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Golden Age Deck Discussion and Tier List
Topic Started: Mar 19 2013, 10:57 PM (3,693 Views)
Wallywest1988
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SuperAzn
Mar 31 2013, 05:48 AM
Wallywest1988
Mar 20 2013, 04:12 AM
If your just listing for competitive gameplay than we can just assume every deck is playing Omni's and row hate if they go past turn 5.

GA Top tier -
Bosom Buddies (all the TOV/Black Box variants)
Crisis Doom
Migga City
Wolverine Direct
Quick Voltage
Spider-Stall

Just to name a few.

imo C tier would be teams like...
Legionnaires
Future Foes
Horseman of Apoc
Marauders
Starjammers
Runaways
Weapon X
Emerald Enemies

There a ton more I am forgetting and I am not sure if you planned to tier the teams that didn't get full features like Fearsome Five.

Just a start here though.




Could you split the top decks up into God, S and A tiers? I'm not too familiar with the power levels of many decks.
S tier is all of these imo

Bosom Buddies (all the TOV/Black Box variants)
Crisis Doom
Migga City
Wolverine Direct
Quick Voltage
Spider-Stall

I would also move Turbo Thing down to A tier to be honest. It is great and can really go off on 4 and I enjoy playing the deck but it has a ton of things it can't deal with when setting up.

It can't deal with losing any of its 1 drops/Ahmed when trying to combo out from cards like Search and Destroy, Anarchy, or Speedy. If it doesn't have evens it loses to Merlyn/Terra. Generally the deck doesn't function that well when it recruits all the 1 drops on turn 4 since it only leaves one point to re recruit Alfred to search Radiations. None of these problems are sure fired solved from playing PA either. Just my opinion.

Love the deck but not in the power level of Rama-Light, Nick Fury, or Justice League of Arkham.

I could see it in S tier though.

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Drstrange
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SuperAzn
Mar 31 2013, 05:54 AM
Drstrange
Mar 21 2013, 02:36 PM
Here you go :)
Spider-Clones
...
Where would you rank this deck?
I'd rank it S (for Spider-Man) [grin2]
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ukyo_rulz
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My personal criteria for tiers is as follows:

D -> has more bad match-ups than good match-ups in general
C -> has a pretty equal spread of bad and good match-ups in general
B -> has more good match-ups than bad match-ups in general
A -> the only bad match-ups are decks that have specific tools that are good against them
S -> even decks that have specific tools against them can be beaten at least half the time or even more
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Nazrat
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No love for Child Lock decks? Of any variety, but Illuminati based especially? 10/X Teams? Fantastic Fun?
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SuperAzn
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Nazrat
Mar 31 2013, 02:49 PM
No love for Child Lock decks? Of any variety, but Illuminati based especially? 10/X Teams? Fantastic Fun?
I'm asking you guys(the community) for the rankings so give me some decks names and rankings. List or links to list would be highly appreciated as well
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SuperAzn
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ukyo_rulz
Mar 31 2013, 01:58 PM
My personal criteria for tiers is as follows:

D -> has more bad match-ups than good match-ups in general
C -> has a pretty equal spread of bad and good match-ups in general
B -> has more good match-ups than bad match-ups in general
A -> the only bad match-ups are decks that have specific tools that are good against them
S -> even decks that have specific tools against them can be beaten at least half the time or even more
Agreed. Only thing I say is eliminate D tier because its basically the same same as C tier except slightly lower. We can just put D tier at the bottom of C lol
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bortrea
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You forgot decks that implode half time and take yourself out in horrible style. And the other half of the time they explode like a bat out of hell and take out your opponent in grand style. Either way I'm laughing and rubbing my hands with glee because of how amazing the victory turned out or they are. We could call these Z decks. "Plan 9 from VS". So bad there good. And so good that when they work its worth playing them anyways.
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Nazrat
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Child Lock decks can really be anything. The core is always the same 12-16 cards, but it's basically a combo deck that eliminates the combat step and wins through other means.

Core:
4 A Child Named Valeria
4 Invisible Woman, The Invisible Girl
4 Mr. Fantastic, Reed Richards/PotPG (either works)
2-4 Catcher's Mitt, Construct
4 Cosmic Radiation (most use these but not all)

Then you just throw in whatever win con you want, and any characters cost 3 or less.

