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Golden Age Deck Discussion and Tier List
Topic Started: Mar 19 2013, 10:57 PM (3,695 Views)
Wallywest1988
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I think trying to post specific lists is gonna get a little complicated. The same deck can be built so many ways and the last 5-8 spots of tech can go in a ton of directions.

Just saying the general deck is enough imo. Spider-Stall is a good example. This is one of the best decks in the game and can be built so many ways. Ukyos list is obiously a great starting point for most players. So a specific list could be discussed for days for no real reason.
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ukyo_rulz
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Wallywest1988
Mar 20 2013, 08:57 PM
It is pretty much the best Lost City variant. Combining the card recursion and Poison Ivy from arkham to make it a power house. Against other combat oriented decks this will usually win.
Migga has an iffy match-up against decks that skip combat, though. Stuff like Child Named Valeria decks can give it fits. It's also vulnerable to decks that just go for degenerate broken plays like ToV, Exiles, Moloid Burn and Turbo-Thing.
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Wallywest1988
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ukyo_rulz
Mar 21 2013, 03:17 AM
Wallywest1988
Mar 20 2013, 08:57 PM
It is pretty much the best Lost City variant. Combining the card recursion and Poison Ivy from arkham to make it a power house. Against other combat oriented decks this will usually win.
Migga has an iffy match-up against decks that skip combat, though. Stuff like Child Named Valeria decks can give it fits. It's also vulnerable to decks that just go for degenerate broken plays like ToV, Exiles, Moloid Burn and Turbo-Thing.
Yeah that is why I mentioned it being one of the best combat oriented.

Can't deal with combos or broken decks without specifically built to do so.
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ukyo_rulz
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Wallywest1988
Mar 21 2013, 03:37 AM
Yeah that is why I mentioned it being one of the best combat oriented.

Can't deal with combos or broken decks without specifically built to do so.
That's actually what I like about GA. Most decks can be built to handle just about anything, but not quite everything all at once. The S-Tier decks are the close, though.
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mrmaul558
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Wallywest1988
Mar 20 2013, 11:30 PM
I think trying to post specific lists is gonna get a little complicated. The same deck can be built so many ways and the last 5-8 spots of tech can go in a ton of directions.

Just saying the general deck is enough imo. Spider-Stall is a good example. This is one of the best decks in the game and can be built so many ways. Ukyos list is obiously a great starting point for most players. So a specific list could be discussed for days for no real reason.
The list isn't meant to be a definitive list, but for someone like me that's never seen a spider stall list, seeing at least one would help me get an idea.
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Drstrange
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Here you go :)

Spider-Clones

2 Jaime Reyes<>Blue Beetle, Hightech Hero
2 Spider-Man, the Spider
4 Aunt May, Golden Oldie
4 Black Cat, Nine Lives
4 Spider-Man, Ultimates
1 Cardiac
4 Spider-Man, The Sensational Spider-Man
1 Spider-Man, Zombie
1 Spider-Man, Secret Avenger
2 Mr. Sinister, Visionary Geneticist
4 Scarlet Spider, Ben Reilly
2 Human Torch, Herald
1 Spider-Man, Stark's Protege
1 Spider-Man, The Amazing Spider-Man
1 The Sentry, Golden Guardian of Good
1 Galactus, Devourer of Worlds

4 Empire State University
1 Slaughter Swamp
1 Avalon Space Station

2 Ego Gem
1 Reality Gem

4 Indebted
4 Gift Wrapped
2 Messiah Complex
3 Omnipotence
3 Meltdown

This is how my list looks right now, I swap the # in support from time to time and have 3 Nice Try!'s for if I don't want to play with Omnipotence.

In recruitment the deck has allot of options after the first 3 turns, Aunt>Black cat>Ultimate Spider-man. And you play what you need to have against your opponent.
Cardiac, Mr. Sinister and Human Torch are there for when they are needed.
If you don't need secret avengers effect you can underdrop Spider-men anywhere from turn 4-6, to abuse Ultimate Spider-man to the max. The Spider is mainly just a topping of dumping last recruit point and netting extra counters. Once you have 2-3 or even 4 ultimate spider-men in play the combat phases become very short. Replacing free recruited Aunt May, getting her back with recursion and replaying her for free again gives you exactly the spider-man you need.
It has abit of everything and mostly allot of search, draw and EXHAUST!

But there are allot of different choices and no build is much worse than another. The skeleton of the deck is:
Aunt may
Black Cat+ESU(loc)
Sensational spider-man (4drop)
Scarlet Spider, Ben Reilly
7drop Spider-man (both work, with a big hand amazing=amazing, if you're low stark's protege)
A nice gamewinner (galactus in most cases)
Indebted
Gift wrapped (needed mostly to stop the real fast decks on turn 3 and 4, just topping after those turns)

For the rest of the cards almost anything goes really, alsong as you stay on theme. 6drop spider-man, 5drop spider-man, zombie spider-man, 3drop cardiac+puppetmaster on 2 (see Ukyo's blog for a nice build, allot cheaper than the Ultimate spider-man route).
You can also mash in Marvel Knights and play 3drop Webhead, 5drop captain america, loyal patriot (the one with shieldcounter) and 6drop spectacular spider-man, wild ride and even do some wack stuff with midnight sons.

Lots of options, lots of choices lots of power and great responsibility!

