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Kang
Topic Started: Mar 5 2013, 08:04 AM (190 Views)
Wallywest1988
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Senior Member
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It has been done to death I am sure but messing around with Kang and not really sure what Kang curve I like the best. Definitely like the Secret Identity route that was going on in the 100 ideas thread.

The core is something like:

4x Kang, Rama-Tut
4x Kang, Kang Kong
4x Kang, One of Many
2x Kang, MUN
1x Kang, Kang Cobra
4x Growing Man
4x Kang, Earth Mesozoic-24
2x Kang, Master of Time
3x Kang, Ultimate Kang
1x Kang, conquerer
2x Kang, Lord Kang
1x Kang, Lord of Limbo
1x Kang, Immortus

4x Cover Fire
4x Psyche-Globe
4x Uncertain Legacy
4x Assorted Alias
3x Secret Identity
4x Messiah Complex

4x Damocles Base


Can't decide on what curve to run, mainly in the 4 drops. I like the 10/10 for turn 5 big turn and dumping them out with Identity but drawing cards with Master of Time is nice. Either way I am dumping them out with Identity but can't decide wich one is better.

Dunno about the 5 drop. I like the one that can Heroic Sac a smaller Kang better than the exhaustion one but they both seem good.

The 2s are kind of iffy. I like Kang, One of Many to slow the game down a little and the MUN one that is great with Secret Identity.

That is probably the only thing curve wise besides choosing between recruiting Kang Ransom mainly or going with Growing Man who is fun.

Has decent room for tech since Kang Kong can come out multiple times a game to get nice 1 ofs. Stuff like Flame Trap, DotD, PA, and Omni.

Lastly I wanna fit in a copy of Kang Cobra. Prob take out one of the Ransoms since they almost don't matter.

thoughts?

EDIT: Changes made. Kang, Mesozoic is great. Cut Centurion since I do not wanna tap my 4 for his one time fizzle effect. Alias works double as the discard outlet for Messiah. Fun stuff.


Edited by Wallywest1988, Mar 7 2013, 07:27 AM.
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kariggi
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I added Med Kits once I realized I had a bunch on guys who exhausted themselves regardless of what I did. They are concealed optional make playing the 3 drop less painful when he walks away to the hidden leaving the 2 drop behind to exhaust their 2 and then get smacked around. It really helped against the fast decks.
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Wallywest1988
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That is a good call. That is pretty much what I added the Messiah's for.

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Wallywest1988
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Not really relative to many but updated the list and it has been working pretty well. Not going to crush any amazing decks but for casual play it is pretty decent.
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OMB
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The interaction between the 5 drop Hero Sac Kang and the 2 drop MUN kang is super fun.
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Wallywest1988
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Yeah it surprisingly can do some nice tricks on turns 5+. Getting there is rough but Secret Identity makes this deck silly fun.
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