play an illegal target for even a wording like Merlyn's. 3) Spud has shamed his loved ones. |
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| captainspud | Aug 15 2012, 05:04 AM Post #6 |
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Senior Member
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*commits honorable seppuku* |
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