EDIT: And SKAZ1, the missus will probably not enjoy playing against this, ye be warned :P
Edited by Drstrange, Mar 21 2013, 02:43 PM.
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Neuro2k5
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AGL rush is A-tier+
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ukyo_rulz
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In the category of "Decks that consistently do broken things" might I point out that my Turbo-Thing build routinely recruits 13 resource points worth of characters on turn four (over 20 resource points on a good draw) and can attack multiple times with those characters if necessary.
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SuperAzn
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ukyo_rulz
Mar 22 2013, 10:19 AM
In the category of "Decks that consistently do broken things" might I point out that my Turbo-Thing build routinely recruits 13 resource points worth of characters on turn four (over 20 resource points on a good draw) and can attack multiple times with those characters if necessary.
That would be god tier sir.

If anyone in this thread plays fighting games, specifically the MvC series and is familiar with competitive play in MvC2 then you can understand how I'm listing decks.

In a GA tourny with only bans and post UDE bans, God tier is basically all you will see. A tier will be there but for obvious reasons you will mostly see the god tier.
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SuperAzn
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blues686
Mar 20 2013, 04:42 AM
Exiles S tier !!
Super legend A tier
What is super legend?
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SuperAzn
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Wallywest1988
Mar 20 2013, 04:12 AM
If your just listing for competitive gameplay than we can just assume every deck is playing Omni's and row hate if they go past turn 5.

GA Top tier -
Bosom Buddies (all the TOV/Black Box variants)
Crisis Doom
Migga City
Wolverine Direct
Quick Voltage
Spider-Stall

Just to name a few.

imo C tier would be teams like...
Legionnaires
Future Foes
Horseman of Apoc
Marauders
Starjammers
Runaways
Weapon X
Emerald Enemies

There a ton more I am forgetting and I am not sure if you planned to tier the teams that didn't get full features like Fearsome Five.

Just a start here though.




Could you split the top decks up into God, S and A tiers? I'm not too familiar with the power levels of many decks.
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SuperAzn
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blues686
Mar 20 2013, 04:43 AM
Hulk turn 4 kill s tier
Can you share some details about cards in the deck and such?
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SuperAzn
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Drstrange
Mar 21 2013, 02:36 PM
Here you go :)

Spider-Clones

2 Jaime Reyes<>Blue Beetle, Hightech Hero
2 Spider-Man, the Spider
4 Aunt May, Golden Oldie
4 Black Cat, Nine Lives
4 Spider-Man, Ultimates
1 Cardiac
4 Spider-Man, The Sensational Spider-Man
1 Spider-Man, Zombie
1 Spider-Man, Secret Avenger
2 Mr. Sinister, Visionary Geneticist
4 Scarlet Spider, Ben Reilly
2 Human Torch, Herald
1 Spider-Man, Stark's Protege
1 Spider-Man, The Amazing Spider-Man
1 The Sentry, Golden Guardian of Good
1 Galactus, Devourer of Worlds

4 Empire State University
1 Slaughter Swamp
1 Avalon Space Station

2 Ego Gem
1 Reality Gem

4 Indebted
4 Gift Wrapped
2 Messiah Complex
3 Omnipotence
3 Meltdown

This is how my list looks right now, I swap the # in support from time to time and have 3 Nice Try!'s for if I don't want to play with Omnipotence.

In recruitment the deck has allot of options after the first 3 turns, Aunt>Black cat>Ultimate Spider-man. And you play what you need to have against your opponent.
Cardiac, Mr. Sinister and Human Torch are there for when they are needed.
If you don't need secret avengers effect you can underdrop Spider-men anywhere from turn 4-6, to abuse Ultimate Spider-man to the max. The Spider is mainly just a topping of dumping last recruit point and netting extra counters. Once you have 2-3 or even 4 ultimate spider-men in play the combat phases become very short. Replacing free recruited Aunt May, getting her back with recursion and replaying her for free again gives you exactly the spider-man you need.
It has abit of everything and mostly allot of search, draw and EXHAUST!

But there are allot of different choices and no build is much worse than another. The skeleton of the deck is:
Aunt may
Black Cat+ESU(loc)
Sensational spider-man (4drop)
Scarlet Spider, Ben Reilly
7drop Spider-man (both work, with a big hand amazing=amazing, if you're low stark's protege)
A nice gamewinner (galactus in most cases)
Indebted
Gift wrapped (needed mostly to stop the real fast decks on turn 3 and 4, just topping after those turns)

For the rest of the cards almost anything goes really, alsong as you stay on theme. 6drop spider-man, 5drop spider-man, zombie spider-man, 3drop cardiac+puppetmaster on 2 (see Ukyo's blog for a nice build, allot cheaper than the Ultimate spider-man route).
You can also mash in Marvel Knights and play 3drop Webhead, 5drop captain america, loyal patriot (the one with shieldcounter) and 6drop spectacular spider-man, wild ride and even do some wack stuff with midnight sons.

Lots of options, lots of choices lots of power and great responsibility!

EDIT: And SKAZ1, the missus will probably not enjoy playing against this, ye be warned :P
Where would you rank this deck?
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SuperAzn
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Neuro2k5
Mar 22 2013, 01:37 AM
AGL rush is A-tier+
Deck specs?
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Wallywest1988
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SuperAzn
Mar 31 2013, 05:57 AM
Neuro2k5
Mar 22 2013, 01:37 AM
AGL rush is A-tier+
Deck specs?
4x Chomin
14x Anti-Green Lanters
4x Xallarap
2x Shadow-Thief
4x Felix Faust
1x Fiero

4x Banished to the Anti-Matter Universe
4x Ring Has Chosen
4x Trial By Fire
4x Mega-Blast
4x Matter Convergence
4x Savage Beatdown
3x Cosmic Conflict

4x Willworld

This is a general list. Matter Convergence was a suggestion by Ukyo so this deck doesn't auto-lose to No Man Escapes the Manhunters.

If you do not have an answer to hidden or Chomin. This deck generally will win that match-up on 4.

This deck is really good at punishing decks that start slow.
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