I wouldn't put it as God Tier, but S Tier is good place for it. Even facing hate, a good Child Lock player will know how to avoid or play around it.
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ukyo_rulz
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Nazrat
Mar 31 2013, 02:49 PM
No love for Child Lock decks? Of any variety, but Illuminati based especially? 10/X Teams? Fantastic Fun?
I don't like Illuminati or burn for Child Lock. I prefer Rigged Elections. My build uses F4/GK/F5/AI. It's pretty consistent at winning out on turn 5 or 6 depending on the draw. The only effects that it cares to interact with are Omnipotence (solution is Death of the Dream), Doom (solution is Only Human), Political Pressure (solution is Omnipotence) and 1-drop KO effects like Speedy (solution is Utility Belt or Omnipotence). It can be built to beat any of those threats easily, or all of those threats at some capacity.

My greatest experience playing it was against a guy who I stalled out until he ran out of life to pay for Political Pressure. I just used Alfred and the Peak to ACNV every turn until he only had 1 endurance (he paid 48 to Political Pressure and I dinged him once with Invisible Girl).
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ukyo_rulz
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My S-Tier List:

* Exiles Vomit variants
* Spider-Stall variants
* Voltage variants
* QuickFate variants
* Lost City variants
* Doom variants
* A Child Named Valeria variants
* The New Brotherhood variants
* Checkmate variants (particularly Press Chess and Turbo-Thing)
* Techno-Organic Virus variants

That's off the top of my head. I may be forgetting some things. I could also probably accept Teen Titans in there. They suffer from being vulnerable to both Omni and PA, but they have a lot of options for fighting through those cards. Also it's hard to write off a deck that has both Terra and Garth.

Wolverine Direct is another deck I am on the fence with. It's really strong in general, but it's even easier to disrupt than Turbo-Thing. It's also hard for me to see it as anything but a worse QuickFate.
Edited by ukyo_rulz, Apr 1 2013, 12:57 AM.
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SuperAzn
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ukyo_rulz
Apr 1 2013, 12:56 AM
My S-Tier List:

* Exiles Vomit variants
* Spider-Stall variants
* Voltage variants
* QuickFate variants
* Lost City variants
* Doom variants
* A Child Named Valeria variants
* The New Brotherhood variants
* Checkmate variants (particularly Press Chess and Turbo-Thing)
* Techno-Organic Virus variants

That's off the top of my head. I may be forgetting some things. I could also probably accept Teen Titans in there. They suffer from being vulnerable to both Omni and PA, but they have a lot of options for fighting through those cards. Also it's hard to write off a deck that has both Terra and Garth.

Wolverine Direct is another deck I am on the fence with. It's really strong in general, but it's even easier to disrupt than Turbo-Thing. It's also hard for me to see it as anything but a worse QuickFate.
Do you have a quick fate build written somewhere? Not too familiar with it. And voltage in assuming is high voltage? It came from being a better squadron no hand right?
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ukyo_rulz
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SuperAzn
Apr 1 2013, 12:23 PM
Do you have a quick fate build written somewhere? Not too familiar with it. And voltage in assuming is high voltage? It came from being a better squadron no hand right?
Hmmm... I actually don't have an optimised QuickFate list ready. I never played it myself, and just used the version most other people ran to test against. It looked something like this:

4 Lockjaw, Inhuman's Best Friend
4 Ape X, Xina
4 Ted Kord <> Blue Beetle, Heir of the Scarab
4 Quicksilver, Inhuman by Marriage
4 Poison Ivy, Deadly Rose
3 Tania Belinskya <> Red Guardian, Cold Warrior
1 Human Torch, Sparky

4 Helm of Nabu
2 Amulet of Nabu
2 Cloak of Nabu
4 Flying Kick
4 Crackshot
4 Mega-Blast
4 Windstorm
4 The Royal Guard
4 The Great Refuge
3 Dr. Fate's Tower
1 Soul World

For Voltage it covers the original aggro-burn voltage lists, the Quicksilver Voltage hybrid variant and the more combat-oriented Mexican Hardware Store type builds.
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